Player Matchup

Loki
Loki
JefeNut
Loki
Level 20
God Stats
2W - 0L
1,894 SR
Queue Stats
48W - 14L
1,814 Elo+
Party 3
Bacchus
Bacchus
KTNITSDYLAN
Bacchus
Level 38
God Stats
1W - 1L
1,335 SR
Queue Stats
1W - 3L
1,215 Elo+
Solo
Tiamat
Tiamat
Skinny0ne
Tiamat
Level 157
God Stats
1W - 0L
1,789 SR
Queue Stats
65W - 20L
1,852 Elo+
Party 3
Apollo
Apollo
namechanged2483
Apollo
Level 25
God Stats
2W - 2L
1,297 SR
Queue Stats
111W - 43L
1,869 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Вluе
Ah Muzen Cab
Level 127
God Stats
4W - 1L
1,852 SR
Queue Stats
63W - 21L
1,673 Elo+
Party 3
Team Averages
Level 73
1,634 SR
1,684 Elo+

VS

Team Averages
Level 66
1,460 SR
1,514 Elo+
Khepri
Khepri
GentlestImp5375
Khepri
Level 29
God Stats
2W - 5L
1,341 SR
Queue Stats
157W - 175L
1,410 Elo+
Party 2
Sol
Sol
JR00005
Sol
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
287W - 335L
1,450 Elo+
Party 2
Thanatos
Thanatos
Jechu57
Thanatos
Level 105
God Stats
7W - 8L
1,210 SR
Queue Stats
276W - 265L
1,545 Elo+
Party 1
Charybdis
Charybdis
Jessex57
Charybdis
Level 20
God Stats
4W - 5L
1,647 SR
Queue Stats
8W - 6L
1,612 Elo+
Party 1
Poseidon
Poseidon
xFerw
Poseidon
Level 127
God Stats
11W - 12L
1,601 SR
Queue Stats
261W - 261L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JefeNut
Loki
19
6 / 3 / 11
12,068
635
10,991
16,073
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
KTNITSDYLAN
Bacchus
15
2 / 3 / 7
10,244
539
4,081
16,919
20,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Skinny0ne
Tiamat
17
7 / 4 / 7
11,253
592
10,380
13,656
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 7
11,315
596
14,692
17,749
7,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Вluе
Ah Muzen Cab
20
14 / 0 / 11
14,944
787
30,026
19,626
10,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,583
399
3,539
20,905
18,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
13
1 / 9 / 1
8,450
445
7,871
17,611
7,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Jechu57
Thanatos
16
8 / 6 / 5
10,264
540
15,178
20,571
10,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Jessex57
Charybdis
13
0 / 3 / 0
7,734
407
6,008
12,789
4,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xFerw
Poseidon
16
4 / 8 / 4
10,277
541
11,338
14,856
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
32
Kills
13
13
Deaths
32
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Sol
1
9
1
0.17
L
Thanatos
Jechu57
Thanatos
8
6
5
1.75
W
Loki
JefeNut
Loki
6
3
11
3.83
L
Charybdis
Jessex57
Charybdis
0
3
0
0
W
Bacchus
KTNITSDYLAN
Bacchus
2
3
7
1.83
W
Tiamat
Skinny0ne
Tiamat
7
4
7
2.63
W
3
3
7
2.17
L
Poseidon
xFerw
Poseidon
4
8
4
0.75
W
Ah Muzen Cab
Вluе
Ah Muzen Cab
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,170
Damage
43,934
84,023
Taken
86,732
55,197
Mitigated
46,257
30,603
Healing
24,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
283
205
1,393
20,905
18,514
333
4,175
16,730
17,265
0
L
Sol
7,871
2,831
0
2,051
17,611
7,331
1,398
1,591
16,020
49,913
6,254
L
Thanatos
Jechu57
Thanatos
15,178
5,147
0
13,295
20,571
10,273
0
3,870
16,701
0
64,702
W
Loki
JefeNut
Loki
10,991
2,207
0
4,294
16,073
6,249
1,298
3,108
12,801
0
85,703
L
Charybdis
Jessex57
Charybdis
6,008
2,877
307
6,134
12,789
4,509
1,335
1,580
11,209
0
63,612
W
Bacchus
KTNITSDYLAN
Bacchus
4,081
126
0
2,598
16,919
20,665
248
5,609
11,074
20,812
0
W
Tiamat
Skinny0ne
Tiamat
10,380
1,168
0
2,612
13,656
10,348
881
3,580
9,833
65,238
0
W
14,692
10,887
0
7,746
17,749
7,802
1,368
4,329
13,268
0
91,850
L
Poseidon
xFerw
Poseidon
11,338
1,287
80
1,113
14,856
5,630
92
3,245
11,611
83,758
0
W
Ah Muzen Cab
Вluе
Ah Muzen Cab
30,026
12,321
0
13,353
19,626
10,133
13,198
5,015
14,489
0
174,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,824
Gold Earned
44,308
599
Minions Killed
499
0
Camps Cleared
0
1,902,986
Distance Traveled
1,664,562
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,583
399
26
1
0
337,625
1
L
Sol
8,450
445
120
6
0
291,605
1
L
Thanatos
10,264
540
85
4
0
400,381
1
W
Loki
12,068
635
130
7
0
409,126
2
L
Charybdis
7,734
407
128
7
0
299,555
0
W
Bacchus
10,244
539
27
1
0
394,026
2
W
Tiamat
11,253
592
86
5
0
355,926
4
W
Apollo
11,315
596
119
6
0
337,634
1
L
Poseidon
10,277
541
140
7
0
335,396
5
W
Ah Muzen Cab
14,944
787
237
12
0
406,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role