Player Matchup

Nu Wa
Nu Wa
EL_Uno_509
Nu Wa
Level 83
God Stats
69W - 89L
1,411 SR
Queue Stats
124W - 215L
1,261 Elo+
Solo
Atlas
Atlas
Tsukuyomi223
Atlas
Level 108
God Stats
47W - 56L
1,438 SR
Queue Stats
185W - 249L
1,304 Elo+
Solo
Loki
Loki
zaeProGamer
Loki
Level 122
God Stats
10W - 9L
1,560 SR
Queue Stats
642W - 775L
1,468 Elo+
Solo
Team Averages
Level 104
1,470 SR
1,344 Elo+

VS

Team Averages
Level 105
1,512 SR
1,390 Elo+
Hun Batz
Hun Batz
Diego0920
Hun Batz
Level 129
God Stats
3W - 8L
1,500 SR
Queue Stats
252W - 323L
1,412 Elo+
Solo
Vulcan
Vulcan
SCURRRY
Vulcan
Level 84
God Stats
40W - 49L
1,537 SR
Queue Stats
157W - 233L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
crepper_docter
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 6 / 7
12,523
626
13,441
15,911
7,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 7
13,726
686
16,962
24,821
27,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 4 / 3
13,338
667
21,787
20,243
11,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Diego0920
Hun Batz
18
4 / 5 / 9
13,110
656
19,182
25,315
15,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
SCURRRY
Vulcan
19
3 / 5 / 6
12,611
631
17,713
15,318
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
crepper_docter
Erlang Shen
19
6 / 3 / 4
13,265
663
14,533
19,857
17,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
13
13
Deaths
13
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Diego0920
Hun Batz
4
5
9
1.7
L
Nu Wa
3
6
7
1.08
W
Vulcan
SCURRRY
Vulcan
3
5
6
1.2
L
3
3
7
2.17
W
Erlang Shen
crepper_docter
Erlang Shen
6
3
4
2.67
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,190
Damage
51,428
60,975
Taken
60,490
45,919
Mitigated
39,882
7,303
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Diego0920
Hun Batz
19,182
4,292
520
4,737
25,315
15,380
562
12,891
12,424
0
71,520
L
Nu Wa
13,441
6,808
679
1,813
15,911
7,587
522
6,618
9,293
54,271
0
W
Vulcan
SCURRRY
Vulcan
17,713
4,503
0
2,269
15,318
6,625
143
7,917
7,401
68,917
0
L
16,962
6,033
0
3,454
24,821
27,300
56
6,616
18,205
39,394
0
W
Erlang Shen
crepper_docter
Erlang Shen
14,533
6,453
0
5,462
19,857
17,877
225
10,072
9,785
0
50,216
L
21,787
5,583
331
1,026
20,243
11,032
507
5,098
15,145
0
62,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
38,986
227
Minions Killed
276
5
Camps Cleared
10
1,008,779
Distance Traveled
1,082,679
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,110
656
88
4
6
353,836
2
L
Nu Wa
12,523
626
95
5
1
273,155
1
W
Vulcan
12,611
631
122
6
2
356,969
6
L
Atlas
13,726
686
56
3
1
372,111
2
W
Erlang Shen
13,265
663
66
3
2
371,874
0
L
Loki
13,338
667
76
4
3
363,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role