Player Matchup

Raijin
Raijin
Arrio 76
Raijin
Level 87
God Stats
1W - 10L
1,040 SR
Queue Stats
179W - 204L
1,272 Elo+
Solo
Loki
Loki
Hooky6T9
Loki
Level 57
God Stats
0W - 3L
1,440 SR
Queue Stats
112W - 149L
1,335 Elo+
Solo
Ganesha
Ganesha
Karma_Asc
Ganesha
Level 105
God Stats
2W - 8L
1,251 SR
Queue Stats
140W - 152L
1,537 Elo+
Party 1
Merlin
Merlin
Ludiplasma
Merlin
Level 6
God Stats
0W - 4L
1,298 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Springyy
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,537 Elo+
Party 1
Team Averages
Level 54
1,306 SR
1,436 Elo+

VS

Team Averages
Level 57
1,393 SR
1,369 Elo+
Horus
Horus
 
Horus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Enomz-
Set
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,384 Elo+
Party 2
Odin
Odin
ReactX_YT
Odin
Level 28
God Stats
3W - 4L
1,376 SR
Queue Stats
89W - 87L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
poisonxyv
Baron Samedi
Level 81
God Stats
16W - 8L
1,475 SR
Queue Stats
105W - 120L
1,393 Elo+
Solo
Danzaburou
Danzaburou
wawa13730
Danzaburou
Level 65
God Stats
19W - 12L
1,117 SR
Queue Stats
129W - 171L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arrio 76
Raijin
7
0 / 4 / 0
4,452
371
568
4,495
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
0 / 3 / 0
5,127
427
3,838
9,328
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Karma_Asc
Ganesha
9
0 / 0 / 0
5,769
481
3,092
7,622
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Ludiplasma
Merlin
8
0 / 4 / 0
4,866
406
2,392
6,893
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Springyy
Amaterasu
9
1 / 5 / 1
5,671
473
4,886
11,645
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
4 / 0 / 5
6,509
542
5,121
8,493
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
Enomz-
Set
11
3 / 1 / 4
6,456
538
3,105
8,224
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
10
2 / 2 / 1
5,996
500
6,439
9,597
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
poisonxyv
Baron Samedi
12
4 / 0 / 1
6,761
563
5,460
4,797
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
wawa13730
Danzaburou
12
2 / 0 / 3
6,957
580
6,439
9,906
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
5
6.5
L
Raijin
Arrio 76
Raijin
0
4
0
0
W
Set
Enomz-
Set
3
1
4
5
L
Loki
0
3
0
0
L
Ganesha
Karma_Asc
Ganesha
0
0
0
0
L
Merlin
Ludiplasma
Merlin
0
4
0
0
W
Odin
2
2
1
1.25
L
Amaterasu
Springyy
Amaterasu
1
5
1
0.3
W
Baron Samedi
poisonxyv
Baron Samedi
4
0
1
4.5
W
Danzaburou
wawa13730
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,776
Damage
26,564
39,983
Taken
41,017
20,299
Mitigated
21,168
12,363
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,121
2,824
642
2,850
8,493
5,968
183
1,844
6,649
0
13,804
L
Raijin
Arrio 76
Raijin
568
158
0
250
4,495
1,598
0
2,567
1,928
16,140
0
W
Set
Enomz-
Set
3,105
1,054
0
1,695
8,224
3,658
0
64
8,160
0
46,857
L
Loki
3,838
937
0
2,697
9,328
3,235
0
2,893
6,435
0
30,487
L
Ganesha
Karma_Asc
Ganesha
3,092
680
210
3,237
7,622
4,540
0
0
7,622
21,847
0
L
Merlin
Ludiplasma
Merlin
2,392
965
0
1,815
6,893
1,513
0
0
6,893
29,833
0
W
Odin
6,439
2,999
0
2,850
9,597
5,564
153
0
9,597
0
32,763
L
Amaterasu
Springyy
Amaterasu
4,886
2,919
0
4,154
11,645
9,413
229
0
11,645
0
26,441
W
Baron Samedi
poisonxyv
Baron Samedi
5,460
698
38
2,182
4,797
2,430
511
414
4,383
48,583
0
W
Danzaburou
wawa13730
Danzaburou
6,439
2,453
0
6,290
9,906
3,548
0
3,730
6,176
0
46,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
32,679
210
Minions Killed
304
0
Camps Cleared
0
1,011,704
Distance Traveled
1,124,925
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,509
542
23
2
0
236,548
0
L
Raijin
4,452
371
27
2
0
160,281
4
W
Set
6,456
538
83
7
0
264,464
1
L
Loki
5,127
427
54
5
0
229,824
1
L
Ganesha
5,769
481
5
0
0
212,955
2
L
Merlin
4,866
406
80
7
0
194,859
1
W
Odin
5,996
500
45
4
0
222,466
1
L
Amaterasu
5,671
473
44
4
0
213,785
0
W
Baron Samedi
6,761
563
82
7
0
209,898
1
W
Danzaburou
6,957
580
71
6
0
191,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role