Player Matchup

Yu Huang
Yu Huang
Asap-_-X
Yu Huang
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 170L
1,448 Elo+
Solo
Ares
Ares
ChosenOreo69
Ares
Level 66
God Stats
1W - 1L
1,560 SR
Queue Stats
20W - 23L
1,351 Elo+
Solo
Chang'e
Chang'e
DRKJikininki
Chang'e
Level 57
God Stats
16W - 11L
1,520 SR
Queue Stats
133W - 145L
1,384 Elo+
Party 1
Neith
Neith
eckks123
Neith
Level 143
God Stats
9W - 17L
1,409 SR
Queue Stats
232W - 230L
1,433 Elo+
Solo
Bakasura
Bakasura
minecraftzach69
Bakasura
Level 62
God Stats
26W - 9L
1,865 SR
Queue Stats
120W - 123L
1,400 Elo+
Party 1
Team Averages
Level 83
1,571 SR
1,403 Elo+

VS

Team Averages
Level 68
1,440 SR
1,398 Elo+
Geb
Geb
 
Geb
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ArmyRangers3_
Jing Wei
Level 38
God Stats
2W - 2L
1,324 SR
Queue Stats
123W - 126L
1,336 Elo+
Party 2
Medusa
Medusa
Celovath29
Medusa
Level 125
God Stats
95W - 89L
1,563 SR
Queue Stats
176W - 169L
1,449 Elo+
Solo
Atlas
Atlas
TheQuadFather69
Atlas
Level 77
God Stats
27W - 37L
1,395 SR
Queue Stats
308W - 337L
1,324 Elo+
Party 2
Persephone
Persephone
miz_hennessy
Persephone
Level 39
God Stats
5W - 7L
1,416 SR
Queue Stats
132W - 140L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Asap-_-X
Yu Huang
13
0 / 1 / 2
8,032
472
6,009
8,909
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
7,084
417
3,977
17,497
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
DRKJikininki
Chang'e
14
2 / 1 / 4
8,781
517
10,167
14,056
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
eckks123
Neith
12
1 / 5 / 1
7,558
445
9,488
14,054
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
15
5 / 2 / 1
9,291
547
9,778
15,634
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 1 / 7
8,144
479
8,669
15,657
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ArmyRangers3_
Jing Wei
13
1 / 0 / 4
8,011
471
5,045
9,524
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Celovath29
Medusa
13
6 / 3 / 4
8,460
498
13,778
14,192
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 2
8,388
493
7,343
11,447
9,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
miz_hennessy
Persephone
12
0 / 4 / 3
7,786
458
6,666
8,960
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
13
13
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
7
7.5
W
Jing Wei
ArmyRangers3_
Jing Wei
1
0
4
3
L
Yu Huang
Asap-_-X
Yu Huang
0
1
2
1
W
Medusa
Celovath29
Medusa
6
3
4
2.67
L
0
4
1
0.13
L
Chang'e
DRKJikininki
Chang'e
2
1
4
4
W
2
0
2
3
L
Neith
eckks123
Neith
1
5
1
0.3
L
Bakasura
5
2
1
2.75
W
Persephone
miz_hennessy
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,419
Damage
41,501
70,150
Taken
59,780
36,716
Mitigated
33,346
29,877
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,669
1,652
0
2,394
15,657
11,370
0
5,575
9,194
25,621
0
W
Jing Wei
ArmyRangers3_
Jing Wei
5,045
3,814
1,179
3,239
9,524
3,748
108
3,410
5,816
0
55,504
L
Yu Huang
Asap-_-X
Yu Huang
6,009
1,137
0
2,816
8,909
3,848
1,054
4,668
4,241
51,046
0
W
Medusa
Celovath29
Medusa
13,778
5,187
919
5,196
14,192
5,612
0
3,728
10,323
0
57,546
L
3,977
648
0
3,091
17,497
14,275
170
6,655
10,842
22,150
0
L
Chang'e
DRKJikininki
Chang'e
10,167
576
1,985
7,662
14,056
5,986
393
5,072
8,984
61,440
0
W
7,343
2,611
446
1,022
11,447
9,351
102
5,290
5,278
55,926
0
L
Neith
eckks123
Neith
9,488
4,144
521
4,957
14,054
5,587
1,397
3,774
10,280
0
53,259
L
Bakasura
9,778
6,658
0
8,845
15,634
7,020
434
2,509
13,125
0
67,806
W
Persephone
miz_hennessy
Persephone
6,666
276
0
467
8,960
3,265
0
1,621
7,203
56,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
40,789
418
Minions Killed
352
0
Camps Cleared
0
1,521,161
Distance Traveled
1,580,360
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,144
479
31
2
0
321,830
1
W
Jing Wei
8,011
471
79
5
0
308,493
0
L
Yu Huang
8,032
472
93
5
0
266,149
1
W
Medusa
8,460
498
66
4
0
304,993
0
L
Ares
7,084
417
30
2
0
296,064
4
L
Chang'e
8,781
517
89
5
0
310,549
0
W
Atlas
8,388
493
90
5
0
312,194
6
L
Neith
7,558
445
83
5
0
256,478
0
L
Bakasura
9,291
547
123
7
0
391,921
1
W
Persephone
7,786
458
86
5
0
332,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role