Player Matchup

Hera
Hera
Beeeannsss
Hera
Level 68
God Stats
14W - 9L
1,482 SR
Queue Stats
192W - 183L
1,463 Elo+
Party 1
Mulan
Mulan
DressingBore55
Mulan
Level 67
God Stats
15W - 9L
1,869 SR
Queue Stats
147W - 138L
1,461 Elo+
Party 1
Medusa
Medusa
TKKinsanekiller
Medusa
Level 120
God Stats
1W - 4L
1,165 SR
Queue Stats
56W - 49L
1,465 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,463 Elo+

VS

Team Averages
Level 78
1,471 SR
1,385 Elo+
Odin
Odin
CptnCorndog13
Odin
Level 43
God Stats
1W - 5L
1,575 SR
Queue Stats
153W - 173L
1,377 Elo+
Party 2
Ganesha
Ganesha
KissenUrDad
Ganesha
Level 89
God Stats
5W - 10L
1,337 SR
Queue Stats
112W - 136L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
Loving Vrother
Ah Puch
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 195L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
10,136
724
15,363
7,691
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 7
9,805
700
8,244
15,612
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 6
10,122
723
10,886
10,776
4,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
9,304
665
8,183
13,185
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
KissenUrDad
Ganesha
14
0 / 3 / 8
8,640
617
8,873
13,538
8,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 5 / 3
9,904
707
11,163
14,661
8,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
11
Kills
8
8
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
3
3
4
1.67
W
3
3
7
2.17
L
Ganesha
KissenUrDad
Ganesha
0
3
8
1.33
L
5
5
3
1.3
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,493
Damage
28,219
34,079
Taken
41,384
22,153
Mitigated
29,422
4,862
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,363
3,327
0
971
7,691
3,538
414
5,229
2,462
45,302
0
L
8,183
2,849
755
1,856
13,185
12,660
306
3,430
9,365
0
24,794
W
8,244
722
0
2,979
15,612
14,043
0
7,902
7,159
0
20,671
L
Ganesha
KissenUrDad
Ganesha
8,873
718
965
2,033
13,538
8,261
358
6,914
6,532
27,542
0
L
11,163
400
558
3,535
14,661
8,501
334
5,399
9,142
38,402
0
W
10,886
3,675
0
912
10,776
4,572
968
7,233
3,482
0
35,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
27,848
154
Minions Killed
131
5
Camps Cleared
7
750,246
Distance Traveled
714,293
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,136
724
70
5
0
253,781
1
L
Odin
9,304
665
50
4
6
244,190
1
W
Mulan
9,805
700
23
2
1
253,889
1
L
Ganesha
8,640
617
7
1
0
241,766
3
L
Ah Puch
9,904
707
74
5
1
228,337
1
W
Medusa
10,122
723
61
4
4
242,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role