Player Matchup

Da Ji
Da Ji
Cha-da-paz
Da Ji
Level 160
God Stats
7W - 8L
1,549 SR
Queue Stats
816W - 1,003L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
OldAsianPerv
Gilgamesh
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 103L
1,395 Elo+
Solo
Chang'e
Chang'e
undergrounder102
Chang'e
Level 98
God Stats
13W - 11L
1,943 SR
Queue Stats
78W - 94L
1,419 Elo+
Solo
Team Averages
Level 129
1,664 SR
1,431 Elo+

VS

Team Averages
Level 100
1,435 SR
1,402 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
broken_rubber727
Ra
Level 49
God Stats
9W - 16L
1,304 SR
Queue Stats
102W - 157L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 0 / 3
7,376
738
4,900
6,082
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
OldAsianPerv
Gilgamesh
11
2 / 1 / 3
6,952
695
5,426
9,684
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 4
7,399
740
4,943
6,404
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 0
6,588
659
4,677
6,763
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 1
6,470
647
6,782
3,971
1,623
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
6,348
635
3,440
7,544
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
0
1
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
W
Da Ji
2
0
3
3.5
W
Gilgamesh
OldAsianPerv
Gilgamesh
2
1
3
3.5
L
0
5
1
0.1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,269
Damage
14,899
22,170
Taken
18,278
14,067
Mitigated
9,740
8,733
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,677
1,907
547
2,357
6,763
4,652
30
2,053
4,710
0
15,261
L
Ah Muzen Cab
 
Ah Muzen Cab
6,782
2,190
487
1,667
3,971
1,623
90
1,067
2,904
0
22,077
W
Da Ji
4,900
395
0
651
6,082
2,627
0
1,481
4,566
0
22,901
W
Gilgamesh
OldAsianPerv
Gilgamesh
5,426
569
0
1,039
9,684
8,720
0
1,784
7,633
0
18,156
L
3,440
34
1,267
621
7,544
3,465
0
2,102
5,442
23,836
0
W
4,943
445
2,463
4,580
6,404
2,720
0
962
5,354
27,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
19,406
140
Minions Killed
111
7
Camps Cleared
3
605,513
Distance Traveled
585,996
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,588
659
20
2
1
210,981
4
L
Ah Muzen Cab
6,470
647
52
5
2
197,556
3
W
Da Ji
7,376
738
62
6
6
199,173
2
W
Gilgamesh
6,952
695
36
4
0
205,127
4
L
Ra
6,348
635
39
4
0
177,459
3
W
Chang'e
7,399
740
42
4
1
201,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role