Player Matchup

Jing Wei
Jing Wei
BookedBris
Jing Wei
Level 69
God Stats
4W - 3L
1,716 SR
Queue Stats
74W - 30L
1,808 Elo+
Party 2
Zhong Kui
Zhong Kui
DarkSpud
Zhong Kui
Level 125
God Stats
1W - 0L
1,759 SR
Queue Stats
26W - 4L
1,854 Elo+
Party 2
Gilgamesh
Gilgamesh
StaticGPD
Gilgamesh
Level 129
God Stats
28W - 8L
1,856 SR
Queue Stats
103W - 36L
1,839 Elo+
Party 2
Team Averages
Level 108
1,777 SR
1,834 Elo+

VS

Team Averages
Level 93
1,645 SR
1,643 Elo+
Aphrodite
Aphrodite
DAxUCExAMP
Aphrodite
Level 93
God Stats
3W - 5L
1,659 SR
Queue Stats
54W - 41L
1,628 Elo+
Party 1
Artemis
Artemis
lilppman
Artemis
Level 105
God Stats
4W - 8L
1,576 SR
Queue Stats
400W - 292L
1,673 Elo+
Party 1
Geb
Geb
wcjosue
Geb
Level 82
God Stats
51W - 24L
1,700 SR
Queue Stats
155W - 101L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BookedBris
Jing Wei
13
3 / 1 / 6
8,853
681
8,263
6,436
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
DarkSpud
Zhong Kui
14
5 / 0 / 6
9,789
753
10,869
7,901
6,283
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
StaticGPD
Gilgamesh
13
3 / 0 / 8
8,817
678
9,327
6,786
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DAxUCExAMP
Aphrodite
11
0 / 3 / 1
7,856
604
2,620
8,699
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
lilppman
Artemis
13
1 / 2 / 0
8,126
625
7,156
9,415
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
9
0 / 6 / 1
7,647
588
4,037
13,527
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BookedBris
Jing Wei
3
1
6
6
L
Aphrodite
DAxUCExAMP
Aphrodite
0
3
1
0.17
W
Zhong Kui
DarkSpud
Zhong Kui
5
0
6
8
W
Gilgamesh
StaticGPD
Gilgamesh
3
0
8
7
L
Artemis
lilppman
Artemis
1
2
0
0.5
L
Geb
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
13,813
21,123
Taken
31,641
14,172
Mitigated
20,027
8,928
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BookedBris
Jing Wei
8,263
8,079
0
1,758
6,436
2,602
1,061
2,470
3,966
0
34,803
L
Aphrodite
DAxUCExAMP
Aphrodite
2,620
207
2,705
3,728
8,699
6,716
0
4,943
3,659
13,818
0
W
Zhong Kui
DarkSpud
Zhong Kui
10,869
843
0
4,175
7,901
6,283
555
1,970
5,931
44,242
0
W
Gilgamesh
StaticGPD
Gilgamesh
9,327
3,147
0
2,995
6,786
5,287
256
2,674
4,112
0
24,717
L
Artemis
lilppman
Artemis
7,156
3,120
0
3,089
9,415
4,401
0
3,712
5,446
0
29,516
L
Geb
4,037
166
0
590
13,527
8,910
0
2,721
10,603
13,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
23,629
138
Minions Killed
100
10
Camps Cleared
2
755,540
Distance Traveled
717,448
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,853
681
53
4
4
254,718
3
L
Aphrodite
7,856
604
41
3
0
254,038
1
W
Zhong Kui
9,789
753
66
5
5
238,458
5
W
Gilgamesh
8,817
678
19
1
1
262,364
5
L
Artemis
8,126
625
49
4
2
241,747
1
L
Geb
7,647
588
10
1
0
221,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role