Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AnibalH
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,651 Elo+
Party 1
Bacchus
Bacchus
Gib5627
Bacchus
Level 112
God Stats
15W - 9L
1,631 SR
Queue Stats
97W - 77L
1,549 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,567 Elo+

VS

Team Averages
Level 59
1,364 SR
1,335 Elo+
Nu Wa
Nu Wa
Aeu0
Nu Wa
Level 86
God Stats
0W - 5L
1,226 SR
Queue Stats
51W - 83L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
Fossil16
Jormungandr
Level 85
God Stats
9W - 11L
1,367 SR
Queue Stats
153W - 279L
1,367 Elo+
Party 2
Artemis
Artemis
OKSGvMiZike
Artemis
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 36L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
12 / 5 / 6
13,423
839
26,646
21,974
9,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
AnibalH
Shiva
16
4 / 5 / 10
11,683
730
9,592
21,136
18,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Gib5627
Bacchus
16
3 / 0 / 11
12,089
756
11,011
15,629
21,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aeu0
Nu Wa
13
0 / 7 / 9
9,915
620
14,818
15,307
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Fossil16
Jormungandr
17
6 / 3 / 2
11,622
726
22,035
18,069
9,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
OKSGvMiZike
Artemis
14
3 / 9 / 2
10,518
657
9,132
17,266
5,357
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
9
10
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
12
5
6
3
L
Nu Wa
Aeu0
Nu Wa
0
7
9
0.64
W
Shiva
AnibalH
Shiva
4
5
10
1.8
L
Jormungandr
Fossil16
Jormungandr
6
3
2
2.33
W
Bacchus
Gib5627
Bacchus
3
0
11
8.5
L
Artemis
OKSGvMiZike
Artemis
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,249
Damage
45,985
58,739
Taken
50,642
49,958
Mitigated
19,209
18,142
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
26,646
9,010
0
6,459
21,974
9,690
1,390
14,977
6,483
0
79,361
L
Nu Wa
Aeu0
Nu Wa
14,818
3,263
0
450
15,307
3,858
23
3,026
12,281
28,445
0
W
Shiva
AnibalH
Shiva
9,592
1,859
801
5,320
21,136
18,372
714
13,057
5,985
0
32,062
L
Jormungandr
Fossil16
Jormungandr
22,035
5,753
0
2,600
18,069
9,994
144
3,354
14,715
67,633
0
W
Bacchus
Gib5627
Bacchus
11,011
972
822
4,740
15,629
21,896
434
8,127
7,181
34,096
0
L
Artemis
OKSGvMiZike
Artemis
9,132
5,988
0
624
17,266
5,357
322
5,281
11,985
0
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
32,055
168
Minions Killed
157
8
Camps Cleared
6
920,908
Distance Traveled
773,326
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,423
839
79
5
4
300,581
3
L
Nu Wa
9,915
620
36
2
2
249,265
1
W
Shiva
11,683
730
50
3
3
288,086
0
L
Jormungandr
11,622
726
90
6
4
289,063
2
W
Bacchus
12,089
756
39
2
1
332,241
4
L
Artemis
10,518
657
31
2
0
234,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role