Player Matchup

Serqet
Serqet
Platinum III
ARGrizzly
Serqet
Platinum III
Level 155
God Stats
4W - 5L
1,646 SR
Queue Stats
374W - 354L
1,925 MMR
Party 2
Chronos
Chronos
Gold I
Thewayofdeath
Chronos
Gold I
Level 127
God Stats
5W - 2L
1,607 SR
Queue Stats
394W - 399L
1,769 MMR
Solo
Zeus
Zeus
Gold III
imsohgifted
Zeus
Gold III
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 95L
1,776 MMR
Party 1
Hercules
Hercules
Gold IV
vykosa
Hercules
Gold IV
Level 118
God Stats
4W - 7L
1,314 SR
Queue Stats
64W - 67L
1,685 MMR
Party 1
Jormungandr
Jormungandr
Gold III
xXCourtney153Xx
Jormungandr
Gold III
Level 159
God Stats
17W - 11L
1,657 SR
Queue Stats
477W - 465L
1,591 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,545 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,606 SR
1,746 MMR
Nemesis
Nemesis
Platinum V
HYD7
Nemesis
Platinum V
Level 85
God Stats
2W - 4L
1,780 SR
Queue Stats
224W - 214L
1,738 MMR
Solo
Ah Puch
Ah Puch
Gold IV
MoonlitSouls
Ah Puch
Gold IV
Level 126
God Stats
1W - 3L
1,310 SR
Queue Stats
75W - 74L
1,690 MMR
Solo
Izanami
Izanami
Gold I
Samuuell4227
Izanami
Gold I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
394W - 372L
1,870 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
TankyFranky42
Kumbhakarna
Platinum II
Level 108
God Stats
18W - 14L
1,773 SR
Queue Stats
511W - 517L
1,828 MMR
Solo
Freya
Freya
Gold II
swiftlandin
Freya
Gold II
Level 158
God Stats
3W - 3L
1,667 SR
Queue Stats
66W - 70L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ARGrizzly
Serqet
16
4 / 1 / 5
10,001
526
9,827
13,078
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
16
3 / 5 / 2
10,380
546
9,488
17,903
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 3
9,251
487
9,065
7,350
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
vykosa
Hercules
14
2 / 0 / 3
8,840
465
6,504
12,176
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
xXCourtney153Xx
Jormungandr
17
3 / 0 / 1
10,661
561
5,200
16,789
13,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraCliodhnaArtemisShiva

VS

Bans
BastetAtlasKaliNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HYD7
Nemesis
15
3 / 3 / 2
9,338
491
7,133
15,784
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
MoonlitSouls
Ah Puch
16
1 / 4 / 0
9,518
501
12,336
12,912
6,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Samuuell4227
Izanami
16
2 / 3 / 3
9,827
517
15,792
13,889
6,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TankyFranky42
Kumbhakarna
13
2 / 1 / 4
8,595
452
2,145
9,746
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 3
9,134
481
5,062
13,561
6,617
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
10
10
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
ARGrizzly
Serqet
4
1
5
6.5
L
Nemesis
HYD7
Nemesis
3
3
2
1.33
L
Ah Puch
MoonlitSouls
Ah Puch
1
4
0
0.25
L
Izanami
Samuuell4227
Izanami
2
3
3
1.17
L
Kumbhakarna
TankyFranky42
Kumbhakarna
2
1
4
4
W
Chronos
3
5
2
0.8
W
0
4
3
0.38
L
2
1
3
3.5
W
Hercules
vykosa
Hercules
2
0
3
3.5
W
Jormungandr
xXCourtney153Xx
Jormungandr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
42,468
67,296
Taken
65,892
37,424
Mitigated
37,693
15,106
Healing
22,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ARGrizzly
Serqet
9,827
1,596
0
250
13,078
5,753
0
2,293
10,785
0
81,953
L
Nemesis
HYD7
Nemesis
7,133
2,923
0
2,715
15,784
8,009
0
4,776
10,393
0
74,200
L
Ah Puch
MoonlitSouls
Ah Puch
12,336
1,620
0
4,334
12,912
6,088
678
4,509
8,017
75,785
0
L
Izanami
Samuuell4227
Izanami
15,792
11,494
0
6,123
13,889
6,209
0
6,502
7,387
0
109,654
L
Kumbhakarna
TankyFranky42
Kumbhakarna
2,145
561
0
2,631
9,746
10,770
0
2,654
7,092
16,813
0
W
Chronos
9,488
4,675
0
6,553
17,903
6,545
537
2,240
15,663
79,074
0
W
9,065
969
0
500
7,350
2,630
0
2,790
4,560
75,206
0
L
5,062
1,804
0
6,512
13,561
6,617
0
5,637
7,492
71,948
0
W
Hercules
vykosa
Hercules
6,504
2,043
0
3,155
12,176
8,812
0
3,278
8,898
0
34,457
W
Jormungandr
xXCourtney153Xx
Jormungandr
5,200
1,426
0
4,648
16,789
13,684
852
9,547
7,242
83,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
46,412
645
Minions Killed
553
0
Camps Cleared
0
1,814,106
Distance Traveled
1,723,307
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,001
526
131
7
0
431,858
6
L
Nemesis
9,338
491
103
5
0
408,946
5
L
Ah Puch
9,518
501
137
7
0
300,919
2
L
Izanami
9,827
517
169
9
0
339,878
3
L
Kumbhakarna
8,595
452
20
1
0
305,670
9
W
Chronos
10,380
546
145
8
0
355,959
6
W
Zeus
9,251
487
134
7
0
323,994
6
L
Freya
9,134
481
124
7
0
367,894
7
W
Hercules
8,840
465
42
2
0
368,005
11
W
Jormungandr
10,661
561
193
10
0
334,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role