Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
NELSON1013
Ymir
Level 124
God Stats
3W - 1L
1,828 SR
Queue Stats
232W - 151L
1,714 Elo+
Party 2
Yu Huang
Yu Huang
OMGItsHarryy
Yu Huang
Level 146
God Stats
20W - 6L
1,801 SR
Queue Stats
293W - 154L
1,680 Elo+
Party 2
Jing Wei
Jing Wei
iiWrexity
Jing Wei
Level 126
God Stats
11W - 3L
1,756 SR
Queue Stats
198W - 140L
1,623 Elo+
Party 2
Team Averages
Level 138
1,677 SR
1,603 Elo+

VS

Team Averages
Level 78
1,490 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
IamOccam
King Arthur
Level 108
God Stats
4W - 10L
1,506 SR
Queue Stats
48W - 54L
1,379 Elo+
Party 3
Atlas
Atlas
Nullified3974
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 1
Izanami
Izanami
Raspysalsa
Izanami
Level 50
God Stats
10W - 8L
1,664 SR
Queue Stats
33W - 43L
1,399 Elo+
Party 3
Nu Wa
Nu Wa
ghostchief98
Nu Wa
Level 64
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 8L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
10 / 1 / 3
7,043
704
6,352
9,677
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
 
Apollo
11
0 / 0 / 2
6,404
640
5,663
5,331
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 5
5,788
579
3,676
5,953
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
OMGItsHarryy
Yu Huang
10
5 / 1 / 3
6,149
615
5,304
4,695
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
iiWrexity
Jing Wei
10
2 / 0 / 4
6,049
605
7,066
5,871
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 7 / 0
5,577
558
4,057
10,661
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
IamOccam
King Arthur
9
0 / 1 / 0
4,841
484
2,442
7,402
4,620
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
0 / 2 / 1
4,778
478
2,230
7,281
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Raspysalsa
Izanami
7
0 / 4 / 0
4,362
436
3,222
6,990
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
4,302
430
3,828
4,979
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
2
2
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
3
11.5
W
Apollo
 
Apollo
0
0
2
1
L
Thanatos
 
Thanatos
2
7
0
0.29
L
King Arthur
IamOccam
King Arthur
0
1
0
0
W
1
0
5
3.5
L
0
2
1
0.25
W
Yu Huang
OMGItsHarryy
Yu Huang
5
1
3
6.5
L
Izanami
Raspysalsa
Izanami
0
4
0
0
L
0
4
0
0
W
Jing Wei
iiWrexity
Jing Wei
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
15,779
31,527
Taken
37,313
13,753
Mitigated
15,471
12,931
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,352
4,755
0
2,546
9,677
3,762
0
1,484
8,193
0
39,632
W
Apollo
 
Apollo
5,663
3,998
0
4,173
5,331
1,932
1,102
248
5,083
0
43,655
L
Thanatos
 
Thanatos
4,057
1,625
0
3,954
10,661
3,307
0
2,239
7,560
0
20,021
L
King Arthur
IamOccam
King Arthur
2,442
254
0
500
7,402
4,620
0
526
6,876
0
28,419
W
3,676
1,372
0
1,816
5,953
4,546
0
2,015
3,938
17,386
0
L
2,230
877
98
1,445
7,281
4,182
0
2,179
5,076
9,769
0
W
Yu Huang
OMGItsHarryy
Yu Huang
5,304
654
0
1,200
4,695
1,605
0
1,117
3,578
43,128
0
L
Izanami
Raspysalsa
Izanami
3,222
1,805
0
1,911
6,990
1,663
0
711
5,929
0
29,295
L
3,828
1,367
114
267
4,979
1,699
420
2,827
1,762
23,624
0
W
Jing Wei
iiWrexity
Jing Wei
7,066
5,804
0
3,196
5,871
1,908
362
1,194
4,677
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
23,860
316
Minions Killed
175
0
Camps Cleared
0
994,562
Distance Traveled
953,699
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,043
704
81
8
0
227,535
2
W
Apollo
6,404
640
84
8
0
190,222
1
L
Thanatos
5,577
558
39
4
0
206,801
3
L
King Arthur
4,841
484
50
5
0
224,113
4
W
Ymir
5,788
579
29
3
0
192,119
2
L
Atlas
4,778
478
14
1
0
191,800
0
W
Yu Huang
6,149
615
61
6
0
184,410
0
L
Izanami
4,362
436
46
5
0
175,991
2
L
Nu Wa
4,302
430
26
3
0
154,994
0
W
Jing Wei
6,049
605
61
6
0
200,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role