Player Matchup

Cthulhu
Cthulhu
Bigdawwg96
Cthulhu
Level 65
God Stats
3W - 8L
1,541 SR
Queue Stats
26W - 45L
1,251 Elo+
Party 2
Neith
Neith
Drip BayIess
Neith
Level 35
God Stats
1W - 4L
1,164 SR
Queue Stats
2W - 4L
1,111 Elo+
Party 2
Ymir
Ymir
SD KID CL3
Ymir
Level 8
God Stats
0W - 2L
1,086 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 36
1,264 SR
1,288 Elo+

VS

Team Averages
Level 106
1,433 SR
1,228 Elo+
Neith
Neith
MadsDMikkelsen
Neith
Level 99
God Stats
14W - 19L
1,372 SR
Queue Stats
120W - 171L
1,324 Elo+
Solo
Discordia
Discordia
Marlz420
Discordia
Level 102
God Stats
20W - 21L
1,426 SR
Queue Stats
82W - 173L
1,122 Elo+
Party 1
Kuzenbo
Kuzenbo
SirGingBallz
Kuzenbo
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 227L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigdawwg96
Cthulhu
10
0 / 5 / 0
6,892
574
5,238
10,788
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
7,784
649
6,005
7,688
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
7,590
633
2,971
12,394
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,983
749
8,492
5,991
2,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Marlz420
Discordia
14
6 / 0 / 3
9,234
770
11,712
5,113
1,977
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
SirGingBallz
Kuzenbo
13
1 / 0 / 8
8,986
749
4,819
12,595
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bigdawwg96
Cthulhu
0
5
0
0
L
1
1
0
1
W
3
1
7
6.5
W
Discordia
Marlz420
Discordia
6
0
3
7.5
L
0
4
1
0.13
W
Kuzenbo
SirGingBallz
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
25,023
30,870
Taken
23,699
16,802
Mitigated
17,530
2,485
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bigdawwg96
Cthulhu
5,238
181
393
288
10,788
6,985
0
5,278
5,510
25,029
0
L
6,005
1,901
186
1,095
7,688
2,840
0
4,648
3,040
0
26,707
W
8,492
4,585
0
1,003
5,991
2,802
614
2,683
3,308
0
35,734
W
Discordia
Marlz420
Discordia
11,712
309
69
1,533
5,113
1,977
1,005
2,154
2,959
41,440
0
L
2,971
865
0
523
12,394
6,977
0
6,828
5,566
7,659
0
W
Kuzenbo
SirGingBallz
Kuzenbo
4,819
1,790
0
3,680
12,595
12,751
486
4,345
8,250
20,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
27,203
95
Minions Killed
144
1
Camps Cleared
8
521,140
Distance Traveled
669,451
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,892
574
42
4
0
177,062
3
L
Neith
7,784
649
41
3
1
188,283
0
W
Neith
8,983
749
54
5
1
221,006
1
W
Discordia
9,234
770
67
6
4
223,116
1
L
Ymir
7,590
633
12
1
0
155,795
0
W
Kuzenbo
8,986
749
23
2
3
225,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role