Player Matchup

Cernunnos
Cernunnos
Hades_Might
Cernunnos
Level 91
God Stats
6W - 4L
1,738 SR
Queue Stats
46W - 56L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
LiveFastDieFree
Kuzenbo
Level 96
God Stats
27W - 62L
1,409 SR
Queue Stats
27W - 69L
1,265 Elo+
Solo
Sol
Sol
LordPushead
Sol
Level 129
God Stats
16W - 30L
1,329 SR
Queue Stats
925W - 1,246L
1,352 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,377 Elo+

VS

Team Averages
Level 89
1,490 SR
1,441 Elo+
Bakasura
Bakasura
Hxytu
Bakasura
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 90L
1,197 Elo+
Party 1
Baba Yaga
Baba Yaga
SketchyD0G
Baba Yaga
Level 100
God Stats
10W - 8L
1,347 SR
Queue Stats
88W - 72L
1,492 Elo+
Party 1
King Arthur
King Arthur
llllKARENlll
King Arthur
Level 157
God Stats
49W - 26L
1,623 SR
Queue Stats
782W - 468L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hades_Might
Cernunnos
16
4 / 5 / 4
11,127
655
20,507
16,891
7,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 7
10,521
619
7,570
16,976
22,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 0 / 4
11,351
668
11,084
12,767
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hxytu
Bakasura
14
2 / 3 / 1
9,948
585
2,140
16,061
10,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
SketchyD0G
Baba Yaga
18
3 / 1 / 5
11,887
699
25,845
11,883
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
llllKARENlll
King Arthur
16
3 / 4 / 5
11,822
695
12,810
24,824
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
8
8
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Hades_Might
Cernunnos
4
5
4
1.2
L
Bakasura
Hxytu
Bakasura
2
3
1
0.83
W
1
3
7
1.5
W
3
0
4
5
L
Baba Yaga
SketchyD0G
Baba Yaga
3
1
5
5.5
L
King Arthur
llllKARENlll
King Arthur
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
40,795
46,634
Taken
52,768
35,319
Mitigated
39,964
12,879
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Hades_Might
Cernunnos
20,507
10,067
0
2,386
16,891
7,846
0
10,691
6,200
0
52,649
L
Bakasura
Hxytu
Bakasura
2,140
1,482
0
2,218
16,061
10,840
712
4,032
12,029
0
9,167
W
7,570
2,577
837
3,343
16,976
22,115
86
9,366
7,610
26,504
0
W
11,084
3,974
96
6,217
12,767
5,358
196
8,298
4,469
47,712
0
L
Baba Yaga
SketchyD0G
Baba Yaga
25,845
914
0
2,369
11,883
5,855
0
5,252
6,631
75,099
0
L
King Arthur
llllKARENlll
King Arthur
12,810
261
0
5,130
24,824
23,269
0
10,198
14,626
7,611
33,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
33,657
187
Minions Killed
210
7
Camps Cleared
9
936,689
Distance Traveled
957,152
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,127
655
69
4
5
300,449
3
L
Bakasura
9,948
585
44
3
0
320,333
2
W
Kuzenbo
10,521
619
32
2
0
317,578
4
W
Sol
11,351
668
86
5
2
318,662
4
L
Baba Yaga
11,887
699
113
7
5
349,504
5
L
King Arthur
11,822
695
53
3
4
287,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role