Player Matchup

Baron Samedi
Baron Samedi
Fullest Sun1054
Baron Samedi
Level 146
God Stats
6W - 2L
1,637 SR
Queue Stats
9W - 7L
1,633 Elo+
Party 3
Charybdis
Charybdis
Son Birdaruu
Charybdis
Level 24
God Stats
0W - 1L
1,250 SR
Queue Stats
27W - 17L
1,570 Elo+
Party 3
Thanatos
Thanatos
howsthatfeel
Thanatos
Level 109
God Stats
7W - 3L
1,597 SR
Queue Stats
75W - 88L
1,502 Elo+
Party 2
Zeus
Zeus
oPurjex
Zeus
Level 47
God Stats
2W - 1L
1,793 SR
Queue Stats
70W - 61L
1,465 Elo+
Solo
Ullr
Ullr
z0mbie slayer66
Ullr
Level 27
God Stats
5W - 6L
1,667 SR
Queue Stats
45W - 63L
1,474 Elo+
Party 2
Team Averages
Level 71
1,589 SR
1,529 Elo+

VS

Team Averages
Level 79
1,502 SR
1,404 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Black_RoseReaper
Nu Wa
Level 124
God Stats
25W - 18L
1,618 SR
Queue Stats
639W - 662L
1,354 Elo+
Party 1
Amaterasu
Amaterasu
Duck_09709
Amaterasu
Level 43
God Stats
20W - 11L
1,482 SR
Queue Stats
254W - 257L
1,453 Elo+
Solo
Terra
Terra
RosePrism
Terra
Level 27
God Stats
4W - 7L
1,430 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 1
Arachne
Arachne
cuteuwucatboi
Arachne
Level 83
God Stats
55W - 50L
1,480 SR
Queue Stats
476W - 485L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fullest Sun1054
Baron Samedi
11
3 / 4 / 5
7,121
475
10,145
10,707
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Son Birdaruu
Charybdis
13
1 / 2 / 4
7,768
518
9,607
11,770
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
howsthatfeel
Thanatos
12
3 / 5 / 1
7,498
500
6,293
14,056
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
oPurjex
Zeus
11
4 / 6 / 2
6,934
462
6,641
8,906
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
7,437
496
2,629
11,802
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 1 / 3
7,457
497
5,416
10,712
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 3 / 7
9,254
617
13,185
9,033
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Duck_09709
Amaterasu
14
4 / 0 / 3
8,752
583
10,029
13,043
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
RosePrism
Terra
10
1 / 2 / 5
6,911
461
1,820
10,973
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
12
6 / 6 / 3
8,136
542
7,434
12,921
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
17
18
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
3
1.5
W
6
3
7
3.17
W
Amaterasu
Duck_09709
Amaterasu
4
0
3
5.5
L
Baron Samedi
Fullest Sun1054
Baron Samedi
3
4
5
1.38
W
Terra
RosePrism
Terra
1
2
5
1.75
L
Charybdis
Son Birdaruu
Charybdis
1
2
4
1.5
W
Arachne
6
6
3
1.25
L
Thanatos
howsthatfeel
Thanatos
3
5
1
0.7
L
Zeus
oPurjex
Zeus
4
6
2
0.83
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,315
Damage
37,884
57,241
Taken
56,682
21,149
Mitigated
28,926
24,978
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,416
4,201
0
5,523
10,712
3,549
1,326
1,816
8,896
0
57,493
W
13,185
3,170
0
1,789
9,033
3,509
902
4,180
4,853
62,502
0
W
Amaterasu
Duck_09709
Amaterasu
10,029
3,167
0
6,118
13,043
8,017
640
1,744
11,299
0
62,192
L
Baron Samedi
Fullest Sun1054
Baron Samedi
10,145
1,498
1,120
3,627
10,707
4,172
900
3,404
7,143
56,808
0
W
Terra
RosePrism
Terra
1,820
252
300
1,119
10,973
8,022
102
5,106
5,867
9,650
0
L
Charybdis
Son Birdaruu
Charybdis
9,607
4,735
0
4,456
11,770
3,714
915
1,798
9,919
0
58,341
W
Arachne
7,434
5,074
0
2,120
12,921
5,829
0
3,940
8,981
0
50,349
L
Thanatos
howsthatfeel
Thanatos
6,293
1,837
0
10,477
14,056
6,283
135
4,007
9,837
0
59,797
L
Zeus
oPurjex
Zeus
6,641
1,856
22
1,262
8,906
2,851
147
2,919
5,791
41,584
0
L
2,629
1,697
0
4,014
11,802
4,129
0
2,114
9,546
0
46,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
40,510
402
Minions Killed
355
0
Camps Cleared
0
1,284,998
Distance Traveled
1,432,019
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,457
497
81
5
0
265,218
3
W
Nu Wa
9,254
617
88
6
0
257,863
5
W
Amaterasu
8,752
583
113
8
0
291,850
0
L
Baron Samedi
7,121
475
77
5
0
246,438
2
W
Terra
6,911
461
17
1
0
296,963
1
L
Charybdis
7,768
518
90
6
0
252,709
0
W
Arachne
8,136
542
56
4
0
320,125
2
L
Thanatos
7,498
500
94
6
0
293,533
5
L
Zeus
6,934
462
67
4
0
228,175
6
L
Ullr
7,437
496
74
5
0
264,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role