Player Matchup

Cthulhu
Cthulhu
Gold III
JKBoogy
Cthulhu
Gold III
Level 157
God Stats
1W - 2L
1,570 SR
Queue Stats
198W - 186L
1,490 MMR
Solo
Chiron
Chiron
Platinum IV
Misanthroptomist
Chiron
Platinum IV
Level 150
God Stats
14W - 6L
2,004 SR
Queue Stats
417W - 412L
1,893 MMR
Solo
Rama
Rama
Masters
OneHive Neko
Rama
Masters
Level 123
God Stats
24W - 24L
1,571 SR
Queue Stats
215W - 211L
2,481 MMR
Solo
Loki
Loki
Silver II
SaltySpitoon_671
Loki
Silver II
Level 39
God Stats
1W - 2L
1,743 SR
Queue Stats
16W - 21L
1,558 MMR
Party 1
Scylla
Scylla
Silver I
hamiekinzz
Scylla
Silver I
Level 104
God Stats
0W - 1L
1,685 SR
Queue Stats
16W - 18L
1,626 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,715 SR
1,810 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,705 SR
1,820 MMR
Susano
Susano
Gold II
Alberto2709
Susano
Gold II
Level 129
God Stats
2W - 2L
1,698 SR
Queue Stats
153W - 148L
1,562 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
ElvynGoatderon
Zhong Kui
Diamond IV
Level 157
God Stats
14W - 12L
1,776 SR
Queue Stats
101W - 79L
2,132 MMR
Solo
Jing Wei
Jing Wei
Diamond I
busheyryan
Jing Wei
Diamond I
Level 159
God Stats
11W - 7L
1,659 SR
Queue Stats
108W - 100L
2,396 MMR
Solo
Neith
Neith
Gold II
not_haddix
Neith
Gold II
Level 86
God Stats
19W - 19L
1,724 SR
Queue Stats
333W - 330L
1,557 MMR
Solo
Jormungandr
Jormungandr
Gold II
ryboltX
Jormungandr
Gold II
Level 160
God Stats
4W - 2L
1,669 SR
Queue Stats
143W - 160L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JKBoogy
Cthulhu
13
1 / 3 / 2
8,720
349
6,761
13,737
9,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 1
11,759
470
10,787
19,726
7,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 1
12,287
491
12,979
22,461
9,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 5 / 2
11,017
441
9,281
23,681
9,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
hamiekinzz
Scylla
17
2 / 4 / 2
10,770
431
8,248
16,458
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
MercuryKaliAtlasCernunnos

VS

Bans
IzanamiArachneGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
11 / 2 / 7
15,011
600
14,790
22,429
11,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ElvynGoatderon
Zhong Kui
20
4 / 0 / 12
14,985
599
19,580
20,383
20,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
busheyryan
Jing Wei
20
3 / 2 / 5
14,474
579
11,891
19,079
9,730
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
19
4 / 1 / 9
13,692
548
17,528
13,177
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
ryboltX
Jormungandr
16
0 / 2 / 10
11,497
460
5,253
27,125
29,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
22
22
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Susano
11
2
7
7.25
W
Zhong Kui
ElvynGoatderon
Zhong Kui
4
0
12
10
L
Cthulhu
JKBoogy
Cthulhu
1
3
2
0.67
L
2
6
1
0.42
L
1
4
1
0.38
L
1
5
2
0.4
W
Jing Wei
busheyryan
Jing Wei
3
2
5
2.75
L
Scylla
hamiekinzz
Scylla
2
4
2
0.75
W
Neith
4
1
9
8.5
W
Jormungandr
ryboltX
Jormungandr
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
69,042
96,063
Taken
102,193
43,256
Mitigated
77,967
16,908
Healing
39,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
14,790
3,404
0
7,342
22,429
11,242
1,165
3,771
18,520
0
117,261
W
Zhong Kui
ElvynGoatderon
Zhong Kui
19,580
1,867
0
14,878
20,383
20,025
3,529
3,291
17,036
115,165
0
L
Cthulhu
JKBoogy
Cthulhu
6,761
589
398
2,008
13,737
9,827
0
4,540
9,197
33,372
0
L
10,787
2,972
292
4,750
19,726
7,818
290
3,275
16,405
0
110,179
L
12,979
10,497
0
6,884
22,461
9,706
240
10,254
12,127
0
105,162
L
9,281
2,178
0
681
23,681
9,467
0
4,216
19,465
0
123,033
W
Jing Wei
busheyryan
Jing Wei
11,891
10,090
0
9,720
19,079
9,730
6,336
1,758
17,321
0
152,140
L
Scylla
hamiekinzz
Scylla
8,248
831
0
1,895
16,458
6,438
0
2,548
13,910
84,785
0
W
Neith
17,528
6,279
0
5,004
13,177
7,408
5,216
2,710
10,401
0
121,164
W
Jormungandr
ryboltX
Jormungandr
5,253
1,930
0
2,339
27,125
29,562
483
7,225
19,702
57,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
69,659
719
Minions Killed
772
0
Camps Cleared
0
2,265,964
Distance Traveled
2,475,264
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,011
600
145
6
0
558,868
4
W
Zhong Kui
14,985
599
176
7
0
476,267
3
L
Cthulhu
8,720
349
44
2
0
409,967
8
L
Chiron
11,759
470
189
8
0
423,269
2
L
Rama
12,287
491
185
7
0
449,162
2
L
Loki
11,017
441
162
6
0
551,117
2
W
Jing Wei
14,474
579
200
8
0
475,820
8
L
Scylla
10,770
431
139
6
0
432,449
5
W
Neith
13,692
548
170
7
0
475,755
5
W
Jormungandr
11,497
460
81
3
0
488,554
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role