Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
GamingNerd667
Set
Level 75
God Stats
8W - 5L
1,522 SR
Queue Stats
64W - 48L
1,571 Elo+
Party 2
Persephone
Persephone
Glassisclean540
Persephone
Level 69
God Stats
2W - 0L
1,274 SR
Queue Stats
13W - 10L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
HiimNovak
Jormungandr
Level 49
God Stats
5W - 3L
1,616 SR
Queue Stats
86W - 102L
1,423 Elo+
Solo
Bellona
Bellona
MercenarioRJ
Bellona
Level 134
God Stats
6W - 4L
1,496 SR
Queue Stats
145W - 145L
1,401 Elo+
Party 1
Team Averages
Level 94
1,482 SR
1,473 Elo+

VS

Team Averages
Level 60
1,414 SR
1,446 Elo+
Shiva
Shiva
DJblackTeddy
Shiva
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 42L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DragonTamer3215
Sylvanus
Level 78
God Stats
1W - 4L
1,232 SR
Queue Stats
111W - 150L
1,403 Elo+
Party 3
Anubis
Anubis
MiguelTooWavy
Anubis
Level 61
God Stats
7W - 3L
1,422 SR
Queue Stats
54W - 44L
1,517 Elo+
Solo
Heimdallr
Heimdallr
TGAgaming420
Heimdallr
Level 89
God Stats
1W - 3L
1,708 SR
Queue Stats
360W - 390L
1,468 Elo+
Solo
Zeus
Zeus
killingKarma
Zeus
Level 68
God Stats
0W - 2L
1,208 SR
Queue Stats
223W - 299L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
8 / 0 / 6
10,609
624
11,767
9,759
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
17 / 1 / 5
10,488
617
19,986
13,030
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Glassisclean540
Persephone
16
4 / 1 / 8
10,289
605
11,794
9,814
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
HiimNovak
Jormungandr
2
0 / 0 / 0
5,068
298
0
0
0
Bellona
MercenarioRJ
Bellona
17
6 / 0 / 2
10,359
609
8,845
11,084
12,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
5,580
328
1,025
14,741
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
9
1 / 8 / 0
6,907
406
4,635
19,183
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 0
7,013
413
5,057
12,401
6,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TGAgaming420
Heimdallr
11
0 / 3 / 1
7,198
423
3,987
12,414
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 9 / 0
6,998
412
6,345
16,186
5,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
35
Kills
1
2
Deaths
35
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
0
6
11
L
0
9
0
0
L
Sylvanus
1
8
0
0.13
W
17
1
5
19.5
W
Persephone
Glassisclean540
Persephone
4
1
8
8
W
Jormungandr
HiimNovak
Jormungandr
0
0
0
0
W
Bellona
MercenarioRJ
Bellona
6
0
2
7
L
0
6
0
0
L
Heimdallr
TGAgaming420
Heimdallr
0
3
1
0.17
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,392
Damage
21,049
43,687
Taken
74,925
27,889
Mitigated
35,500
14,113
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,767
7,612
0
1,990
9,759
5,045
3,578
1,744
8,015
0
92,126
L
1,025
391
0
187
14,741
5,455
0
2,062
12,679
0
16,791
L
Sylvanus
4,635
1,690
391
3,395
19,183
13,757
241
2,940
16,243
27,537
0
W
19,986
10,053
0
4,539
13,030
6,374
0
5,183
7,847
0
77,210
W
Persephone
Glassisclean540
Persephone
11,794
502
0
4,320
9,814
4,304
933
4,582
5,231
76,125
0
W
Jormungandr
HiimNovak
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
MercenarioRJ
Bellona
8,845
2,141
0
3,264
11,084
12,166
624
4,528
6,556
0
74,649
L
5,057
1,217
0
4,009
12,401
6,419
171
0
12,401
44,132
0
L
Heimdallr
TGAgaming420
Heimdallr
3,987
1,599
0
2,595
12,414
4,704
134
0
12,414
0
43,491
L
6,345
1,576
72
3,707
16,186
5,165
449
6,792
9,394
51,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
33,696
515
Minions Killed
291
0
Camps Cleared
0
1,373,514
Distance Traveled
1,340,900
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,609
624
138
8
0
349,169
3
L
Shiva
5,580
328
21
1
0
306,462
0
L
Sylvanus
6,907
406
44
3
0
236,360
13
W
Set
10,488
617
87
5
0
400,570
1
W
Persephone
10,289
605
136
8
0
274,757
0
W
Jormungandr
5,068
298
0
0
0
0
0
W
Bellona
10,359
609
154
9
0
349,018
6
L
Anubis
7,013
413
70
4
0
223,629
7
L
Heimdallr
7,198
423
68
4
0
310,978
1
L
Zeus
6,998
412
88
5
0
263,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role