Player Matchup

Raijin
Raijin
Cosmic_Raven666
Raijin
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 16L
1,024 Elo+
Party 2
Chaac
Chaac
JBreezy2175
Chaac
Level 67
God Stats
0W - 6L
1,049 SR
Queue Stats
0W - 11L
888 Elo+
Party 2
Arachne
Arachne
SuperSpiritBong
Arachne
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 75L
1,301 Elo+
Solo
Team Averages
Level 51
1,350 SR
1,071 Elo+

VS

Team Averages
Level 73
1,695 SR
1,597 Elo+
Hun Batz
Hun Batz
TooQuayZz
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 167L
1,569 Elo+
Party 1
Anubis
Anubis
UNDEAD STARFOX
Anubis
Level 125
God Stats
9W - 3L
1,975 SR
Queue Stats
312W - 230L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
ZeroSlaps
Erlang Shen
Level 29
God Stats
3W - 0L
1,609 SR
Queue Stats
10W - 3L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,816
582
5,384
10,179
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 0
6,440
644
6,895
14,985
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 10 / 1
5,708
571
4,423
13,881
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
TooQuayZz
Hun Batz
13
6 / 1 / 10
8,203
820
11,576
7,489
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 0 / 9
9,094
909
10,011
6,088
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ZeroSlaps
Erlang Shen
12
7 / 0 / 12
8,329
833
13,066
8,894
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
22
22
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
1
4
0
0.25
L
0
10
1
0.05
W
Hun Batz
TooQuayZz
Hun Batz
6
1
10
11
W
9
0
9
13.5
W
Erlang Shen
ZeroSlaps
Erlang Shen
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
34,653
39,045
Taken
22,471
19,758
Mitigated
15,646
4,483
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,384
1,260
0
0
10,179
2,954
0
3,063
7,116
13,425
0
L
6,895
1,658
55
3,430
14,985
10,137
0
3,770
11,215
0
14,954
L
4,423
2,657
0
998
13,881
6,667
0
3,520
10,361
0
15,133
W
Hun Batz
TooQuayZz
Hun Batz
11,576
5,576
0
514
7,489
3,846
907
2,012
5,477
0
25,963
W
10,011
750
0
3,734
6,088
3,248
354
778
5,310
36,953
0
W
Erlang Shen
ZeroSlaps
Erlang Shen
13,066
8,801
0
2,438
8,894
8,552
867
2,824
6,070
0
22,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,964
Gold Earned
25,626
66
Minions Killed
132
2
Camps Cleared
7
437,538
Distance Traveled
561,209
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,816
582
21
2
0
126,854
0
L
Chaac
6,440
644
18
2
0
158,273
1
L
Arachne
5,708
571
27
3
2
152,411
0
W
Hun Batz
8,203
820
29
3
5
195,593
2
W
Anubis
9,094
909
73
7
1
176,475
1
W
Erlang Shen
8,329
833
30
3
1
189,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role