Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AdmiralWoofers
Vulcan
Level 44
God Stats
0W - 1L
1,426 SR
Queue Stats
37W - 32L
1,413 Elo+
Party 1
Apollo
Apollo
JuulMexican
Apollo
Level 22
God Stats
1W - 1L
1,678 SR
Queue Stats
4W - 10L
1,296 Elo+
Party 2
Arachne
Arachne
XoBeastmode
Arachne
Level 87
God Stats
1W - 3L
1,307 SR
Queue Stats
51W - 57L
1,436 Elo+
Solo
Khepri
Khepri
gutierrezcxrlos
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,296 Elo+
Party 2
Team Averages
Level 51
1,482 SR
1,388 Elo+

VS

Team Averages
Level 76
1,505 SR
1,485 Elo+
Thoth
Thoth
FluffierMoney60
Thoth
Level 63
God Stats
24W - 25L
1,475 SR
Queue Stats
282W - 351L
1,390 Elo+
Party 4
Izanami
Izanami
JakeTheRipper02
Izanami
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Party 3
Hercules
Hercules
Micah_fr
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,553 Elo+
Party 3
Hun Batz
Hun Batz
Zehpo
Hun Batz
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 186L
1,435 Elo+
Party 4
Khepri
Khepri
koolblu92
Khepri
Level 120
God Stats
57W - 51L
1,549 SR
Queue Stats
125W - 139L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 7 / 4
7,871
437
8,568
14,266
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 4 / 6
8,352
464
13,919
11,440
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
2 / 9 / 4
7,344
408
7,359
17,035
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
XoBeastmode
Arachne
15
9 / 5 / 4
9,848
547
16,042
19,334
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
7,647
425
3,897
12,675
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 2
9,953
553
11,294
10,855
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 0 / 2
10,928
607
12,627
12,318
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Micah_fr
Hercules
14
4 / 5 / 3
9,445
525
12,577
23,369
15,112
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Zehpo
Hun Batz
16
5 / 6 / 6
9,500
528
10,227
17,943
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
koolblu92
Khepri
14
2 / 1 / 8
8,447
469
5,324
8,722
7,612
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
16
Kills
27
28
Deaths
16
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
4
0.57
L
3
4
6
1.5
W
8
4
2
2.25
W
8
0
2
9
L
Apollo
2
9
4
0.44
W
Hercules
Micah_fr
Hercules
4
5
3
1.1
L
Arachne
XoBeastmode
Arachne
9
5
4
2.2
W
Hun Batz
Zehpo
Hun Batz
5
6
6
1.33
L
0
3
2
0.33
W
Khepri
koolblu92
Khepri
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,785
Damage
52,049
74,750
Taken
73,207
33,643
Mitigated
40,917
16,404
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,568
3,024
0
3,589
14,266
4,597
97
5,425
8,841
40,212
0
L
13,919
3,552
0
3,335
11,440
4,226
220
2,490
8,950
50,031
0
W
11,294
466
0
1,969
10,855
4,463
515
6,713
4,142
47,599
0
W
12,627
9,208
0
6,495
12,318
5,921
3,088
3,664
8,654
0
113,649
L
Apollo
7,359
4,379
0
3,095
17,035
5,514
0
3,714
13,321
0
38,149
W
Hercules
Micah_fr
Hercules
12,577
2,668
0
7,654
23,369
15,112
630
8,461
14,908
0
61,493
L
Arachne
XoBeastmode
Arachne
16,042
11,513
0
3,908
19,334
8,353
0
2,288
17,046
0
72,370
W
Hun Batz
Zehpo
Hun Batz
10,227
3,807
0
4,304
17,943
7,809
0
4,295
13,648
0
72,229
L
3,897
640
0
2,477
12,675
10,953
0
3,223
9,452
35,287
0
W
Khepri
koolblu92
Khepri
5,324
545
571
1,544
8,722
7,612
554
3,395
5,327
45,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
48,273
322
Minions Killed
545
0
Camps Cleared
0
1,718,451
Distance Traveled
1,713,540
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,871
437
60
3
0
346,568
5
L
Vulcan
8,352
464
81
5
0
376,759
1
W
Thoth
9,953
553
83
5
0
335,968
3
W
Izanami
10,928
607
180
10
0
312,847
1
L
Apollo
7,344
408
52
3
0
303,605
2
W
Hercules
9,445
525
109
6
0
348,967
3
L
Arachne
9,848
547
90
5
0
358,495
2
W
Hun Batz
9,500
528
105
6
0
364,442
0
L
Khepri
7,647
425
39
2
0
333,024
4
W
Khepri
8,447
469
68
4
0
351,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role