Player Matchup

Bacchus
Bacchus
Daviddmc16
Bacchus
Level 98
God Stats
6W - 6L
1,854 SR
Queue Stats
69W - 63L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
MrTouchBalls
Kukulkan
Level 120
God Stats
27W - 24L
1,475 SR
Queue Stats
864W - 1,005L
1,406 Elo+
Solo
Bakasura
Bakasura
itzSammzjeh
Bakasura
Level 94
God Stats
6W - 4L
1,389 SR
Queue Stats
56W - 49L
1,511 Elo+
Solo
Tyr
Tyr
jowirap98
Tyr
Level 102
God Stats
5W - 6L
1,425 SR
Queue Stats
71W - 67L
1,505 Elo+
Party 2
Artemis
Artemis
ptimo44
Artemis
Level 109
God Stats
3W - 5L
1,174 SR
Queue Stats
24W - 38L
1,351 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,452 Elo+

VS

Team Averages
Level 89
1,557 SR
1,362 Elo+
Cthulhu
Cthulhu
RippieTrip
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
900 Elo+
Solo
Izanami
Izanami
iQspeedy
Izanami
Level 83
God Stats
3W - 4L
1,482 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
umorismo_lento
Tsukuyomi
Level 33
God Stats
18W - 20L
1,573 SR
Queue Stats
28W - 44L
1,590 Elo+
Solo
Ra
Ra
xTheSteelH4mmer
Ra
Level 124
God Stats
17W - 19L
1,497 SR
Queue Stats
450W - 456L
1,462 Elo+
Party 1
Zeus
Zeus
xmanutdx_ali
Zeus
Level 144
God Stats
3W - 3L
1,734 SR
Queue Stats
231W - 216L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daviddmc16
Bacchus
18
8 / 4 / 11
14,359
513
13,113
27,635
42,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MrTouchBalls
Kukulkan
19
1 / 1 / 14
13,135
469
15,981
11,373
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
itzSammzjeh
Bakasura
20
12 / 4 / 8
16,189
578
16,514
28,930
17,113
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 3 / 14
13,827
494
19,399
29,849
29,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
ptimo44
Artemis
20
6 / 2 / 14
15,042
537
29,602
26,323
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RippieTrip
Cthulhu
13
1 / 9 / 6
9,990
357
9,047
29,751
39,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
iQspeedy
Izanami
16
2 / 6 / 3
11,272
403
6,977
20,406
9,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
umorismo_lento
Tsukuyomi
14
1 / 9 / 5
10,140
362
13,125
26,396
11,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
6 / 5 / 2
13,063
467
16,508
24,211
13,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 2
12,657
452
28,075
21,889
9,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
33
Kills
13
14
Deaths
33
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Daviddmc16
Bacchus
8
4
11
3.38
W
Kukulkan
MrTouchBalls
Kukulkan
1
1
14
8
L
Cthulhu
RippieTrip
Cthulhu
1
9
6
0.44
L
Izanami
iQspeedy
Izanami
2
6
3
0.58
W
Bakasura
itzSammzjeh
Bakasura
12
4
8
4
W
6
3
14
4.33
W
Artemis
ptimo44
Artemis
6
2
14
6.5
L
Tsukuyomi
umorismo_lento
Tsukuyomi
1
9
5
0.39
L
6
5
2
1.4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,609
Damage
73,732
124,110
Taken
122,653
106,226
Mitigated
83,885
48,979
Healing
31,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Daviddmc16
Bacchus
13,113
654
862
8,255
27,635
42,138
93
15,059
12,241
47,640
0
W
Kukulkan
MrTouchBalls
Kukulkan
15,981
993
208
3,670
11,373
5,268
911
4,980
6,113
105,168
0
L
Cthulhu
RippieTrip
Cthulhu
9,047
1,166
53
3,809
29,751
39,250
504
9,715
19,976
33,625
0
L
Izanami
iQspeedy
Izanami
6,977
4,900
0
6,066
20,406
9,427
1,313
6,049
14,077
0
94,853
W
Bakasura
itzSammzjeh
Bakasura
16,514
10,565
0
8,370
28,930
17,113
1,912
10,512
18,418
0
140,807
W
19,399
1,035
0
9,584
29,849
29,249
78
19,726
10,123
0
81,379
W
Artemis
ptimo44
Artemis
29,602
12,996
720
17,310
26,323
12,458
2,380
8,407
17,916
0
167,609
L
Tsukuyomi
umorismo_lento
Tsukuyomi
13,125
3,700
0
4,580
26,396
11,562
0
4,305
21,174
0
64,696
L
16,508
1,200
2,814
6,179
24,211
13,702
425
6,576
17,245
123,733
0
L
28,075
2,466
0
8,080
21,889
9,944
0
2,869
18,420
123,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,552
Gold Earned
57,122
711
Minions Killed
624
0
Camps Cleared
0
2,859,564
Distance Traveled
2,512,718
38
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,359
513
53
2
0
563,026
8
W
Kukulkan
13,135
469
144
5
0
574,011
6
L
Cthulhu
9,990
357
38
1
0
486,345
1
L
Izanami
11,272
403
140
5
0
495,628
3
W
Bakasura
16,189
578
233
8
0
628,384
11
W
Tyr
13,827
494
106
4
0
581,271
6
W
Artemis
15,042
537
175
6
0
512,872
7
L
Tsukuyomi
10,140
362
81
3
0
572,602
3
L
Ra
13,063
467
188
7
0
501,097
7
L
Zeus
12,657
452
177
6
0
457,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role