Player Matchup

Cthulhu
Cthulhu
GALACTIC_KNIGHTk
Cthulhu
Level 121
God Stats
1W - 4L
1,482 SR
Queue Stats
62W - 72L
1,507 Elo+
Solo
Da Ji
Da Ji
IWin_Uruz
Da Ji
Level 122
God Stats
1W - 1L
1,763 SR
Queue Stats
90W - 93L
1,423 Elo+
Solo
Merlin
Merlin
Prolegend100
Merlin
Level 77
God Stats
1W - 4L
1,254 SR
Queue Stats
33W - 47L
1,471 Elo+
Solo
Hercules
Hercules
RotN-DJ
Hercules
Level 68
God Stats
33W - 29L
1,481 SR
Queue Stats
331W - 346L
1,461 Elo+
Solo
Anhur
Anhur
jgjow2
Anhur
Level 140
God Stats
3W - 7L
1,481 SR
Queue Stats
328W - 335L
1,614 Elo+
Solo
Team Averages
Level 106
1,492 SR
1,495 Elo+

VS

Team Averages
Level 115
1,536 SR
1,565 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ahkihlya
Scylla
Level 160
God Stats
16W - 7L
1,626 SR
Queue Stats
508W - 464L
1,638 Elo+
Party 1
Shiva
Shiva
JimmYospry
Shiva
Level 82
God Stats
6W - 8L
1,548 SR
Queue Stats
184W - 182L
1,542 Elo+
Solo
Cliodhna
Cliodhna
Jonvul
Cliodhna
Level 60
God Stats
10W - 17L
1,369 SR
Queue Stats
257W - 281L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
SP33DY662
Kukulkan
Level 147
God Stats
40W - 13L
1,639 SR
Queue Stats
140W - 68L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
10,916
910
10,808
13,855
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
IWin_Uruz
Da Ji
16
1 / 6 / 2
10,839
903
9,809
15,867
6,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
0 / 4 / 4
11,350
946
14,041
13,199
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
RotN-DJ
Hercules
17
2 / 1 / 2
11,434
953
10,915
28,781
19,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
jgjow2
Anhur
17
1 / 2 / 1
11,016
918
8,114
12,549
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

170

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
0 / 0 / 8
11,159
930
13,025
9,479
3,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Ahkihlya
Scylla
18
5 / 0 / 6
12,511
1,043
14,361
10,052
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
18
5 / 4 / 8
12,427
1,036
23,677
24,763
20,554
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Jonvul
Cliodhna
17
1 / 0 / 7
10,909
909
12,624
7,409
2,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SP33DY662
Kukulkan
18
3 / 0 / 9
12,266
1,022
14,951
5,656
2,831
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
4
Kills
14
14
Deaths
4
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
8
4
W
Scylla
Ahkihlya
Scylla
5
0
6
8
L
0
1
3
1.5
L
Da Ji
IWin_Uruz
Da Ji
1
6
2
0.33
W
Shiva
5
4
8
2.25
W
Cliodhna
Jonvul
Cliodhna
1
0
7
4.5
L
Merlin
0
4
4
0.5
L
Hercules
RotN-DJ
Hercules
2
1
2
3
W
Kukulkan
SP33DY662
Kukulkan
3
0
9
7.5
L
Anhur
jgjow2
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,687
Damage
78,638
84,251
Taken
57,359
52,626
Mitigated
34,090
15,114
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,025
4,626
0
2,280
9,479
3,904
0
4,199
5,171
0
40,145
W
Scylla
Ahkihlya
Scylla
14,361
885
0
1,255
10,052
3,831
0
3,650
6,158
28,138
0
L
10,808
790
544
1,726
13,855
14,817
0
5,078
8,777
34,206
0
L
Da Ji
IWin_Uruz
Da Ji
9,809
1,721
0
311
15,867
6,887
0
4,978
10,889
0
18,415
W
Shiva
23,677
4,702
374
1,487
24,763
20,554
0
11,336
13,063
0
41,190
W
Cliodhna
Jonvul
Cliodhna
12,624
1,265
56
2,172
7,409
2,970
0
3,142
4,226
0
20,313
L
Merlin
14,041
1,155
0
0
13,199
5,810
0
5,293
7,906
52,506
0
L
Hercules
RotN-DJ
Hercules
10,915
1,579
0
12,196
28,781
19,845
0
6,510
22,271
0
23,025
W
Kukulkan
SP33DY662
Kukulkan
14,951
369
0
93
5,656
2,831
0
1,764
3,892
44,594
0
L
Anhur
jgjow2
Anhur
8,114
4,421
0
337
12,549
5,267
0
7,453
5,096
0
20,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
59,272
237
Minions Killed
238
5
Camps Cleared
7
1,187,430
Distance Traveled
1,281,423
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,159
930
85
7
1
256,093
0
W
Scylla
12,511
1,043
25
2
3
276,314
0
L
Cthulhu
10,916
910
54
5
0
207,365
0
L
Da Ji
10,839
903
17
1
1
243,757
0
W
Shiva
12,427
1,036
35
3
1
254,005
1
W
Cliodhna
10,909
909
15
1
1
246,362
0
L
Merlin
11,350
946
102
9
1
227,283
0
L
Hercules
11,434
953
32
3
1
271,221
1
W
Kukulkan
12,266
1,022
78
7
1
248,649
0
L
Anhur
11,016
918
32
3
2
237,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role