Player Matchup

Tiamat
Tiamat
ReinJoestar
Tiamat
Level 60
God Stats
23W - 41L
1,435 SR
Queue Stats
296W - 463L
1,428 Elo+
Solo
Terra
Terra
papajon1310
Terra
Level 98
God Stats
4W - 3L
1,508 SR
Queue Stats
39W - 28L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
xLucidflower
Jing Wei
Level 87
God Stats
0W - 1L
1,279 SR
Queue Stats
32W - 35L
1,498 Elo+
Party 1
Team Averages
Level 82
1,407 SR
1,474 Elo+

VS

Team Averages
Level 93
1,635 SR
1,473 Elo+
Ymir
Ymir
Br0wNi3-BUckM3oW
Ymir
Level 82
God Stats
4W - 1L
1,683 SR
Queue Stats
16W - 29L
1,407 Elo+
Solo
Thanatos
Thanatos
Kopf Drops
Thanatos
Level 112
God Stats
46W - 29L
1,723 SR
Queue Stats
96W - 68L
1,611 Elo+
Solo
Ah Puch
Ah Puch
lfbartolucci
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 6 / 0
8,718
545
10,287
19,398
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 3 / 1
9,728
608
7,950
20,507
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
xLucidflower
Jing Wei
13
0 / 6 / 1
8,899
556
8,429
13,938
4,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
10,540
659
6,277
19,436
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Kopf Drops
Thanatos
18
11 / 0 / 3
12,261
766
18,348
15,575
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
lfbartolucci
Ah Puch
16
4 / 0 / 6
11,497
719
22,157
10,522
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
15
15
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Thanatos
Kopf Drops
Thanatos
11
0
3
12.5
L
Tiamat
1
6
0
0.17
W
Ah Puch
lfbartolucci
Ah Puch
4
0
6
7
L
0
3
1
0.17
L
Jing Wei
xLucidflower
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
46,782
53,843
Taken
45,533
27,029
Mitigated
37,308
16,109
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,277
203
590
3,613
19,436
23,719
413
7,654
11,782
18,189
0
W
Thanatos
Kopf Drops
Thanatos
18,348
3,257
0
12,592
15,575
8,570
0
6,320
9,255
0
54,895
L
Tiamat
10,287
1,064
105
4,284
19,398
8,768
0
9,487
9,911
20,886
0
W
Ah Puch
lfbartolucci
Ah Puch
22,157
877
0
3,295
10,522
5,019
465
5,087
5,435
73,841
0
L
7,950
358
2,062
8,281
20,507
13,391
156
10,877
9,630
38,045
0
L
Jing Wei
xLucidflower
Jing Wei
8,429
4,039
246
1,131
13,938
4,870
336
8,429
5,509
0
26,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
34,298
151
Minions Killed
218
3
Camps Cleared
12
845,360
Distance Traveled
889,658
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,540
659
23
1
0
280,740
4
W
Thanatos
12,261
766
81
5
9
324,622
1
L
Tiamat
8,718
545
41
3
1
255,878
3
W
Ah Puch
11,497
719
114
7
3
284,296
2
L
Terra
9,728
608
44
3
1
317,377
1
L
Jing Wei
8,899
556
66
4
1
272,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role