Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Cexxy
Nemesis
Level 109
God Stats
1W - 3L
1,805 SR
Queue Stats
233W - 220L
1,625 Elo+
Party 1
Fenrir
Fenrir
InZombiia
Fenrir
Level 108
God Stats
1W - 4L
1,119 SR
Queue Stats
119W - 120L
1,601 Elo+
Party 1
Merlin
Merlin
Quinttero
Merlin
Level 80
God Stats
12W - 13L
1,390 SR
Queue Stats
286W - 241L
1,578 Elo+
Party 3
Cupid
Cupid
YOURMOMMM
Cupid
Level 43
God Stats
3W - 10L
1,326 SR
Queue Stats
86W - 69L
1,689 Elo+
Solo
Team Averages
Level 81
1,428 SR
1,599 Elo+

VS

Team Averages
Level 100
1,521 SR
1,611 Elo+
Yu Huang
Yu Huang
Ikna
Yu Huang
Level 160
God Stats
12W - 7L
1,577 SR
Queue Stats
342W - 258L
1,644 Elo+
Party 2
Skadi
Skadi
IloveAnimesUwU
Skadi
Level 40
God Stats
2W - 1L
1,670 SR
Queue Stats
24W - 10L
1,608 Elo+
Solo
Fafnir
Fafnir
StDk
Fafnir
Level 160
God Stats
1W - 5L
1,342 SR
Queue Stats
184W - 158L
1,620 Elo+
Party 2
Arachne
Arachne
xXTheDoctorXx27
Arachne
Level 124
God Stats
7W - 2L
1,515 SR
Queue Stats
243W - 236L
1,548 Elo+
Solo
Jing Wei
Jing Wei
zJunko
Jing Wei
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 150L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 3 / 0
5,511
459
2,984
8,424
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Cexxy
Nemesis
10
0 / 5 / 1
5,545
462
2,878
11,903
5,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
InZombiia
Fenrir
11
1 / 3 / 1
6,376
531
4,028
11,953
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Quinttero
Merlin
11
0 / 2 / 1
6,362
530
2,752
6,237
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
YOURMOMMM
Cupid
11
1 / 2 / 0
6,521
543
3,777
7,669
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ikna
Yu Huang
13
2 / 0 / 5
7,525
627
5,837
5,372
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
6 / 1 / 0
8,513
709
10,877
8,453
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
StDk
Fafnir
11
0 / 0 / 6
6,973
581
2,801
6,958
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 1 / 1
7,194
600
4,742
9,444
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
zJunko
Jing Wei
12
1 / 0 / 2
7,356
613
5,074
7,367
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
15
15
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
L
Nemesis
Cexxy
Nemesis
0
5
1
0.1
W
Yu Huang
Ikna
Yu Huang
2
0
5
4.5
W
6
1
0
6
L
Fenrir
InZombiia
Fenrir
1
3
1
0.5
L
Merlin
Quinttero
Merlin
0
2
1
0.25
W
Fafnir
StDk
Fafnir
0
0
6
3
L
Cupid
YOURMOMMM
Cupid
1
2
0
0.5
W
6
1
1
6.5
W
Jing Wei
zJunko
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
29,331
46,186
Taken
37,594
21,597
Mitigated
19,370
11,115
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,984
342
0
1,303
8,424
4,766
0
4,201
4,223
19,433
0
L
Nemesis
Cexxy
Nemesis
2,878
541
0
1,541
11,903
5,865
0
700
11,203
0
27,518
W
Yu Huang
Ikna
Yu Huang
5,837
439
0
1,353
5,372
2,512
841
2,072
3,300
66,280
0
W
10,877
6,462
0
5,228
8,453
2,950
1,575
540
7,913
0
61,833
L
Fenrir
InZombiia
Fenrir
4,028
1,832
0
3,614
11,953
4,723
0
854
11,099
0
46,117
L
Merlin
Quinttero
Merlin
2,752
266
0
537
6,237
3,494
0
2,521
3,716
58,933
0
W
Fafnir
StDk
Fafnir
2,801
472
0
2,697
6,958
7,609
263
1,769
5,189
12,888
0
L
Cupid
YOURMOMMM
Cupid
3,777
2,305
24
4,096
7,669
2,749
0
839
6,830
0
52,658
W
4,742
3,897
0
4,498
9,444
3,640
87
793
8,651
0
37,497
W
Jing Wei
zJunko
Jing Wei
5,074
3,838
0
4,398
7,367
2,659
808
1,102
6,265
0
69,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
37,561
352
Minions Killed
452
0
Camps Cleared
0
1,175,324
Distance Traveled
1,279,992
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,511
459
25
2
0
226,258
4
L
Nemesis
5,545
462
43
4
0
230,000
4
W
Yu Huang
7,525
627
123
10
0
257,746
2
W
Skadi
8,513
709
115
10
0
236,199
1
L
Fenrir
6,376
531
66
6
0
279,147
2
L
Merlin
6,362
530
117
10
0
229,880
4
W
Fafnir
6,973
581
13
1
0
244,175
4
L
Cupid
6,521
543
101
8
0
210,039
3
W
Arachne
7,194
600
70
6
0
299,882
0
W
Jing Wei
7,356
613
131
11
0
241,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role