Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HungryMr chill
Ah Muzen Cab
Level 27
God Stats
32W - 28L
1,511 SR
Queue Stats
69W - 73L
1,478 Elo+
Solo
Shiva
Shiva
Psychorex
Shiva
Level 149
God Stats
6W - 6L
1,300 SR
Queue Stats
89W - 126L
1,238 Elo+
Solo
Merlin
Merlin
Twiguy
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 169L
1,295 Elo+
Solo
Serqet
Serqet
Villlaa
Serqet
Level 141
God Stats
10W - 10L
1,426 SR
Queue Stats
131W - 146L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Weley
Cthulhu
Level 105
God Stats
1W - 1L
1,278 SR
Queue Stats
24W - 30L
1,402 Elo+
Solo
Team Averages
Level 108
1,403 SR
1,372 Elo+

VS

Team Averages
Level 99
1,581 SR
1,447 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lasart793
Agni
Level 29
God Stats
1W - 2L
1,754 SR
Queue Stats
111W - 105L
1,470 Elo+
Solo
Ymir
Ymir
Sarkayn
Ymir
Level 156
God Stats
2W - 1L
1,650 SR
Queue Stats
119W - 95L
1,587 Elo+
Solo
Neith
Neith
ansg24
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HungryMr chill
Ah Muzen Cab
17
7 / 0 / 8
9,095
910
18,980
9,133
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Psychorex
Shiva
15
4 / 0 / 7
8,319
832
6,199
9,380
5,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Twiguy
Merlin
15
3 / 2 / 7
8,025
803
9,507
6,485
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Villlaa
Serqet
15
2 / 2 / 4
8,453
845
3,805
8,943
4,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Weley
Cthulhu
14
1 / 1 / 10
7,931
793
9,918
15,068
11,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 0
7,186
719
9,400
9,089
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
 
Mulan
13
1 / 4 / 3
7,031
703
5,450
15,398
10,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
1 / 5 / 2
7,361
736
9,372
11,347
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Sarkayn
Ymir
13
2 / 0 / 1
7,251
725
3,037
8,949
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
ansg24
Neith
12
0 / 4 / 2
6,471
647
4,664
9,057
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
17
Kills
5
5
Deaths
17
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
Mulan
 
Mulan
1
4
3
0.63
W
Ah Muzen Cab
HungryMr chill
Ah Muzen Cab
7
0
8
11
L
Agni
1
5
2
0.4
W
Shiva
Psychorex
Shiva
4
0
7
7.5
L
Ymir
Sarkayn
Ymir
2
0
1
2.5
W
Merlin
Twiguy
Merlin
3
2
7
3.25
W
Serqet
Villlaa
Serqet
2
2
4
2
W
Cthulhu
Weley
Cthulhu
1
1
10
6
L
Neith
ansg24
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,409
Damage
31,923
49,009
Taken
53,840
28,868
Mitigated
30,622
11,749
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,400
2,695
188
1,219
9,089
3,071
0
3,063
5,715
28,391
0
L
Mulan
 
Mulan
5,450
980
395
2,028
15,398
10,809
0
4,971
10,307
1,089
13,025
W
Ah Muzen Cab
HungryMr chill
Ah Muzen Cab
18,980
5,507
0
3,819
9,133
4,360
3,605
4,468
4,565
0
51,367
L
Agni
9,372
920
64
1,569
11,347
4,550
0
3,866
7,481
34,580
0
W
Shiva
Psychorex
Shiva
6,199
1,379
1,373
2,168
9,380
5,807
276
4,357
4,892
0
18,898
L
Ymir
Sarkayn
Ymir
3,037
686
0
928
8,949
8,703
0
3,710
5,239
9,779
0
W
Merlin
Twiguy
Merlin
9,507
363
762
462
6,485
2,721
832
3,273
3,172
28,359
0
W
Serqet
Villlaa
Serqet
3,805
486
0
375
8,943
4,245
539
2,778
6,070
0
26,561
W
Cthulhu
Weley
Cthulhu
9,918
731
783
2,007
15,068
11,735
0
7,228
7,648
25,737
0
L
Neith
ansg24
Neith
4,664
596
0
808
9,057
3,489
0
3,815
4,698
0
8,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
35,300
237
Minions Killed
143
0
Camps Cleared
0
1,087,289
Distance Traveled
951,275
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,186
719
44
4
0
157,118
2
L
Mulan
7,031
703
25
3
0
205,209
2
W
Ah Muzen Cab
9,095
910
72
7
0
207,396
0
L
Agni
7,361
736
55
6
0
181,100
0
W
Shiva
8,319
832
39
4
0
218,390
1
L
Ymir
7,251
725
10
1
0
207,501
1
W
Merlin
8,025
803
36
4
0
189,128
3
W
Serqet
8,453
845
55
6
0
242,007
4
W
Cthulhu
7,931
793
35
4
0
230,368
2
L
Neith
6,471
647
9
1
0
200,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role