Player Matchup

Chaac
Chaac
Freakyyyb
Chaac
Level 119
God Stats
20W - 18L
1,261 SR
Queue Stats
434W - 382L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
L8R__BO
Kumbhakarna
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
139W - 213L
1,447 Elo+
Party 1
Merlin
Merlin
MYTH_276
Merlin
Level 3
God Stats
30W - 52L
1,587 SR
Queue Stats
46W - 92L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
MassiiMus3
Zhong Kui
Level 82
God Stats
9W - 14L
1,419 SR
Queue Stats
325W - 415L
1,401 Elo+
Party 1
Arachne
Arachne
xbL-dutchyy
Arachne
Level 23
God Stats
1W - 1L
1,686 SR
Queue Stats
150W - 212L
1,385 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,460 Elo+

VS

Team Averages
Level 82
1,470 SR
1,484 Elo+
Anhur
Anhur
 
Anhur
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JohnnyBBad6669
Artemis
Level 105
God Stats
31W - 45L
1,385 SR
Queue Stats
604W - 652L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
OriginalVisual
Baba Yaga
Level 91
God Stats
154W - 170L
1,560 SR
Queue Stats
633W - 686L
1,559 Elo+
Solo
Ares
Ares
abyssalpriest
Ares
Level 77
God Stats
27W - 25L
1,691 SR
Queue Stats
102W - 106L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
henriquevb6661
Sun Wukong
Level 59
God Stats
39W - 38L
1,215 SR
Queue Stats
333W - 362L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Freakyyyb
Chaac
15
1 / 3 / 1
9,679
968
10,339
16,621
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
L8R__BO
Kumbhakarna
16
0 / 2 / 1
10,857
1,086
4,842
15,320
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
MYTH_276
Merlin
15
0 / 1 / 1
9,502
950
4,392
6,507
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
MassiiMus3
Zhong Kui
15
0 / 1 / 2
9,594
959
6,437
4,727
3,195
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xbL-dutchyy
Arachne
15
2 / 3 / 1
9,942
994
4,838
10,647
4,196
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

231

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 0 / 4
11,846
1,185
26,174
5,182
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 2 / 5
10,246
1,025
6,991
10,112
8,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
OriginalVisual
Baba Yaga
16
2 / 1 / 5
10,641
1,064
10,210
6,948
3,821
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 0 / 4
9,448
945
976
2,829
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
henriquevb6661
Sun Wukong
16
1 / 0 / 5
9,974
997
4,408
8,965
8,074
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
10
10
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
4
8
L
Chaac
Freakyyyb
Chaac
1
3
1
0.5
W
1
2
5
1.75
L
Kumbhakarna
L8R__BO
Kumbhakarna
0
2
1
0.25
L
Merlin
MYTH_276
Merlin
0
1
1
0.5
L
Zhong Kui
MassiiMus3
Zhong Kui
0
1
2
1
W
Baba Yaga
OriginalVisual
Baba Yaga
2
1
5
4.5
W
0
0
4
2
W
Sun Wukong
henriquevb6661
Sun Wukong
1
0
5
3.5
L
Arachne
xbL-dutchyy
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
48,759
53,822
Taken
34,036
44,815
Mitigated
24,148
7,047
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
26,174
13,421
0
436
5,182
2,579
0
2,052
2,996
0
49,085
L
Chaac
Freakyyyb
Chaac
10,339
943
0
2,922
16,621
14,540
0
3,331
13,290
510
22,684
W
6,991
2,252
0
2,340
10,112
8,021
0
4,576
5,294
0
23,810
L
Kumbhakarna
L8R__BO
Kumbhakarna
4,842
313
0
1,466
15,320
19,331
0
3,349
11,971
18,380
0
L
Merlin
MYTH_276
Merlin
4,392
234
0
0
6,507
3,553
0
1,778
4,729
23,911
0
L
Zhong Kui
MassiiMus3
Zhong Kui
6,437
1,036
0
1,618
4,727
3,195
0
719
4,008
30,296
0
W
Baba Yaga
OriginalVisual
Baba Yaga
10,210
1,196
0
2,569
6,948
3,821
0
1,909
4,978
37,452
0
W
976
0
0
35
2,829
1,653
0
1,309
1,494
3,719
0
W
Sun Wukong
henriquevb6661
Sun Wukong
4,408
507
0
652
8,965
8,074
0
6,103
2,680
60
24,993
L
Arachne
xbL-dutchyy
Arachne
4,838
3,654
0
1,041
10,647
4,196
0
2,069
8,578
0
7,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,574
Gold Earned
52,155
176
Minions Killed
221
3
Camps Cleared
8
946,208
Distance Traveled
930,634
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,846
1,185
59
6
7
199,097
3
L
Chaac
9,679
968
19
2
1
179,783
0
W
Artemis
10,246
1,025
39
4
0
164,231
0
L
Kumbhakarna
10,857
1,086
29
3
2
211,260
1
L
Merlin
9,502
950
48
5
0
151,454
0
L
Zhong Kui
9,594
959
63
6
0
178,675
0
W
Baba Yaga
10,641
1,064
71
7
1
202,491
1
W
Ares
9,448
945
10
1
0
179,551
1
W
Sun Wukong
9,974
997
42
4
0
185,264
0
L
Arachne
9,942
994
17
2
0
225,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role