Player Matchup

Chaac
Chaac
ChronicTab3041
Chaac
Level 47
God Stats
4W - 8L
1,254 SR
Queue Stats
16W - 27L
1,297 Elo+
Party 1
Anubis
Anubis
JMan0228
Anubis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 27L
1,288 Elo+
Party 1
Kali
Kali
Morgan84100
Kali
Level 81
God Stats
10W - 18L
1,397 SR
Queue Stats
212W - 309L
1,412 Elo+
Solo
Team Averages
Level 79
1,384 SR
1,332 Elo+

VS

Team Averages
Level 90
1,524 SR
1,260 Elo+
Izanami
Izanami
TheKrakenTV
Izanami
Level 82
God Stats
1W - 4L
1,402 SR
Queue Stats
1W - 7L
1,138 Elo+
Solo
Cthulhu
Cthulhu
banelingbro
Cthulhu
Level 87
God Stats
11W - 8L
1,599 SR
Queue Stats
79W - 91L
1,441 Elo+
Solo
Chang'e
Chang'e
finnhark123
Chang'e
Level 102
God Stats
4W - 3L
1,572 SR
Queue Stats
25W - 48L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
14,544
661
20,535
26,140
22,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
JMan0228
Anubis
20
9 / 7 / 4
15,695
713
26,113
26,204
14,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 5 / 11
15,144
688
16,800
24,631
12,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheKrakenTV
Izanami
19
8 / 8 / 7
15,303
696
22,833
20,720
7,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
banelingbro
Cthulhu
19
6 / 4 / 8
15,150
689
31,146
43,566
46,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
finnhark123
Chang'e
15
3 / 5 / 8
13,197
600
11,858
16,252
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
16
Kills
17
17
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
W
Anubis
JMan0228
Anubis
9
7
4
1.57
W
4
5
11
1.9
L
Izanami
TheKrakenTV
Izanami
8
8
7
1.44
L
Cthulhu
banelingbro
Cthulhu
6
4
8
2.5
L
Chang'e
finnhark123
Chang'e
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,448
Damage
65,837
76,975
Taken
80,538
48,442
Mitigated
58,110
31,191
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,535
5,000
0
9,997
26,140
22,161
912
14,216
11,124
0
56,063
W
Anubis
JMan0228
Anubis
26,113
1,662
0
13,257
26,204
14,090
784
12,507
12,605
78,702
0
W
16,800
8,975
0
7,937
24,631
12,191
1,302
14,025
9,550
0
51,535
L
Izanami
TheKrakenTV
Izanami
22,833
14,929
0
1,022
20,720
7,390
653
7,485
13,235
0
65,488
L
Cthulhu
banelingbro
Cthulhu
31,146
1,967
1,394
16,170
43,566
46,209
161
13,348
30,218
64,608
0
L
Chang'e
finnhark123
Chang'e
11,858
1,654
2,314
6,026
16,252
4,511
444
5,302
10,950
29,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
43,650
202
Minions Killed
203
11
Camps Cleared
4
1,116,005
Distance Traveled
998,551
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,544
661
63
3
2
364,204
1
W
Anubis
15,695
713
91
4
4
321,885
1
W
Kali
15,144
688
48
2
5
429,916
10
L
Izanami
15,303
696
89
4
1
344,839
1
L
Cthulhu
15,150
689
70
3
2
415,374
1
L
Chang'e
13,197
600
44
2
1
238,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role