Player Matchup

Kuzenbo
Kuzenbo
Asterius2001
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
Mr_Fiend_2309
He Bo
Level 26
God Stats
0W - 6L
1,177 SR
Queue Stats
220W - 244L
1,369 Elo+
Party 2
Atlas
Atlas
The7thDruid
Atlas
Level 102
God Stats
0W - 2L
1,329 SR
Queue Stats
6W - 14L
1,545 Elo+
Solo
Kukulkan
Kukulkan
lKaizal
Kukulkan
Level 124
God Stats
0W - 1L
1,927 SR
Queue Stats
7W - 4L
1,464 Elo+
Party 3
Awilix
Awilix
zaphikelAC
Awilix
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,380 Elo+
Party 2
Team Averages
Level 73
1,487 SR
1,452 Elo+

VS

Team Averages
Level 82
1,528 SR
1,386 Elo+
Jormungandr
Jormungandr
DarkSlayer9205
Jormungandr
Level 27
God Stats
1W - 1L
1,483 SR
Queue Stats
29W - 30L
1,152 Elo+
Party 1
Fenrir
Fenrir
MR HOMEL3SS
Fenrir
Level 156
God Stats
1W - 2L
1,304 SR
Queue Stats
37W - 40L
1,280 Elo+
Party 1
Mulan
Mulan
MYnDL3ss
Mulan
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
171W - 172L
1,481 Elo+
Solo
Eset
Eset
StretchyGOODZ
Eset
Level 129
God Stats
22W - 15L
1,851 SR
Queue Stats
810W - 864L
1,486 Elo+
Solo
Vulcan
Vulcan
ToxicSpark87
Vulcan
Level 29
God Stats
5W - 4L
1,503 SR
Queue Stats
176W - 160L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asterius2001
Kuzenbo
17
0 / 4 / 6
9,783
575
10,659
17,944
26,170
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 7 / 7
10,919
642
10,833
15,270
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 8 / 8
11,766
692
17,790
32,445
40,848
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
lKaizal
Kukulkan
20
7 / 6 / 4
13,234
778
31,474
16,635
10,281
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
zaphikelAC
Awilix
15
2 / 13 / 6
9,582
564
10,520
22,852
12,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkSlayer9205
Jormungandr
20
18 / 0 / 19
14,803
871
21,888
32,066
24,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
20
9 / 2 / 21
13,041
767
16,941
33,658
31,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
MYnDL3ss
Mulan
17
3 / 7 / 21
11,726
690
15,809
26,992
40,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 4 / 20
11,573
681
14,953
17,687
10,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
20
4 / 2 / 22
12,466
733
26,920
13,168
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
141
15
Kills
38
38
Deaths
15
31
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Asterius2001
Kuzenbo
0
4
6
0.75
W
Jormungandr
DarkSlayer9205
Jormungandr
18
0
19
27.5
W
Fenrir
9
2
21
9.75
W
Mulan
MYnDL3ss
Mulan
3
7
21
1.93
L
2
7
7
0.79
W
4
4
20
3.5
L
4
8
8
1
W
Vulcan
4
2
22
7.5
L
Kukulkan
lKaizal
Kukulkan
7
6
4
1.5
L
Awilix
zaphikelAC
Awilix
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,276
Damage
96,511
105,146
Taken
123,571
98,356
Mitigated
114,341
22,217
Healing
62,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Asterius2001
Kuzenbo
10,659
4,530
963
2,490
17,944
26,170
30
10,785
6,005
17,578
0
W
Jormungandr
DarkSlayer9205
Jormungandr
21,888
3,576
2,591
17,219
32,066
24,030
1,248
19,928
12,138
45,745
0
W
Fenrir
16,941
3,548
3,220
16,873
33,658
31,418
1,667
16,749
16,909
0
25,902
W
Mulan
MYnDL3ss
Mulan
15,809
1,548
2,530
3,397
26,992
40,515
553
10,665
16,327
0
24,095
L
10,833
1,419
819
2,854
15,270
8,349
58
9,278
5,434
21,339
0
W
14,953
1,334
6,440
4,940
17,687
10,765
1,439
13,668
4,019
30,848
0
L
17,790
6,057
2,711
6,796
32,445
40,848
0
17,166
14,055
36,481
0
W
Vulcan
26,920
13,876
2,352
2,650
13,168
7,613
1,938
9,746
3,422
64,262
0
L
Kukulkan
lKaizal
Kukulkan
31,474
2,298
863
2,902
16,635
10,281
0
9,304
6,543
82,794
0
L
Awilix
zaphikelAC
Awilix
10,520
3,540
785
1,034
22,852
12,708
0
13,758
8,032
0
14,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
63,609
186
Minions Killed
209
0
Camps Cleared
0
1,417,887
Distance Traveled
1,677,657
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,783
575
11
1
0
336,976
0
W
Jormungandr
14,803
871
34
2
0
369,952
0
W
Fenrir
13,041
767
25
1
0
356,591
0
W
Mulan
11,726
690
19
1
0
279,673
1
L
He Bo
10,919
642
27
2
0
265,230
0
W
Eset
11,573
681
44
3
0
307,519
0
L
Atlas
11,766
692
18
1
0
246,213
0
W
Vulcan
12,466
733
87
5
0
363,922
0
L
Kukulkan
13,234
778
123
7
0
283,641
1
L
Awilix
9,582
564
7
0
0
285,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role