Player Matchup

Zhong Kui
Zhong Kui
JucktNicht
Zhong Kui
Level 159
God Stats
7W - 4L
1,471 SR
Queue Stats
326W - 187L
1,599 Elo+
Party 1
Sobek
Sobek
MaxAndQueso
Sobek
Level 157
God Stats
7W - 1L
1,819 SR
Queue Stats
154W - 76L
1,714 Elo+
Party 1
Medusa
Medusa
lljeffreestarll
Medusa
Level 84
God Stats
7W - 1L
1,896 SR
Queue Stats
14W - 12L
1,484 Elo+
Solo
Team Averages
Level 133
1,729 SR
1,599 Elo+

VS

Team Averages
Level 76
1,397 SR
1,252 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Doctuh Galvin
Anubis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,127 Elo+
Party 2
Chang'e
Chang'e
yOuR deMIze
Chang'e
Level 16
God Stats
4W - 10L
1,192 SR
Queue Stats
4W - 12L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JucktNicht
Zhong Kui
15
8 / 1 / 10
9,776
815
10,109
8,795
6,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 15
9,341
778
6,378
15,289
17,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 8
9,373
781
10,977
7,787
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 6 / 1
6,991
583
9,277
13,155
9,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 7 / 1
7,706
642
4,912
9,435
5,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
yOuR deMIze
Chang'e
10
0 / 5 / 2
7,062
589
5,301
10,238
4,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
1
2
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
6
1
0.08
L
1
7
1
0.21
W
Zhong Kui
JucktNicht
Zhong Kui
8
1
10
13
W
3
1
15
10.5
W
7
0
8
11
L
Chang'e
yOuR deMIze
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
19,490
31,871
Taken
32,828
26,900
Mitigated
18,634
11,035
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,277
490
140
903
13,155
9,312
0
6,471
6,684
0
24,645
L
4,912
283
38
624
9,435
5,132
0
5,502
3,933
25,716
0
W
Zhong Kui
JucktNicht
Zhong Kui
10,109
466
0
2,770
8,795
6,941
1,418
2,894
5,901
32,323
0
W
6,378
508
488
5,545
15,289
17,121
250
5,363
9,926
20,707
0
W
10,977
3,657
0
2,232
7,787
2,838
863
2,342
5,445
0
41,684
L
Chang'e
yOuR deMIze
Chang'e
5,301
888
1,471
1,940
10,238
4,190
0
4,892
5,346
14,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
21,759
134
Minions Killed
103
6
Camps Cleared
4
672,317
Distance Traveled
538,398
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,991
583
31
3
2
224,128
1
L
Anubis
7,706
642
51
4
2
164,528
3
W
Zhong Kui
9,776
815
51
4
3
229,587
4
W
Sobek
9,341
778
39
3
1
225,645
3
W
Medusa
9,373
781
44
4
2
217,085
1
L
Chang'e
7,062
589
21
2
0
149,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role