Player Matchup

Hercules
Hercules
FalconFlight
Hercules
Level 14
God Stats
27W - 34L
1,619 SR
Queue Stats
32W - 45L
1,388 Elo+
Party 2
Anhur
Anhur
Gav-GavMcScooby
Anhur
Level 29
God Stats
10W - 10L
1,475 SR
Queue Stats
149W - 155L
1,389 Elo+
Party 2
Amaterasu
Amaterasu
JiJis-Da-Menace
Amaterasu
Level 149
God Stats
5W - 9L
1,489 SR
Queue Stats
425W - 455L
1,364 Elo+
Party 2
Chang'e
Chang'e
PeachyPixels
Chang'e
Level 148
God Stats
77W - 60L
1,562 SR
Queue Stats
384W - 410L
1,405 Elo+
Party 2
Da Ji
Da Ji
SirRandalMan
Da Ji
Level 104
God Stats
20W - 18L
1,563 SR
Queue Stats
161W - 175L
1,363 Elo+
Party 2
Team Averages
Level 89
1,542 SR
1,382 Elo+

VS

Team Averages
Level 97
1,549 SR
1,518 Elo+
Chang'e
Chang'e
DoverVia
Chang'e
Level 39
God Stats
58W - 39L
1,511 SR
Queue Stats
200W - 155L
1,548 Elo+
Party 1
Anubis
Anubis
FrostyChris6719
Anubis
Level 159
God Stats
2W - 4L
1,280 SR
Queue Stats
199W - 206L
1,510 Elo+
Solo
Horus
Horus
KeyDart100
Horus
Level 35
God Stats
1W - 0L
1,906 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 1
Mercury
Mercury
Reel her in
Mercury
Level 149
God Stats
29W - 12L
1,695 SR
Queue Stats
606W - 481L
1,558 Elo+
Party 1
Hachiman
Hachiman
WispxX
Hachiman
Level 103
God Stats
1W - 2L
1,354 SR
Queue Stats
142W - 154L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FalconFlight
Hercules
12
0 / 5 / 3
7,538
397
2,468
16,106
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 6 / 2
7,722
406
6,428
17,086
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
JiJis-Da-Menace
Amaterasu
16
2 / 4 / 2
10,357
545
12,418
25,115
19,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
PeachyPixels
Chang'e
14
0 / 7 / 3
8,772
462
10,203
15,357
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 1
9,338
491
5,079
19,732
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DoverVia
Chang'e
15
4 / 1 / 11
9,266
488
6,952
8,558
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 7
11,127
586
10,006
15,648
8,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
1 / 2 / 6
10,203
537
13,878
15,122
12,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Reel her in
Mercury
20
14 / 1 / 6
12,236
644
18,461
16,331
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
WispxX
Hachiman
16
3 / 3 / 7
9,637
507
16,411
16,590
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
27
28
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DoverVia
Chang'e
4
1
11
9.5
L
Hercules
FalconFlight
Hercules
0
5
3
0.3
W
5
1
7
8.5
L
2
6
2
0.5
L
Amaterasu
JiJis-Da-Menace
Amaterasu
2
4
2
0.75
W
Horus
1
2
6
2
L
Chang'e
PeachyPixels
Chang'e
0
7
3
0.21
W
Mercury
Reel her in
Mercury
14
1
6
17
L
4
6
1
0.75
W
Hachiman
WispxX
Hachiman
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
65,708
93,396
Taken
72,249
50,997
Mitigated
41,578
28,468
Healing
29,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DoverVia
Chang'e
6,952
804
1,807
3,538
8,558
5,633
1,218
508
8,050
46,506
0
L
Hercules
FalconFlight
Hercules
2,468
838
0
1,844
16,106
13,520
16
3,158
12,948
0
13,744
W
10,006
199
0
9,861
15,648
8,749
256
7,156
8,492
83,207
0
L
6,428
3,343
0
4,899
17,086
6,238
0
2,158
14,928
0
48,082
L
Amaterasu
JiJis-Da-Menace
Amaterasu
12,418
5,499
0
11,947
25,115
19,042
1,020
1,340
23,775
370
93,530
W
Horus
13,878
5,689
341
6,509
15,122
12,385
743
610
14,512
0
77,990
L
Chang'e
PeachyPixels
Chang'e
10,203
871
576
4,354
15,357
4,806
272
6,097
9,260
67,845
0
W
Mercury
Reel her in
Mercury
18,461
13,762
0
1,393
16,331
8,633
1,258
2,144
14,187
0
141,421
L
5,079
680
0
4,848
19,732
7,391
0
4,205
15,527
0
48,728
W
Hachiman
WispxX
Hachiman
16,411
8,300
0
6,127
16,590
6,178
1,481
745
15,845
0
76,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,727
Gold Earned
52,469
416
Minions Killed
600
0
Camps Cleared
0
1,653,982
Distance Traveled
1,908,930
38
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,266
488
78
4
0
362,941
7
L
Hercules
7,538
397
20
1
0
326,996
7
W
Anubis
11,127
586
150
8
0
313,907
0
L
Anhur
7,722
406
72
4
0
292,827
11
L
Amaterasu
10,357
545
159
8
0
333,821
6
W
Horus
10,203
537
112
6
0
392,422
1
L
Chang'e
8,772
462
91
5
0
334,648
4
W
Mercury
12,236
644
148
8
0
492,623
0
L
Da Ji
9,338
491
74
4
0
365,690
10
W
Hachiman
9,637
507
112
6
0
347,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role