Player Matchup

Serqet
Serqet
Deydreys
Serqet
Level 107
God Stats
2W - 2L
1,789 SR
Queue Stats
69W - 99L
1,490 Elo+
Party 2
Hel
Hel
Dull3r-_-
Hel
Level 160
God Stats
2W - 5L
1,151 SR
Queue Stats
140W - 179L
1,489 Elo+
Party 2
Osiris
Osiris
Hype_Dot_EXE
Osiris
Level 142
God Stats
6W - 6L
1,454 SR
Queue Stats
160W - 190L
1,462 Elo+
Party 2
Neith
Neith
NoxiousVermin
Neith
Level 102
God Stats
0W - 6L
1,539 SR
Queue Stats
8W - 25L
1,214 Elo+
Party 2
Ares
Ares
SmokeDabsBro
Ares
Level 121
God Stats
1W - 3L
1,565 SR
Queue Stats
14W - 18L
1,450 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,421 Elo+

VS

Team Averages
Level 112
1,668 SR
1,608 Elo+
Heimdallr
Heimdallr
JackRipprr
Heimdallr
Level 157
God Stats
34W - 29L
1,487 SR
Queue Stats
227W - 222L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
OTGGMarshMello
Sun Wukong
Level 125
God Stats
16W - 9L
1,834 SR
Queue Stats
178W - 118L
1,645 Elo+
Party 1
Ullr
Ullr
TrtlsBGF
Ullr
Level 26
God Stats
57W - 37L
1,654 SR
Queue Stats
110W - 79L
1,612 Elo+
Party 1
Cerberus
Cerberus
Wolf_Vengeance
Cerberus
Level 129
God Stats
9W - 8L
1,645 SR
Queue Stats
60W - 61L
1,578 Elo+
Party 3
Thoth
Thoth
Yakatomi
Thoth
Level 122
God Stats
52W - 33L
1,719 SR
Queue Stats
218W - 153L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deydreys
Serqet
17
0 / 10 / 3
10,896
605
7,851
32,046
22,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 7 / 3
11,254
625
6,680
29,451
14,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
18
1 / 2 / 1
11,461
637
11,016
36,387
37,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 3 / 2
11,738
652
17,526
19,572
10,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 3
11,511
640
11,259
35,226
46,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JackRipprr
Heimdallr
20
8 / 0 / 15
14,837
824
33,432
18,308
10,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
OTGGMarshMello
Sun Wukong
20
8 / 2 / 8
13,764
765
25,113
30,006
28,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
20
2 / 2 / 15
13,216
734
24,171
14,898
8,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
19
2 / 1 / 16
13,259
737
10,787
19,852
23,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
Yakatomi
Thoth
20
9 / 0 / 11
13,823
768
35,638
10,801
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
5
Kills
29
29
Deaths
5
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Serqet
Deydreys
Serqet
0
10
3
0.15
L
1
7
3
0.36
L
Osiris
1
2
1
0.75
W
Heimdallr
JackRipprr
Heimdallr
8
0
15
15.5
L
2
3
2
1
W
Sun Wukong
OTGGMarshMello
Sun Wukong
8
2
8
6
L
1
7
3
0.36
W
Ullr
2
2
15
4.75
W
Cerberus
2
1
16
10
W
Thoth
Yakatomi
Thoth
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,332
Damage
129,141
152,682
Taken
93,865
131,789
Mitigated
76,862
41,031
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Deydreys
Serqet
7,851
971
0
878
32,046
22,945
338
8,466
23,580
0
27,306
L
6,680
415
15,922
13,348
29,451
14,234
0
9,942
19,509
47,682
0
L
Osiris
11,016
3,308
0
5,213
36,387
37,878
435
9,328
27,059
0
38,004
W
Heimdallr
JackRipprr
Heimdallr
33,432
13,135
0
2,136
18,308
10,791
7,611
2,974
14,824
0
101,345
L
17,526
7,775
0
3,357
19,572
10,204
1,203
4,571
15,001
0
54,446
W
Sun Wukong
OTGGMarshMello
Sun Wukong
25,113
4,393
0
9,146
30,006
28,225
921
4,356
25,446
0
54,404
L
11,259
209
0
2,313
35,226
46,528
0
14,118
21,108
29,568
0
W
Ullr
24,171
11,571
0
1,074
14,898
8,393
3,544
3,315
11,379
0
61,107
W
Cerberus
10,787
192
0
3,699
19,852
23,942
64
3,602
15,842
35,892
0
W
Thoth
Yakatomi
Thoth
35,638
997
0
2,157
10,801
5,511
773
3,692
6,971
65,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
68,899
267
Minions Killed
387
0
Camps Cleared
0
1,814,518
Distance Traveled
1,978,434
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,896
605
39
2
0
355,354
2
L
Hel
11,254
625
78
4
0
339,516
0
L
Osiris
11,461
637
61
3
0
440,174
0
W
Heimdallr
14,837
824
136
8
0
380,126
1
L
Neith
11,738
652
65
4
0
321,078
0
W
Sun Wukong
13,764
765
51
3
0
388,432
1
L
Ares
11,511
640
24
1
0
358,396
2
W
Ullr
13,216
734
79
4
0
403,802
0
W
Cerberus
13,259
737
69
4
0
376,291
0
W
Thoth
13,823
768
52
3
0
429,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role