Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Leokovalski
Gilgamesh
Level 96
God Stats
3W - 0L
1,753 SR
Queue Stats
95W - 104L
1,540 Elo+
Solo
Khepri
Khepri
Pedro Txs
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,540 Elo+
Party 2
Charybdis
Charybdis
RegisDF
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,540 Elo+
Party 2
Bastet
Bastet
S4mN00B1
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 89
1,551 SR
1,524 Elo+

VS

Team Averages
Level 115
1,605 SR
1,547 Elo+
Rama
Rama
EGLAS
Rama
Level 159
God Stats
2W - 4L
1,566 SR
Queue Stats
82W - 84L
1,480 Elo+
Party 1
Hera
Hera
PablloVittar666
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
PortgasDace1447
Loki
Level 106
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
dolin-YT
Sun Wukong
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 12L
1,606 Elo+
Solo
Vulcan
Vulcan
zFireBR
Vulcan
Level 154
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 6L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 5
6,081
1,216
2,252
3,329
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Leokovalski
Gilgamesh
11
1 / 1 / 5
6,445
1,289
3,452
5,313
2,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Pedro Txs
Khepri
11
0 / 0 / 5
6,279
1,256
939
2,456
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
RegisDF
Charybdis
11
4 / 0 / 1
7,082
1,416
2,703
3,288
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
S4mN00B1
Bastet
11
0 / 1 / 4
5,681
1,136
2,445
4,591
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

375

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EGLAS
Rama
11
1 / 0 / 0
6,362
1,272
3,309
2,883
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,585
1,117
2,312
3,125
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,521
1,104
2,691
3,508
1,473
Sun Wukong
dolin-YT
Sun Wukong
10
0 / 1 / 0
5,245
1,049
222
1,233
646
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
zFireBR
Vulcan
11
1 / 1 / 0
6,062
1,212
7,718
2,574
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
6
Kills
2
2
Deaths
6
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
5
3.5
L
Rama
EGLAS
Rama
1
0
0
1
W
Gilgamesh
Leokovalski
Gilgamesh
1
1
5
3.5
L
0
3
1
0.17
W
Khepri
Pedro Txs
Khepri
0
0
5
2.5
L
0
1
0
0
W
Charybdis
RegisDF
Charybdis
4
0
1
4.5
W
Bastet
S4mN00B1
Bastet
0
1
4
2
L
Sun Wukong
dolin-YT
Sun Wukong
0
1
0
0
L
Vulcan
zFireBR
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,791
Damage
16,252
18,977
Taken
13,323
10,394
Mitigated
5,618
6,963
Healing
337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,252
74
2,481
1,316
3,329
1,635
0
1,850
1,479
12,679
0
L
Rama
EGLAS
Rama
3,309
2,146
0
62
2,883
1,320
0
641
2,210
0
23,457
W
Gilgamesh
Leokovalski
Gilgamesh
3,452
1,149
824
511
5,313
2,783
0
1,833
3,480
0
10,793
L
2,312
760
0
0
3,125
1,079
0
507
2,595
4,258
0
W
Khepri
Pedro Txs
Khepri
939
0
0
369
2,456
1,863
0
1,710
746
4,694
0
L
2,691
211
0
275
3,508
1,473
0
1,108
2,400
0
11,096
W
Charybdis
RegisDF
Charybdis
2,703
937
0
778
3,288
1,356
0
1,699
1,589
0
21,683
W
Bastet
S4mN00B1
Bastet
2,445
771
0
684
4,591
2,757
0
2,938
1,653
0
7,978
L
Sun Wukong
dolin-YT
Sun Wukong
222
60
0
0
1,233
646
0
423
782
0
2,125
L
Vulcan
zFireBR
Vulcan
7,718
1,540
0
0
2,574
1,100
0
512
1,933
17,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
28,775
102
Minions Killed
112
7
Camps Cleared
5
521,011
Distance Traveled
430,560
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,081
1,216
30
6
1
110,089
0
L
Rama
6,362
1,272
55
11
2
100,206
2
W
Gilgamesh
6,445
1,289
10
2
5
96,693
0
L
Hera
5,585
1,117
8
2
1
66,374
0
W
Khepri
6,279
1,256
14
3
1
102,893
1
L
Loki
5,521
1,104
12
2
0
109,919
0
W
Charybdis
7,082
1,416
39
8
0
92,925
0
W
Bastet
5,681
1,136
9
2
0
118,411
1
L
Sun Wukong
5,245
1,049
4
1
1
26,628
0
L
Vulcan
6,062
1,212
33
7
1
127,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role