Player Matchup

Merlin
Merlin
Diamond III
MereAlpaca22866
Merlin
Diamond III
Level 141
God Stats
17W - 25L
1,484 SR
Queue Stats
176W - 182L
2,319 MMR
Party 1
Medusa
Medusa
Gold IV
ShOcK x FadeZz
Medusa
Gold IV
Level 129
God Stats
5W - 4L
1,554 SR
Queue Stats
23W - 21L
1,562 MMR
Solo
Chaac
Chaac
Platinum I
T2BOLO
Chaac
Platinum I
Level 63
God Stats
4W - 6L
1,316 SR
Queue Stats
155W - 158L
2,053 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
luuckyluuk
Gilgamesh
Diamond IV
Level 126
God Stats
3W - 3L
1,617 SR
Queue Stats
74W - 62L
2,194 MMR
Solo
Loki
Loki
Diamond III
sebastiaotaira
Loki
Diamond III
Level 150
God Stats
16W - 12L
1,716 SR
Queue Stats
240W - 238L
2,197 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,537 SR
2,065 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,545 SR
2,066 MMR
Geb
Geb
Diamond V
Jet-lou56
Geb
Diamond V
Level 160
God Stats
15W - 9L
1,764 SR
Queue Stats
368W - 362L
2,101 MMR
Solo
Tyr
Tyr
Gold IV
MichKhacha
Tyr
Gold IV
Level 127
God Stats
27W - 26L
1,589 SR
Queue Stats
108W - 103L
1,559 MMR
Solo
Discordia
Discordia
Diamond IV
Royal2Hu
Discordia
Diamond IV
Level 155
God Stats
3W - 3L
1,297 SR
Queue Stats
340W - 339L
2,255 MMR
Solo
Kali
Kali
Diamond III
Yoda_mhm
Kali
Diamond III
Level 129
God Stats
13W - 3L
1,758 SR
Queue Stats
174W - 155L
2,261 MMR
Solo
Apollo
Apollo
Platinum III
zentox69
Apollo
Platinum III
Level 111
God Stats
1W - 1L
1,318 SR
Queue Stats
17W - 3L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 0
11,421
439
11,640
10,403
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 5 / 1
11,415
439
13,409
22,055
10,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
T2BOLO
Chaac
20
2 / 4 / 1
12,525
482
18,771
30,799
37,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
luuckyluuk
Gilgamesh
13
0 / 4 / 2
9,621
370
4,915
21,102
19,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
0 / 3 / 3
11,917
458
7,425
16,714
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ShivaBakasuraJing WeiHeimdallr

VS

Bans
AtlasCliodhnaUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 8
12,720
489
5,728
19,873
22,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
0 / 2 / 7
14,689
565
9,809
24,840
18,193
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Royal2Hu
Discordia
19
4 / 1 / 6
13,892
534
18,977
10,309
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kali
20
8 / 2 / 7
16,292
627
15,912
24,420
13,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
zentox69
Apollo
20
8 / 2 / 5
16,386
630
23,611
20,942
9,439
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
20
20
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
3
4
0
0.75
W
0
2
7
1.75
W
Discordia
Royal2Hu
Discordia
4
1
6
7
L
2
5
1
0.5
L
Chaac
T2BOLO
Chaac
2
4
1
0.63
W
Kali
8
2
7
5.75
L
Gilgamesh
luuckyluuk
Gilgamesh
0
4
2
0.25
L
0
3
3
0.5
W
Apollo
zentox69
Apollo
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,160
Damage
74,037
101,073
Taken
100,384
79,262
Mitigated
69,158
34,254
Healing
39,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,728
244
0
6,809
19,873
22,699
203
3,876
15,997
34,299
0
L
11,640
58
0
136
10,403
4,099
0
3,445
6,668
94,395
0
W
9,809
1,971
0
11,054
24,840
18,193
2,407
4,377
20,463
0
114,601
W
Discordia
Royal2Hu
Discordia
18,977
664
0
1,900
10,309
5,031
2,500
2,239
8,070
122,905
0
L
13,409
6,455
0
6,087
22,055
10,461
748
3,572
18,427
0
111,208
L
Chaac
T2BOLO
Chaac
18,771
3,048
0
13,953
30,799
37,202
0
6,453
24,102
0
113,849
W
Kali
15,912
8,295
0
8,703
24,420
13,796
1,522
3,670
20,750
0
178,839
L
Gilgamesh
luuckyluuk
Gilgamesh
4,915
545
3,150
3,342
21,102
19,171
0
7,818
12,963
0
25,468
L
7,425
1,550
0
7,586
16,714
8,329
845
2,792
13,836
0
123,750
W
Apollo
zentox69
Apollo
23,611
18,085
0
11,127
20,942
9,439
14,255
2,342
18,600
0
177,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,899
Gold Earned
73,979
744
Minions Killed
874
0
Camps Cleared
0
2,398,345
Distance Traveled
2,713,385
39
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,720
489
37
1
0
550,700
9
L
Merlin
11,421
439
154
6
0
477,659
10
W
Tyr
14,689
565
205
8
0
554,669
4
W
Discordia
13,892
534
183
7
0
501,657
0
L
Medusa
11,415
439
155
6
0
422,218
6
L
Chaac
12,525
482
199
8
0
480,040
12
W
Kali
16,292
627
216
8
0
618,412
8
L
Gilgamesh
9,621
370
45
2
0
484,354
9
L
Loki
11,917
458
191
7
0
534,074
2
W
Apollo
16,386
630
233
9
0
487,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role