Player Matchup

Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Agus_gonzalez19
Fenrir
Level 62
God Stats
22W - 22L
1,428 SR
Queue Stats
511W - 554L
1,353 Elo+
Solo
Mulan
Mulan
MCRA1495
Mulan
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 10L
1,425 Elo+
Solo
Kukulkan
Kukulkan
The16thCurse
Kukulkan
Level 159
God Stats
1W - 3L
1,346 SR
Queue Stats
147W - 131L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
lSUITESl
Ne Zha
Level 139
God Stats
7W - 4L
1,500 SR
Queue Stats
45W - 28L
1,598 Elo+
Party 2
Team Averages
Level 104
1,455 SR
1,483 Elo+

VS

Team Averages
Level 71
1,554 SR
1,321 Elo+
Olorun
Olorun
Bc-1504
Olorun
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 136L
1,316 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bleezuss
Ah Muzen Cab
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,338 Elo+
Solo
Ymir
Ymir
Hellsshadow069
Ymir
Level 45
God Stats
6W - 5L
1,384 SR
Queue Stats
163W - 177L
1,174 Elo+
Party 1
Arachne
Arachne
TheMightyCudgel
Arachne
Level 159
God Stats
5W - 5L
1,828 SR
Queue Stats
351W - 308L
1,578 Elo+
Solo
Hades
Hades
nerdywhiteboy22
Hades
Level 24
God Stats
6W - 9L
1,560 SR
Queue Stats
217W - 258L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 2 / 1
4,741
395
4,718
8,072
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,025
419
2,014
8,075
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
MCRA1495
Mulan
8
0 / 1 / 0
4,983
415
1,812
7,329
3,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
The16thCurse
Kukulkan
11
0 / 2 / 0
6,331
528
4,392
5,549
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
lSUITESl
Ne Zha
10
2 / 1 / 0
6,298
525
2,396
5,599
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bc-1504
Olorun
10
3 / 1 / 1
6,387
532
6,028
5,970
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Bleezuss
Ah Muzen Cab
11
1 / 0 / 0
6,453
538
4,020
3,473
1,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 2
5,892
491
1,385
8,792
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 2
6,748
562
3,702
9,250
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 3
5,933
494
3,423
5,088
2,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
1
0.25
L
0
4
1
0.13
W
Olorun
Bc-1504
Olorun
3
1
1
3.5
W
Ah Muzen Cab
Bleezuss
Ah Muzen Cab
1
0
0
1
W
1
0
2
2
L
Mulan
MCRA1495
Mulan
0
1
0
0
L
Kukulkan
The16thCurse
Kukulkan
0
2
0
0
W
4
1
2
5
L
Ne Zha
lSUITESl
Ne Zha
2
1
0
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,332
Damage
18,558
34,624
Taken
32,573
13,617
Mitigated
14,011
10,190
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,718
1,285
314
3,039
8,072
2,530
0
4,586
3,486
0
25,981
L
2,014
207
0
2,780
8,075
2,921
0
1,313
6,762
0
26,557
W
Olorun
Bc-1504
Olorun
6,028
2,226
657
1,162
5,970
1,864
2,342
226
5,744
46,502
0
W
Ah Muzen Cab
Bleezuss
Ah Muzen Cab
4,020
1,505
0
1,302
3,473
1,348
0
356
3,117
0
41,026
W
1,385
199
242
2,737
8,792
4,768
156
1,476
7,316
10,079
0
L
Mulan
MCRA1495
Mulan
1,812
457
0
1,670
7,329
3,384
0
0
7,329
8
22,493
L
Kukulkan
The16thCurse
Kukulkan
4,392
685
0
500
5,549
2,123
0
2,756
2,793
52,682
0
W
3,702
2,207
0
2,272
9,250
3,215
340
473
8,559
0
47,641
L
Ne Zha
lSUITESl
Ne Zha
2,396
282
58
1,829
5,599
2,659
0
2,181
3,418
0
25,673
W
3,423
166
109
2,338
5,088
2,816
426
1,869
3,219
32,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
31,413
290
Minions Killed
318
0
Camps Cleared
0
980,849
Distance Traveled
1,152,153
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,741
395
40
3
0
159,801
0
L
Fenrir
5,025
419
56
5
0
240,396
2
W
Olorun
6,387
532
85
7
0
211,523
1
W
Ah Muzen Cab
6,453
538
75
6
0
213,951
2
W
Ymir
5,892
491
19
2
0
204,863
4
L
Mulan
4,983
415
51
4
0
166,714
1
L
Kukulkan
6,331
528
101
8
0
191,844
3
W
Arachne
6,748
562
86
7
0
288,967
2
L
Ne Zha
6,298
525
42
4
0
222,094
3
W
Hades
5,933
494
53
4
0
232,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role