Player Matchup

Neith
Neith
DewilGirl
Neith
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Eset
Eset
Deydre
Eset
Level 114
God Stats
9W - 11L
1,687 SR
Queue Stats
28W - 35L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MareSRBcz
Ah Muzen Cab
Level 88
God Stats
0W - 4L
1,730 SR
Queue Stats
31W - 35L
1,357 Elo+
Solo
Yu Huang
Yu Huang
PGabor0520
Yu Huang
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 59L
1,500 Elo+
Party 3
Horus
Horus
jkuijperm
Horus
Level 29
God Stats
3W - 3L
1,495 SR
Queue Stats
6W - 18L
1,365 Elo+
Party 2
Team Averages
Level 88
1,582 SR
1,448 Elo+

VS

Team Averages
Level 125
1,643 SR
1,635 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BigBadYankee
Hou Yi
Level 144
God Stats
15W - 4L
1,619 SR
Queue Stats
110W - 50L
1,649 Elo+
Party 1
Athena
Athena
GeneralEsdeath
Athena
Level 149
God Stats
4W - 2L
1,591 SR
Queue Stats
175W - 103L
1,654 Elo+
Party 1
Shiva
Shiva
Greyhalk
Shiva
Level 46
God Stats
3W - 0L
1,669 SR
Queue Stats
67W - 25L
1,724 Elo+
Party 1
Nox
Nox
MissDePore
Nox
Level 159
God Stats
11W - 6L
1,834 SR
Queue Stats
111W - 50L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DewilGirl
Neith
15
1 / 1 / 3
9,787
979
14,805
7,562
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Deydre
Eset
15
0 / 3 / 2
9,189
919
7,137
8,844
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
MareSRBcz
Ah Muzen Cab
15
1 / 5 / 2
9,564
956
18,529
12,195
6,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
PGabor0520
Yu Huang
15
0 / 4 / 2
9,019
902
8,345
10,846
5,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
jkuijperm
Horus
15
2 / 2 / 2
10,117
1,012
4,607
20,588
28,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

198

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 1 / 13
10,832
1,083
10,021
11,217
6,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
9 / 1 / 6
11,304
1,130
18,670
10,361
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 14
11,032
1,103
9,371
20,192
25,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shiva
Greyhalk
Shiva
16
2 / 1 / 9
10,163
1,016
9,247
12,334
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 0 / 13
10,083
1,008
9,726
4,197
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
4
Kills
15
15
Deaths
4
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
13
7.5
W
Hou Yi
9
1
6
12
L
Neith
DewilGirl
Neith
1
1
3
2.5
L
Eset
Deydre
Eset
0
3
2
0.33
W
1
1
14
8
W
Shiva
Greyhalk
Shiva
2
1
9
6.5
L
Ah Muzen Cab
MareSRBcz
Ah Muzen Cab
1
5
2
0.4
W
2
0
13
8.5
L
Yu Huang
PGabor0520
Yu Huang
0
4
2
0.25
L
Horus
jkuijperm
Horus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
57,035
60,035
Taken
58,301
50,235
Mitigated
51,716
12,497
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,021
783
13,113
6,895
11,217
6,220
0
3,123
8,094
35,996
0
W
Hou Yi
18,670
9,497
0
0
10,361
5,659
0
3,042
7,319
0
38,710
L
Neith
DewilGirl
Neith
14,805
8,263
0
2,590
7,562
4,294
0
3,327
4,182
0
33,624
L
Eset
Deydre
Eset
7,137
803
1,227
477
8,844
5,071
0
5,278
3,534
21,404
0
W
9,371
1,856
0
1,897
20,192
25,411
0
5,522
14,670
16,240
0
W
Shiva
Greyhalk
Shiva
9,247
881
2,198
1,620
12,334
12,269
0
2,718
9,616
2,053
19,832
L
Ah Muzen Cab
MareSRBcz
Ah Muzen Cab
18,529
9,108
0
2,303
12,195
6,637
0
7,771
4,318
0
41,408
W
9,726
558
0
0
4,197
2,157
0
1,077
3,120
22,092
0
L
Yu Huang
PGabor0520
Yu Huang
8,345
795
467
983
10,846
5,898
0
5,194
5,523
27,699
0
L
Horus
jkuijperm
Horus
4,607
2,675
1,151
3,299
20,588
28,335
0
8,092
12,222
0
9,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,676
Gold Earned
53,414
189
Minions Killed
215
6
Camps Cleared
7
969,951
Distance Traveled
972,255
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,832
1,083
45
5
0
212,836
0
W
Hou Yi
11,304
1,130
63
6
2
183,599
0
L
Neith
9,787
979
34
3
1
190,558
0
L
Eset
9,189
919
47
5
0
197,327
4
W
Athena
11,032
1,103
12
1
2
195,443
0
W
Shiva
10,163
1,016
37
4
3
187,277
0
L
Ah Muzen Cab
9,564
956
44
4
4
208,045
0
W
Nox
10,083
1,008
58
6
0
193,100
0
L
Yu Huang
9,019
902
57
6
1
186,927
4
L
Horus
10,117
1,012
7
1
0
187,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role