Player Matchup

Chernobog
Chernobog
Qzarny
Chernobog
Level 121
God Stats
4W - 5L
1,413 SR
Queue Stats
149W - 96L
1,572 Elo+
Party 3
Jing Wei
Jing Wei
SkydownX
Jing Wei
Level 116
God Stats
19W - 4L
1,868 SR
Queue Stats
150W - 114L
1,555 Elo+
Party 3
Nemesis
Nemesis
TUIQUE
Nemesis
Level 148
God Stats
1W - 0L
1,768 SR
Queue Stats
91W - 67L
1,587 Elo+
Party 3
Bacchus
Bacchus
iDaaru
Bacchus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 138L
1,533 Elo+
Party 3
Hades
Hades
xXxTirdChoosen
Hades
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Team Averages
Level 86
1,610 SR
1,550 Elo+

VS

Team Averages
Level 106
1,529 SR
1,526 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AceZinho8906
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 444L
1,486 Elo+
Party 2
Ymir
Ymir
Benja25464
Ymir
Level 28
God Stats
41W - 20L
1,671 SR
Queue Stats
131W - 79L
1,592 Elo+
Party 1
Chiron
Chiron
Naykorr
Chiron
Level 153
God Stats
5W - 4L
1,569 SR
Queue Stats
209W - 145L
1,587 Elo+
Party 1
Mercury
Mercury
xx_gabo31_xx
Mercury
Level 106
God Stats
0W - 2L
1,405 SR
Queue Stats
290W - 340L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Qzarny
Chernobog
15
9 / 0 / 4
9,510
679
9,485
7,415
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
SkydownX
Jing Wei
12
0 / 0 / 5
7,596
543
5,942
12,264
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TUIQUE
Nemesis
13
4 / 2 / 6
7,478
534
9,898
11,518
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
iDaaru
Bacchus
11
3 / 0 / 6
7,433
531
3,380
6,489
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 3
7,046
503
5,756
8,426
6,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 4 / 1
6,900
493
5,606
12,276
9,855
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 1
5,789
414
3,102
7,267
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,924
423
2,083
11,630
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Naykorr
Chiron
11
1 / 2 / 0
6,424
459
10,907
8,907
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
xx_gabo31_xx
Mercury
12
0 / 5 / 4
6,895
493
4,302
11,642
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
3
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
1
0.63
L
0
3
1
0.17
L
0
3
0
0
L
Chiron
Naykorr
Chiron
1
2
0
0.5
W
Chernobog
Qzarny
Chernobog
9
0
4
11
W
Jing Wei
SkydownX
Jing Wei
0
0
5
2.5
W
Nemesis
TUIQUE
Nemesis
4
2
6
3.5
W
Bacchus
iDaaru
Bacchus
3
0
6
6
W
1
2
3
1.25
L
Mercury
xx_gabo31_xx
Mercury
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
26,000
46,112
Taken
51,722
25,513
Mitigated
29,508
18,212
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,606
923
0
2,236
12,276
9,855
0
4,962
7,314
0
42,307
L
3,102
676
464
1,382
7,267
2,508
0
0
7,267
31,289
0
L
2,083
607
0
1,034
11,630
9,791
0
1,667
9,963
12,365
0
L
Chiron
Naykorr
Chiron
10,907
3,342
566
2,249
8,907
3,146
0
1,147
7,760
0
61,170
W
Chernobog
Qzarny
Chernobog
9,485
6,383
0
5,581
7,415
3,493
2,772
2,171
5,244
0
80,426
W
Jing Wei
SkydownX
Jing Wei
5,942
4,830
0
5,946
12,264
4,654
0
901
11,363
0
68,572
W
Nemesis
TUIQUE
Nemesis
9,898
4,894
0
997
11,518
5,125
0
939
10,579
0
50,786
W
Bacchus
iDaaru
Bacchus
3,380
442
0
1,941
6,489
6,014
0
1,174
5,315
14,530
0
W
5,756
1,121
0
3,747
8,426
6,227
546
0
8,426
39,511
0
L
Mercury
xx_gabo31_xx
Mercury
4,302
2,264
0
750
11,642
4,208
0
1,360
10,282
0
55,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
31,932
428
Minions Killed
324
0
Camps Cleared
0
1,403,240
Distance Traveled
1,342,741
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,900
493
72
5
0
255,929
5
L
Hel
5,789
414
44
3
0
243,851
1
L
Ymir
5,924
423
19
1
0
274,525
1
L
Chiron
6,424
459
90
6
0
283,323
9
W
Chernobog
9,510
679
137
10
0
284,560
1
W
Jing Wei
7,596
543
128
9
0
256,475
4
W
Nemesis
7,478
534
67
5
0
308,166
1
W
Bacchus
7,433
531
17
1
0
320,798
3
W
Hades
7,046
503
79
6
0
233,241
0
L
Mercury
6,895
493
99
7
0
285,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role