Player Matchup

Fenrir
Fenrir
Grandmaster
 
Fenrir
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Grandmaster
 
Sol
Grandmaster
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
FantomxDPL
Cu Chulainn
Masters
Level 108
God Stats
9W - 0L
2,008 SR
Queue Stats
81W - 5L
2,457 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 138
1,669 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,636 SR
1,828 MMR
Thoth
Thoth
Platinum III
The0neWh0Nox
Thoth
Platinum III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 139L
1,827 MMR
Solo
Danzaburou
Danzaburou
Platinum V
ZlouDemon
Danzaburou
Platinum V
Level 160
God Stats
0W - 2L
1,790 SR
Queue Stats
28W - 27L
1,809 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
xSkillgamingx
Jormungandr
Platinum III
Level 154
God Stats
7W - 11L
1,619 SR
Queue Stats
211W - 205L
1,847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 1 / 11
9,878
898
13,959
16,772
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
 
Sol
14
6 / 1 / 8
9,423
857
18,461
13,965
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
FantomxDPL
Cu Chulainn
14
5 / 0 / 12
9,609
874
13,716
14,988
12,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabBastetAphroditeAtlas

VS

Bans
GebGilgameshBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,725
611
7,883
12,646
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ZlouDemon
Danzaburou
10
1 / 6 / 1
6,835
621
8,714
16,805
7,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
xSkillgamingx
Jormungandr
11
0 / 4 / 2
6,514
592
10,566
19,426
17,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
2
2
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
11
12.5
W
Sol
 
Sol
6
1
8
10
W
Cu Chulainn
FantomxDPL
Cu Chulainn
5
0
12
11
L
1
8
1
0.19
L
Danzaburou
ZlouDemon
Danzaburou
1
6
1
0.25
L
Jormungandr
xSkillgamingx
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,136
Damage
27,163
45,725
Taken
48,877
34,877
Mitigated
29,741
23,406
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,959
2,324
0
5,637
16,772
16,883
203
7,354
9,418
1,241
31,378
W
Sol
 
Sol
18,461
11,641
0
9,141
13,965
5,469
2,258
5,872
8,093
50,785
0
W
Cu Chulainn
FantomxDPL
Cu Chulainn
13,716
3,824
1,547
7,081
14,988
12,525
642
6,100
8,888
0
30,021
L
7,883
614
0
514
12,646
4,883
0
2,753
9,893
20,936
0
L
Danzaburou
ZlouDemon
Danzaburou
8,714
2,086
0
1,651
16,805
7,558
0
7,684
9,121
0
18,264
L
Jormungandr
xSkillgamingx
Jormungandr
10,566
2,268
0
1,827
19,426
17,300
0
8,228
11,198
28,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
20,074
141
Minions Killed
97
8
Camps Cleared
1
680,301
Distance Traveled
580,690
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,878
898
27
2
2
233,001
2
W
Sol
9,423
857
96
9
5
212,644
1
W
Cu Chulainn
9,609
874
18
2
1
234,656
4
L
Thoth
6,725
611
36
3
0
177,088
1
L
Danzaburou
6,835
621
31
3
1
198,929
3
L
Jormungandr
6,514
592
30
3
0
204,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role