Player Matchup

Kumbhakarna
Kumbhakarna
DomXS
Kumbhakarna
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 166L
1,489 Elo+
Party 1
Skadi
Skadi
TheWonderfulSpam
Skadi
Level 62
God Stats
7W - 7L
1,444 SR
Queue Stats
359W - 349L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Vader__Gator
Ah Puch
Level 58
God Stats
2W - 3L
1,255 SR
Queue Stats
128W - 121L
1,414 Elo+
Party 1
Medusa
Medusa
dsonjokester
Medusa
Level 22
God Stats
1W - 1L
1,553 SR
Queue Stats
59W - 69L
1,488 Elo+
Party 1
Rama
Rama
hazelknight
Rama
Level 126
God Stats
3W - 1L
1,648 SR
Queue Stats
132W - 133L
1,502 Elo+
Party 1
Team Averages
Level 83
1,480 SR
1,463 Elo+

VS

Team Averages
Level 89
1,447 SR
1,534 Elo+
Cernunnos
Cernunnos
GreenGaint
Cernunnos
Level 120
God Stats
1W - 2L
1,198 SR
Queue Stats
194W - 149L
1,562 Elo+
Party 2
Khepri
Khepri
LooseyGo0sey
Khepri
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 98L
1,565 Elo+
Party 2
Nemesis
Nemesis
StealthyAban
Nemesis
Level 95
God Stats
7W - 5L
1,509 SR
Queue Stats
141W - 99L
1,585 Elo+
Party 2
Sol
Sol
real_Kaye86
Sol
Level 142
God Stats
19W - 8L
1,530 SR
Queue Stats
316W - 345L
1,388 Elo+
Solo
Charybdis
Charybdis
timisbored
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DomXS
Kumbhakarna
19
6 / 2 / 16
12,538
784
7,328
17,760
21,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 7 / 11
9,603
600
16,239
16,293
8,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Vader__Gator
Ah Puch
19
6 / 4 / 12
12,362
773
17,093
13,755
7,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
19
6 / 7 / 11
11,870
742
11,686
17,323
10,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 3 / 13
11,921
745
20,805
18,785
10,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GreenGaint
Cernunnos
18
2 / 8 / 13
11,746
734
20,856
22,088
15,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
18
1 / 5 / 12
10,470
654
5,739
21,020
26,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
StealthyAban
Nemesis
20
11 / 5 / 8
13,025
814
20,807
18,535
11,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 8
11,651
728
14,925
13,269
7,089
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
timisbored
Charybdis
18
3 / 6 / 13
11,396
712
10,281
18,009
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
77
26
Kills
23
23
Deaths
27
63
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DomXS
Kumbhakarna
6
2
16
7
W
Cernunnos
GreenGaint
Cernunnos
2
8
13
1.06
W
Khepri
1
5
12
1.4
W
Nemesis
StealthyAban
Nemesis
11
5
8
3
L
1
7
11
0.93
L
Ah Puch
Vader__Gator
Ah Puch
6
4
12
3
L
Medusa
6
7
11
1.64
L
7
3
13
4.5
W
6
3
8
3.33
W
Charybdis
timisbored
Charybdis
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,151
Damage
72,608
83,916
Taken
92,921
58,775
Mitigated
70,506
28,936
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DomXS
Kumbhakarna
7,328
139
1,661
2,297
17,760
21,660
52
4,492
13,268
13,305
0
W
Cernunnos
GreenGaint
Cernunnos
20,856
6,636
1,539
2,539
22,088
15,044
2,994
6,422
15,666
0
45,921
W
Khepri
5,739
407
2,176
1,277
21,020
26,666
473
3,930
17,090
17,294
0
W
Nemesis
StealthyAban
Nemesis
20,807
10,884
657
3,207
18,535
11,667
284
4,852
13,683
0
26,526
L
16,239
5,282
1,344
1,651
16,293
8,273
1,217
4,648
11,645
0
31,768
L
Ah Puch
Vader__Gator
Ah Puch
17,093
671
6,158
2,831
13,755
7,784
559
3,174
10,581
36,157
0
L
Medusa
11,686
4,888
3,007
1,903
17,323
10,144
922
4,168
13,155
0
22,552
L
20,805
12,187
1,256
6,828
18,785
10,914
2,969
4,182
14,603
0
39,323
W
14,925
1,962
1,456
3,533
13,269
7,089
2,094
4,473
8,796
36,737
0
W
Charybdis
timisbored
Charybdis
10,281
3,386
1,208
2,254
18,009
10,040
2,303
4,744
13,265
0
29,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,294
Gold Earned
58,288
155
Minions Killed
180
0
Camps Cleared
0
1,437,095
Distance Traveled
1,401,094
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,538
784
16
1
0
305,137
0
W
Cernunnos
11,746
734
56
4
0
243,642
2
W
Khepri
10,470
654
18
1
0
288,782
0
W
Nemesis
13,025
814
18
1
0
295,581
0
L
Skadi
9,603
600
21
1
0
267,648
2
L
Ah Puch
12,362
773
46
3
0
293,190
0
L
Medusa
11,870
742
22
1
0
298,647
0
L
Rama
11,921
745
50
3
0
272,473
0
W
Sol
11,651
728
46
3
0
308,708
0
W
Charybdis
11,396
712
42
3
0
264,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role