Player Matchup

Cerberus
Cerberus
Descend-Gravity
Cerberus
Level 63
God Stats
2W - 6L
1,445 SR
Queue Stats
272W - 295L
1,414 Elo+
Party 2
Loki
Loki
IRAQIIGHOST
Loki
Level 45
God Stats
23W - 16L
1,207 SR
Queue Stats
346W - 343L
1,366 Elo+
Solo
Vulcan
Vulcan
IR_3_IL
Vulcan
Level 89
God Stats
3W - 2L
1,677 SR
Queue Stats
199W - 212L
1,365 Elo+
Party 3
King Arthur
King Arthur
Luciano_1519
King Arthur
Level 48
God Stats
5W - 3L
1,520 SR
Queue Stats
133W - 171L
1,379 Elo+
Party 3
Chiron
Chiron
XxBaconxX--34
Chiron
Level 32
God Stats
10W - 8L
1,387 SR
Queue Stats
87W - 97L
1,383 Elo+
Party 2
Team Averages
Level 55
1,447 SR
1,382 Elo+

VS

Team Averages
Level 44
1,399 SR
1,316 Elo+
Osiris
Osiris
SlickBackShlump
Osiris
Level 45
God Stats
3W - 7L
1,529 SR
Queue Stats
45W - 59L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V01d_Rat
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 9L
1,119 Elo+
Solo
Ymir
Ymir
bizoka__
Ymir
Level 6
God Stats
1W - 8L
1,221 SR
Queue Stats
21W - 38L
1,336 Elo+
Party 1
Persephone
Persephone
miojoloko
Persephone
Level 81
God Stats
18W - 19L
1,512 SR
Queue Stats
707W - 778L
1,327 Elo+
Party 1
Izanami
Izanami
xCaioDantas
Izanami
Level 46
God Stats
1W - 5L
1,472 SR
Queue Stats
170W - 196L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 0 / 3
4,662
583
2,385
7,569
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,568
571
1,890
5,010
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
IR_3_IL
Vulcan
9
1 / 0 / 0
5,110
639
3,184
2,865
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Luciano_1519
King Arthur
9
2 / 2 / 0
5,523
690
3,255
5,651
3,343
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
3 / 0 / 1
4,586
573
3,519
3,338
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,360
420
0
1,612
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
V01d_Rat
Morgan Le Fay
7
0 / 1 / 0
3,880
485
1,117
4,101
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
5
0 / 2 / 0
3,989
499
2,646
6,030
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Persephone
miojoloko
Persephone
8
1 / 1 / 0
4,915
614
2,004
5,947
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xCaioDantas
Izanami
6
0 / 2 / 0
4,047
506
2,280
4,097
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
3
2.5
W
0
0
1
0.5
W
Vulcan
IR_3_IL
Vulcan
1
0
0
1
W
King Arthur
Luciano_1519
King Arthur
2
2
0
1
L
0
0
0
0
L
Morgan Le Fay
V01d_Rat
Morgan Le Fay
0
1
0
0
W
3
0
1
3.5
L
Ymir
0
2
0
0
L
Persephone
miojoloko
Persephone
1
1
0
1
L
Izanami
xCaioDantas
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,233
Damage
8,047
24,433
Taken
21,787
10,269
Mitigated
9,176
7,910
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,385
475
145
2,739
7,569
3,306
248
1,871
5,698
16,901
0
W
1,890
719
0
1,090
5,010
1,520
0
474
4,536
0
30,382
W
Vulcan
IR_3_IL
Vulcan
3,184
939
0
733
2,865
1,142
215
915
1,950
32,310
0
W
King Arthur
Luciano_1519
King Arthur
3,255
472
0
963
5,651
3,343
131
1,642
4,009
0
30,516
L
0
0
0
953
1,612
692
0
0
1,612
0
4,132
L
Morgan Le Fay
V01d_Rat
Morgan Le Fay
1,117
374
0
1,136
4,101
1,488
0
3,184
917
13,404
0
W
3,519
2,192
500
1,740
3,338
958
324
666
2,672
0
19,237
L
Ymir
2,646
1,381
170
732
6,030
3,509
0
1,511
4,519
10,260
0
L
Persephone
miojoloko
Persephone
2,004
519
0
2,601
5,947
2,078
0
0
5,946
22,229
4,742
L
Izanami
xCaioDantas
Izanami
2,280
1,339
0
524
4,097
1,409
0
874
3,223
0
22,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
20,191
221
Minions Killed
139
0
Camps Cleared
0
801,359
Distance Traveled
600,596
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,662
583
27
3
0
157,670
3
W
Loki
4,568
571
65
8
0
184,291
3
W
Vulcan
5,110
639
52
7
0
154,301
3
W
King Arthur
5,523
690
54
7
0
161,359
1
L
Osiris
3,360
420
3
0
0
41,037
0
L
Morgan Le Fay
3,880
485
20
3
0
122,475
2
W
Chiron
4,586
573
23
3
0
143,738
0
L
Ymir
3,989
499
9
1
0
152,920
0
L
Persephone
4,915
614
64
8
0
123,425
1
L
Izanami
4,047
506
43
5
0
160,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role