Player Matchup

Bellona
Bellona
II85I024
Bellona
Level 72
God Stats
49W - 51L
1,609 SR
Queue Stats
847W - 913L
1,440 Elo+
Solo
Fafnir
Fafnir
Selah074
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,501 Elo+
Solo
Sol
Sol
XProdigyKX
Sol
Level 86
God Stats
5W - 3L
1,493 SR
Queue Stats
176W - 157L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
eddy_23999
Gilgamesh
Level 83
God Stats
30W - 22L
1,602 SR
Queue Stats
231W - 240L
1,461 Elo+
Solo
Merlin
Merlin
winston863
Merlin
Level 159
God Stats
2W - 2L
1,764 SR
Queue Stats
30W - 24L
1,571 Elo+
Solo
Team Averages
Level 105
1,594 SR
1,493 Elo+

VS

Team Averages
Level 107
1,540 SR
1,509 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CornualRhime
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 140L
1,461 Elo+
Party 1
Tyr
Tyr
El G281040
Tyr
Level 111
God Stats
4W - 1L
1,682 SR
Queue Stats
77W - 86L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
zurqN
Cthulhu
Level 124
God Stats
3W - 3L
1,518 SR
Queue Stats
520W - 587L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
II85I024
Bellona
11
3 / 4 / 0
6,591
659
6,753
11,938
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Selah074
Fafnir
7
0 / 1 / 1
4,918
492
3,287
6,911
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 0
4,845
485
4,741
5,580
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
eddy_23999
Gilgamesh
8
0 / 4 / 3
5,012
501
3,686
10,872
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
winston863
Merlin
9
0 / 1 / 1
4,994
499
4,757
4,108
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 3
5,912
591
4,569
4,400
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
9
4 / 1 / 3
5,630
563
4,684
8,134
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
CornualRhime
Ah Muzen Cab
8
0 / 1 / 0
4,873
487
2,760
5,727
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 3
6,481
648
7,856
10,191
6,239
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
zurqN
Cthulhu
9
1 / 0 / 4
5,613
561
3,385
10,046
4,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
11
11
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
3
3.5
W
Nemesis
 
Nemesis
4
1
3
5.5
W
Ah Muzen Cab
CornualRhime
Ah Muzen Cab
0
1
0
0
W
4
1
3
5.5
L
Bellona
II85I024
Bellona
3
4
0
0.75
L
Fafnir
Selah074
Fafnir
0
1
1
0.5
L
1
1
0
1
L
Gilgamesh
eddy_23999
Gilgamesh
0
4
3
0.38
L
Merlin
winston863
Merlin
0
1
1
0.5
W
Cthulhu
zurqN
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
23,254
39,409
Taken
38,498
24,319
Mitigated
17,425
11,070
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,569
384
0
625
4,400
1,775
0
2,007
2,393
44,924
0
W
Nemesis
 
Nemesis
4,684
2,443
0
3,910
8,134
2,806
0
1,524
6,610
0
24,455
W
Ah Muzen Cab
CornualRhime
Ah Muzen Cab
2,760
1,326
0
1,027
5,727
2,106
53
3,499
2,228
0
32,864
W
7,856
2,028
0
4,386
10,191
6,239
0
151
10,040
0
45,482
L
Bellona
II85I024
Bellona
6,753
2,830
0
3,686
11,938
10,990
0
94
11,844
0
47,079
L
Fafnir
Selah074
Fafnir
3,287
999
0
2,278
6,911
5,392
0
1,873
5,038
12,596
0
L
4,741
1,445
3
2,701
5,580
2,033
0
1,970
3,610
24,623
4,399
L
Gilgamesh
eddy_23999
Gilgamesh
3,686
1,279
0
1,393
10,872
4,451
0
2,773
8,099
0
24,376
L
Merlin
winston863
Merlin
4,757
380
0
1,009
4,108
1,453
0
1,244
2,864
38,212
0
W
Cthulhu
zurqN
Cthulhu
3,385
268
1,313
3,467
10,046
4,499
0
5,010
5,036
12,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
28,509
275
Minions Killed
286
0
Camps Cleared
0
961,433
Distance Traveled
1,014,860
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,912
591
81
8
0
191,194
3
W
Nemesis
5,630
563
45
5
0
226,352
1
W
Ah Muzen Cab
4,873
487
52
5
0
180,302
1
W
Tyr
6,481
648
84
8
0
202,822
2
L
Bellona
6,591
659
92
9
0
184,446
3
L
Fafnir
4,918
492
22
2
0
195,104
3
L
Sol
4,845
485
62
6
0
188,279
1
L
Gilgamesh
5,012
501
41
4
0
216,384
3
L
Merlin
4,994
499
58
6
0
177,220
2
W
Cthulhu
5,613
561
24
2
0
214,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role