Player Matchup

Sylvanus
Sylvanus
DirgeSteele
Sylvanus
Level 143
God Stats
3W - 2L
1,620 SR
Queue Stats
78W - 75L
1,448 Elo+
Party 1
Eset
Eset
Grimaptor
Eset
Level 129
God Stats
2W - 0L
1,785 SR
Queue Stats
46W - 25L
1,621 Elo+
Party 2
Mulan
Mulan
MtnDewALoli
Mulan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,309 Elo+
Party 1
Bastet
Bastet
Ponkmas
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,606 Elo+
Party 2
Sol
Sol
wizmarkee
Sol
Level 145
God Stats
3W - 4L
1,328 SR
Queue Stats
191W - 200L
1,530 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,503 Elo+

VS

Team Averages
Level 107
1,500 SR
1,574 Elo+
Cthulhu
Cthulhu
Corcustos
Cthulhu
Level 92
God Stats
0W - 3L
1,324 SR
Queue Stats
83W - 95L
1,552 Elo+
Solo
Terra
Terra
MasterBaate
Terra
Level 108
God Stats
2W - 4L
1,521 SR
Queue Stats
466W - 486L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
SanguisAddict
Kuzenbo
Level 145
God Stats
5W - 4L
1,439 SR
Queue Stats
265W - 265L
1,601 Elo+
Solo
Skadi
Skadi
Zpike5YT
Skadi
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 70L
1,526 Elo+
Solo
Freya
Freya
xTrueOG
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirgeSteele
Sylvanus
18
4 / 2 / 28
12,327
822
13,949
19,794
30,403
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
19
9 / 3 / 26
12,167
811
24,380
12,428
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 5 / 25
13,012
867
16,606
27,049
42,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Ponkmas
Bastet
16
4 / 4 / 19
11,312
754
13,723
18,471
9,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 2 / 20
14,299
953
34,557
28,007
16,440
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corcustos
Cthulhu
18
1 / 7 / 12
10,866
724
22,080
24,957
29,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 7
11,422
761
10,071
21,746
27,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
17
4 / 9 / 7
10,719
715
12,695
28,235
43,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Zpike5YT
Skadi
19
5 / 9 / 5
11,598
773
19,268
20,428
9,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
xTrueOG
Freya
16
2 / 11 / 10
10,201
680
11,571
20,880
9,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
56
42
Kills
15
16
Deaths
42
118
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Corcustos
Cthulhu
1
7
12
1
W
Sylvanus
DirgeSteele
Sylvanus
4
2
28
9
W
Eset
9
3
26
7.33
L
3
6
7
1.08
W
7
5
25
3.9
W
Bastet
Ponkmas
Bastet
4
4
19
3.38
L
Kuzenbo
4
9
7
0.83
L
Skadi
Zpike5YT
Skadi
5
9
5
0.83
W
18
2
20
14
L
Freya
xTrueOG
Freya
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,215
Damage
75,685
105,749
Taken
116,246
107,396
Mitigated
119,998
57,140
Healing
31,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Corcustos
Cthulhu
22,080
1,027
2,591
3,961
24,957
29,756
0
16,545
8,412
45,821
0
W
Sylvanus
DirgeSteele
Sylvanus
13,949
4,037
15,238
8,109
19,794
30,403
1,916
11,379
8,415
26,182
0
W
Eset
24,380
1,349
3,712
1,317
12,428
7,827
1,256
6,859
5,569
48,888
0
L
10,071
767
8,635
6,692
21,746
27,290
330
15,976
5,770
17,226
0
W
16,606
2,513
4,588
4,823
27,049
42,971
334
12,338
14,711
0
25,164
W
Bastet
Ponkmas
Bastet
13,723
2,849
662
2,990
18,471
9,755
572
10,258
8,213
0
24,281
L
Kuzenbo
12,695
3,558
1,319
1,596
28,235
43,767
410
18,433
9,802
23,995
0
L
Skadi
Zpike5YT
Skadi
19,268
4,986
1,181
1,008
20,428
9,985
947
10,709
9,719
0
37,444
W
34,557
16,404
2,609
13,092
28,007
16,440
6,598
15,583
12,424
74,016
0
L
Freya
xTrueOG
Freya
11,571
3,498
838
3,776
20,880
9,200
0
11,223
9,657
16,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,117
Gold Earned
54,806
163
Minions Killed
129
0
Camps Cleared
0
1,338,064
Distance Traveled
1,104,918
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,866
724
46
3
0
241,522
0
W
Sylvanus
12,327
822
18
1
0
256,834
5
W
Eset
12,167
811
35
2
0
290,261
1
L
Terra
11,422
761
13
1
0
253,808
0
W
Mulan
13,012
867
14
1
0
250,584
0
W
Bastet
11,312
754
13
1
0
298,941
0
L
Kuzenbo
10,719
715
15
1
0
218,595
1
L
Skadi
11,598
773
39
3
0
195,466
0
W
Sol
14,299
953
83
6
0
241,444
0
L
Freya
10,201
680
16
1
0
195,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role