Player Matchup

Cabrakan
Cabrakan
CH 5 NEWS AT 7
Cabrakan
Level 87
God Stats
15W - 7L
1,521 SR
Queue Stats
98W - 54L
1,629 Elo+
Party 2
Merlin
Merlin
CH 7 NEWS AT 9
Merlin
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 15L
1,722 Elo+
Party 2
Medusa
Medusa
El Morenito7
Medusa
Level 98
God Stats
1W - 0L
1,313 SR
Queue Stats
97W - 51L
1,641 Elo+
Party 2
Team Averages
Level 96
1,445 SR
1,664 Elo+

VS

Team Averages
Level 82
1,537 SR
1,303 Elo+
Janus
Janus
Elcutiesage11
Janus
Level 123
God Stats
3W - 2L
1,814 SR
Queue Stats
53W - 59L
1,512 Elo+
Solo
Charybdis
Charybdis
HotGuard
Charybdis
Level 56
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 15L
1,071 Elo+
Party 1
Cthulhu
Cthulhu
UnspoiledUser2
Cthulhu
Level 68
God Stats
5W - 13L
1,534 SR
Queue Stats
10W - 35L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 0 / 10
7,245
805
4,002
7,964
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 8
7,227
803
8,811
6,129
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
12
8 / 1 / 5
7,921
880
10,649
5,087
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,243
694
4,606
6,114
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
HotGuard
Charybdis
9
0 / 5 / 1
5,684
632
4,474
8,354
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,696
633
3,840
11,921
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
0
10
6
W
4
1
8
8
W
Medusa
8
1
5
10.5
L
2
4
0
0.5
L
Charybdis
HotGuard
Charybdis
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
12,920
19,180
Taken
26,389
13,035
Mitigated
13,266
3,465
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,002
933
0
2,163
7,964
7,807
297
2,493
5,319
10,105
0
W
8,811
485
0
462
6,129
2,730
949
3,096
2,953
23,956
0
W
Medusa
10,649
5,085
0
840
5,087
2,498
937
2,659
2,279
0
29,285
L
4,606
198
0
0
6,114
2,379
0
4,108
2,006
13,876
0
L
Charybdis
HotGuard
Charybdis
4,474
1,916
0
0
8,354
2,817
0
3,372
4,982
0
12,246
L
3,840
247
341
1,492
11,921
8,070
0
5,483
6,438
9,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,393
Gold Earned
17,623
99
Minions Killed
60
6
Camps Cleared
1
463,597
Distance Traveled
406,447
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,245
805
13
1
1
147,110
1
W
Merlin
7,227
803
35
4
2
160,248
0
W
Medusa
7,921
880
51
6
3
156,239
4
L
Janus
6,243
694
24
3
0
126,910
1
L
Charybdis
5,684
632
19
2
0
139,480
1
L
Cthulhu
5,696
633
17
2
1
140,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role