Player Matchup

Ymir
Ymir
Andrestupido
Ymir
Level 148
God Stats
0W - 2L
1,133 SR
Queue Stats
144W - 154L
1,521 Elo+
Solo
Vamana
Vamana
FNX_TpMBrL
Vamana
Level 158
God Stats
111W - 84L
1,600 SR
Queue Stats
406W - 422L
1,521 Elo+
Solo
Anhur
Anhur
SirBrujita
Anhur
Level 126
God Stats
6W - 12L
1,540 SR
Queue Stats
263W - 293L
1,525 Elo+
Solo
Thanatos
Thanatos
Wematzu
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 2
Thoth
Thoth
chex2_
Thoth
Level 86
God Stats
5W - 6L
1,624 SR
Queue Stats
136W - 142L
1,523 Elo+
Party 2
Team Averages
Level 125
1,480 SR
1,524 Elo+

VS

Team Averages
Level 117
1,439 SR
1,523 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JhonnySchneider
Kumbhakarna
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
186W - 183L
1,597 Elo+
Party 1
Chang'e
Chang'e
TarzanFulminante
Chang'e
Level 144
God Stats
1W - 2L
1,278 SR
Queue Stats
123W - 106L
1,571 Elo+
Party 1
Mercury
Mercury
winterluyz
Mercury
Level 121
God Stats
9W - 12L
1,417 SR
Queue Stats
91W - 112L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,256
481
2,623
12,239
9,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
FNX_TpMBrL
Vamana
12
1 / 2 / 0
6,388
491
5,588
10,822
8,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
10
2 / 5 / 0
6,502
500
4,804
10,444
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Wematzu
Thanatos
10
0 / 4 / 0
5,667
436
2,861
10,416
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
chex2_
Thoth
10
1 / 3 / 1
6,288
484
4,337
7,508
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
7 / 3 / 4
7,837
603
12,083
8,781
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
13
1 / 0 / 1
7,404
570
5,786
11,060
7,917
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
JhonnySchneider
Kumbhakarna
10
2 / 0 / 9
6,982
537
3,557
11,576
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 3
7,327
564
8,185
6,957
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
winterluyz
Mercury
12
4 / 1 / 1
7,131
549
3,877
5,965
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
18
18
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
3
4
3
W
Guan Yu
 
Guan Yu
1
0
1
1.5
L
0
4
1
0.13
L
Vamana
FNX_TpMBrL
Vamana
1
2
0
0.5
W
Kumbhakarna
JhonnySchneider
Kumbhakarna
2
0
9
6.5
L
Anhur
2
5
0
0.4
W
4
0
3
5.5
L
Thanatos
Wematzu
Thanatos
0
4
0
0
L
Thoth
chex2_
Thoth
1
3
1
0.5
W
Mercury
winterluyz
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
33,488
51,429
Taken
44,339
29,128
Mitigated
25,244
15,327
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,083
3,620
0
962
8,781
2,972
118
2,311
6,470
0
54,440
W
Guan Yu
 
Guan Yu
5,786
1,224
12
3,159
11,060
7,917
401
725
10,335
0
54,936
L
2,623
700
1,705
1,605
12,239
9,208
0
2,833
9,306
23,797
0
L
Vamana
FNX_TpMBrL
Vamana
5,588
2,115
0
4,105
10,822
8,271
0
0
10,822
6,923
43,452
W
Kumbhakarna
JhonnySchneider
Kumbhakarna
3,557
1,062
293
2,068
11,576
9,846
21
2,690
8,886
17,062
0
L
Anhur
4,804
3,038
0
1,116
10,444
3,519
0
2,784
7,590
0
40,481
W
8,185
740
1,742
3,575
6,957
2,342
0
1,710
5,247
57,734
0
L
Thanatos
Wematzu
Thanatos
2,861
723
0
6,311
10,416
5,136
0
3,043
7,126
0
36,778
L
Thoth
chex2_
Thoth
4,337
306
0
485
7,508
2,994
0
2,479
4,843
47,863
0
W
Mercury
winterluyz
Mercury
3,877
1,668
0
452
5,965
2,167
0
599
5,366
0
47,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
36,681
332
Minions Killed
355
0
Camps Cleared
0
1,137,487
Distance Traveled
1,348,526
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,837
603
73
6
0
245,638
4
W
Guan Yu
7,404
570
79
6
0
263,966
5
L
Ymir
6,256
481
38
3
0
206,550
5
L
Vamana
6,388
491
73
6
0
204,159
2
W
Kumbhakarna
6,982
537
16
1
0
271,931
2
L
Anhur
6,502
500
65
5
0
224,575
1
W
Chang'e
7,327
564
105
8
0
265,396
5
L
Thanatos
5,667
436
66
5
0
248,455
1
L
Thoth
6,288
484
90
7
0
253,748
3
W
Mercury
7,131
549
82
6
0
301,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role