Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
I-AM-SANDBOX
Hachiman
Level 35
God Stats
9W - 8L
1,479 SR
Queue Stats
29W - 48L
1,288 Elo+
Party 1
Arachne
Arachne
Macdaddyswag1
Arachne
Level 51
God Stats
20W - 26L
1,398 SR
Queue Stats
335W - 392L
1,271 Elo+
Solo
Ah Puch
Ah Puch
moosemilking
Ah Puch
Level 48
God Stats
0W - 2L
1,725 SR
Queue Stats
36W - 67L
1,290 Elo+
Party 1
Horus
Horus
sandbox-er
Horus
Level 29
God Stats
4W - 5L
1,463 SR
Queue Stats
31W - 47L
1,309 Elo+
Party 1
Team Averages
Level 41
1,513 SR
1,332 Elo+

VS

Team Averages
Level 86
1,328 SR
1,390 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
FG Shreek21
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 262L
1,361 Elo+
Party 2
Bellona
Bellona
FG iProSlyx
Bellona
Level 17
God Stats
5W - 5L
1,396 SR
Queue Stats
213W - 231L
1,376 Elo+
Party 2
Sol
Sol
RiggsGd
Sol
Level 136
God Stats
1W - 5L
1,156 SR
Queue Stats
358W - 393L
1,393 Elo+
Party 2
Cernunnos
Cernunnos
Wolf_Pac-Mac
Cernunnos
Level 64
God Stats
6W - 8L
1,088 SR
Queue Stats
559W - 593L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
4 / 5 / 0
10,208
464
13,905
27,401
33,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
I-AM-SANDBOX
Hachiman
13
1 / 5 / 1
7,930
360
13,988
21,917
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
15
3 / 5 / 1
9,522
433
9,610
24,416
10,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
moosemilking
Ah Puch
17
3 / 2 / 1
10,729
488
14,448
13,096
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
0 / 9 / 2
7,835
356
4,069
22,976
20,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 0 / 14
10,593
482
14,069
17,593
16,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FG Shreek21
Nemesis
16
2 / 3 / 2
9,534
433
8,443
17,829
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
FG iProSlyx
Bellona
17
9 / 4 / 4
11,021
501
15,430
18,425
14,180
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
17
3 / 2 / 3
10,783
490
12,434
14,483
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Wolf_Pac-Mac
Cernunnos
16
8 / 2 / 7
10,288
468
25,664
21,314
9,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
11
Kills
26
26
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
5
0
0.8
W
Aphrodite
 
Aphrodite
4
0
14
11
W
Nemesis
FG Shreek21
Nemesis
2
3
2
1
W
Bellona
FG iProSlyx
Bellona
9
4
4
2.75
L
Hachiman
I-AM-SANDBOX
Hachiman
1
5
1
0.3
L
Arachne
3
5
1
0.7
W
Sol
3
2
3
2.25
W
Cernunnos
Wolf_Pac-Mac
Cernunnos
8
2
7
5.75
L
Ah Puch
moosemilking
Ah Puch
3
2
1
1.75
L
Horus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,020
Damage
76,040
109,806
Taken
89,644
78,361
Mitigated
55,591
26,802
Healing
42,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,905
2,565
0
2,632
27,401
33,333
672
3,785
23,616
0
73,479
W
Aphrodite
 
Aphrodite
14,069
1,998
6,184
12,458
17,593
16,291
1,887
1,863
15,730
82,910
0
W
Nemesis
FG Shreek21
Nemesis
8,443
2,894
0
5,986
17,829
9,520
647
3,602
14,227
0
74,599
W
Bellona
FG iProSlyx
Bellona
15,430
6,915
0
181
18,425
14,180
672
185
18,240
0
56,029
L
Hachiman
I-AM-SANDBOX
Hachiman
13,988
7,506
0
6,387
21,917
8,358
0
5,986
15,931
0
64,833
L
Arachne
9,610
7,900
0
6,178
24,416
10,108
0
5,253
19,163
0
71,334
W
Sol
12,434
5,508
0
7,949
14,483
6,287
5,892
6,455
8,028
85,567
0
W
Cernunnos
Wolf_Pac-Mac
Cernunnos
25,664
13,978
0
9,296
21,314
9,313
2,181
2,343
18,971
0
78,885
L
Ah Puch
moosemilking
Ah Puch
14,448
576
0
6,507
13,096
5,945
112
4,074
9,022
86,761
0
L
Horus
4,069
2,383
1,173
3,925
22,976
20,617
0
7,405
15,571
0
23,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
52,219
463
Minions Killed
569
0
Camps Cleared
0
1,934,353
Distance Traveled
1,945,927
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,208
464
117
5
0
387,879
4
W
Aphrodite
10,593
482
104
5
0
388,366
3
W
Nemesis
9,534
433
102
5
0
445,898
4
W
Bellona
11,021
501
90
4
0
394,578
2
L
Hachiman
7,930
360
84
4
0
351,195
1
L
Arachne
9,522
433
89
4
0
444,588
0
W
Sol
10,783
490
170
8
0
363,443
2
W
Cernunnos
10,288
468
103
5
0
353,642
1
L
Ah Puch
10,729
488
147
7
0
382,977
1
L
Horus
7,835
356
26
1
0
367,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role