Player Matchup

Ra
Ra
Masters
AlexxRubio_
Ra
Masters
Level 148
God Stats
0W - 3L
1,740 SR
Queue Stats
143W - 129L
2,241 MMR
Solo
Susano
Susano
Diamond II
DarklordLKE
Susano
Diamond II
Level 159
God Stats
2W - 1L
1,543 SR
Queue Stats
163W - 150L
2,498 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Fvw-1
Cu Chulainn
Diamond IV
Level 149
God Stats
0W - 2L
1,447 SR
Queue Stats
69W - 51L
2,217 MMR
Solo
Ymir
Ymir
Diamond V
Jet-lou56
Ymir
Diamond V
Level 160
God Stats
1W - 5L
1,493 SR
Queue Stats
368W - 362L
2,147 MMR
Solo
Izanami
Izanami
Masters
SlurpingSoup
Izanami
Masters
Level 62
God Stats
13W - 14L
1,500 SR
Queue Stats
347W - 325L
2,142 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,544 SR
2,249 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,611 SR
2,024 MMR
Pele
Pele
Masters
 
Pele
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Th3Cicada3301
Jing Wei
Diamond III
Level 142
God Stats
1W - 0L
1,270 SR
Queue Stats
99W - 85L
2,215 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
TrashStacks
Cabrakan
Diamond IV
Level 154
God Stats
4W - 5L
1,542 SR
Queue Stats
270W - 272L
2,099 MMR
Solo
Amaterasu
Amaterasu
Platinum I
William990
Amaterasu
Platinum I
Level 128
God Stats
20W - 10L
1,810 SR
Queue Stats
40W - 27L
2,106 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
zentox69
Sylvanus
Platinum II
Level 111
God Stats
8W - 1L
1,932 SR
Queue Stats
17W - 3L
2,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 6
10,333
431
16,883
22,590
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
18
4 / 9 / 2
11,364
474
10,173
24,215
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Fvw-1
Cu Chulainn
19
1 / 3 / 1
11,799
492
11,704
22,645
31,048
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
15
1 / 2 / 8
10,237
427
8,723
19,299
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SlurpingSoup
Izanami
20
4 / 3 / 3
13,670
570
22,492
18,155
9,033
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
FenrirGebBakasuraBellona

VS

Bans
CliodhnaUllrBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
15 / 2 / 6
16,157
673
28,083
25,763
15,685
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Th3Cicada3301
Jing Wei
20
1 / 2 / 7
13,786
574
8,468
19,545
8,595
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
TrashStacks
Cabrakan
19
3 / 2 / 16
13,762
573
9,554
24,653
33,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
William990
Amaterasu
20
3 / 1 / 3
15,391
641
14,808
23,232
20,004
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
zentox69
Sylvanus
20
6 / 4 / 11
14,400
600
21,876
25,609
18,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
11
Kills
28
28
Deaths
11
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
2
6
9
L
1
11
6
0.36
L
Susano
4
9
2
0.56
L
Cu Chulainn
Fvw-1
Cu Chulainn
1
3
1
0.5
L
Ymir
1
2
8
2.5
L
Izanami
SlurpingSoup
Izanami
4
3
3
1.83
W
Jing Wei
Th3Cicada3301
Jing Wei
1
2
7
2.25
W
Cabrakan
TrashStacks
Cabrakan
3
2
16
5.5
W
Amaterasu
William990
Amaterasu
3
1
3
4.5
W
Sylvanus
zentox69
Sylvanus
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,975
Damage
82,789
106,904
Taken
118,802
82,544
Mitigated
96,713
19,750
Healing
55,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
28,083
8,169
0
8,382
25,763
15,685
538
5,422
20,341
0
182,373
L
16,883
1,447
932
2,969
22,590
7,914
0
12,866
9,724
90,160
0
L
Susano
10,173
1,980
0
796
24,215
9,568
0
6,475
17,740
0
99,178
L
Cu Chulainn
Fvw-1
Cu Chulainn
11,704
3,718
0
5,198
22,645
31,048
0
1,411
21,234
0
111,139
L
Ymir
8,723
1,047
0
2,955
19,299
24,981
0
6,647
12,652
21,185
0
L
Izanami
SlurpingSoup
Izanami
22,492
15,885
0
6,900
18,155
9,033
0
2,951
15,204
0
151,148
W
Jing Wei
Th3Cicada3301
Jing Wei
8,468
6,689
0
9,398
19,545
8,595
6,255
1,744
17,801
0
139,057
W
Cabrakan
TrashStacks
Cabrakan
9,554
1,545
4,003
6,719
24,653
33,812
633
9,245
15,408
40,627
0
W
Amaterasu
William990
Amaterasu
14,808
9,858
0
14,187
23,232
20,004
6,095
2,593
20,639
100
147,091
W
Sylvanus
zentox69
Sylvanus
21,876
3,666
2,276
10,497
25,609
18,617
77
11,061
14,548
110,630
24,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
73,496
754
Minions Killed
858
0
Camps Cleared
0
2,160,969
Distance Traveled
2,391,461
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,157
673
188
8
0
538,024
2
L
Ra
10,333
431
139
6
0
386,308
2
L
Susano
11,364
474
132
6
0
460,266
8
L
Cu Chulainn
11,799
492
213
9
0
460,581
7
L
Ymir
10,237
427
22
1
0
439,105
7
L
Izanami
13,670
570
248
10
0
414,709
7
W
Jing Wei
13,786
574
204
9
0
464,309
7
W
Cabrakan
13,762
573
31
1
0
468,010
8
W
Amaterasu
15,391
641
245
10
0
538,898
1
W
Sylvanus
14,400
600
190
8
0
382,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role