Player Matchup

Baron Samedi
Baron Samedi
BlackBlood-Witch
Baron Samedi
Level 109
God Stats
20W - 15L
1,609 SR
Queue Stats
380W - 362L
1,423 Elo+
Party 2
Jing Wei
Jing Wei
IRysenRyan
Jing Wei
Level 49
God Stats
5W - 9L
1,324 SR
Queue Stats
156W - 123L
1,544 Elo+
Party 3
Bellona
Bellona
Julius301005
Bellona
Level 25
God Stats
17W - 11L
1,568 SR
Queue Stats
291W - 279L
1,394 Elo+
Party 2
Atlas
Atlas
METALJAYMAN 48
Atlas
Level 40
God Stats
9W - 10L
1,381 SR
Queue Stats
115W - 100L
1,505 Elo+
Party 3
Fenrir
Fenrir
Supporter04
Fenrir
Level 50
God Stats
7W - 6L
1,530 SR
Queue Stats
396W - 368L
1,336 Elo+
Solo
Team Averages
Level 55
1,483 SR
1,440 Elo+

VS

Team Averages
Level 85
1,499 SR
1,448 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Broken155
Loki
Level 102
God Stats
6W - 4L
1,717 SR
Queue Stats
99W - 92L
1,463 Elo+
Party 4
Merlin
Merlin
Death--345
Merlin
Level 85
God Stats
12W - 15L
1,127 SR
Queue Stats
98W - 90L
1,463 Elo+
Party 4
Xing Tian
Xing Tian
W_X_L_F_
Xing Tian
Level 42
God Stats
2W - 1L
1,412 SR
Queue Stats
52W - 53L
1,494 Elo+
Party 1
Achilles
Achilles
sieg123
Achilles
Level 40
God Stats
3W - 0L
1,737 SR
Queue Stats
15W - 18L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackBlood-Witch
Baron Samedi
14
1 / 6 / 0
8,329
463
10,024
12,893
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
IRysenRyan
Jing Wei
16
0 / 2 / 1
10,086
560
11,892
13,190
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Julius301005
Bellona
15
5 / 2 / 1
9,514
529
9,495
16,812
15,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 2
7,658
425
7,342
14,289
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
13
1 / 3 / 3
7,697
428
6,239
12,650
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
2 / 0 / 0
10,410
578
9,540
14,029
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
16
7 / 0 / 5
9,648
536
12,951
14,573
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Death--345
Merlin
15
2 / 1 / 6
8,660
481
10,363
7,747
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
W_X_L_F_
Xing Tian
12
1 / 2 / 3
7,806
434
5,463
15,895
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
sieg123
Achilles
13
1 / 5 / 2
7,885
438
7,982
15,858
10,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
13
13
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
0
2
L
Baron Samedi
BlackBlood-Witch
Baron Samedi
1
6
0
0.17
W
Loki
7
0
5
9.5
W
Merlin
Death--345
Merlin
2
1
6
5
L
Jing Wei
IRysenRyan
Jing Wei
0
2
1
0.25
L
Bellona
Julius301005
Bellona
5
2
1
2.75
L
1
0
2
2
L
Fenrir
1
3
3
0.83
W
Xing Tian
W_X_L_F_
Xing Tian
1
2
3
1.25
W
Achilles
sieg123
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,992
Damage
46,299
69,834
Taken
68,102
47,098
Mitigated
40,414
26,928
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,540
8,368
0
8,171
14,029
6,686
518
799
13,230
0
103,060
L
Baron Samedi
BlackBlood-Witch
Baron Samedi
10,024
957
1,016
2,153
12,893
7,301
0
4,983
7,473
65,183
0
W
Loki
12,951
4,385
0
8,900
14,573
6,169
0
3,533
11,040
0
74,985
W
Merlin
Death--345
Merlin
10,363
304
0
2,432
7,747
3,114
0
4,163
3,584
75,316
0
L
Jing Wei
IRysenRyan
Jing Wei
11,892
9,010
0
6,982
13,190
5,352
0
177
13,013
0
102,169
L
Bellona
Julius301005
Bellona
9,495
4,424
0
6,944
16,812
15,872
36
1,849
14,903
0
68,370
L
7,342
3,274
0
5,065
14,289
13,013
0
6,352
7,637
31,837
0
L
Fenrir
6,239
1,454
0
4,768
12,650
5,560
0
1,530
10,982
0
50,417
W
Xing Tian
W_X_L_F_
Xing Tian
5,463
879
0
2,489
15,895
13,758
0
8,238
7,657
26,844
0
W
Achilles
sieg123
Achilles
7,982
2,128
0
1,077
15,858
10,687
863
633
15,225
0
44,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
44,409
555
Minions Killed
515
0
Camps Cleared
0
1,648,582
Distance Traveled
1,673,144
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,410
578
188
10
0
312,370
7
L
Baron Samedi
8,329
463
119
7
0
281,921
0
W
Loki
9,648
536
101
6
0
393,019
2
W
Merlin
8,660
481
130
7
0
311,396
2
L
Jing Wei
10,086
560
185
10
0
312,498
2
L
Bellona
9,514
529
131
7
0
337,746
0
L
Atlas
7,658
425
41
2
0
343,759
1
L
Fenrir
7,697
428
79
4
0
372,658
0
W
Xing Tian
7,806
434
36
2
0
352,624
3
W
Achilles
7,885
438
60
3
0
303,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role