Player Matchup

Cupid
Cupid
 
Cupid
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
PuggyBoi79
Nemesis
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 102L
1,459 Elo+
Party 3
Nox
Nox
ReverbPlays
Nox
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
SaItTheWound
Heimdallr
Level 37
God Stats
7W - 0L
1,695 SR
Queue Stats
41W - 6L
1,938 Elo+
Party 1
Hel
Hel
nicemobaplayer
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,741 Elo+
Party 1
Team Averages
Level 53
1,539 SR
1,648 Elo+

VS

Team Averages
Level 44
1,339 SR
1,314 Elo+
Kuzenbo
Kuzenbo
Exia549
Kuzenbo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 147L
1,243 Elo+
Party 2
Vulcan
Vulcan
GRANDEPPNALGON
Vulcan
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 123L
1,243 Elo+
Party 2
Apollo
Apollo
LordChape
Apollo
Level 123
God Stats
3W - 3L
1,549 SR
Queue Stats
136W - 105L
1,595 Elo+
Solo
Bastet
Bastet
SrPootz
Bastet
Level 7
God Stats
0W - 2L
1,175 SR
Queue Stats
10W - 15L
1,243 Elo+
Party 2
Izanami
Izanami
hollytheistic
Izanami
Level 26
God Stats
5W - 11L
971 SR
Queue Stats
174W - 236L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 0 / 1
6,876
458
6,208
8,664
3,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
PuggyBoi79
Nemesis
12
3 / 3 / 1
7,473
498
4,649
11,310
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 3
7,104
474
3,525
7,017
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SaItTheWound
Heimdallr
15
4 / 0 / 0
8,827
588
11,998
9,772
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 0 / 0
9,299
620
2,997
9,019
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Exia549
Kuzenbo
9
1 / 2 / 0
6,100
407
6,072
11,547
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 1 / 0
7,127
475
4,936
3,726
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
LordChape
Apollo
12
1 / 2 / 0
6,956
464
2,104
10,974
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
SrPootz
Bastet
9
1 / 2 / 1
6,123
408
1,832
12,074
3,938
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
10
1 / 3 / 2
6,377
425
4,021
7,871
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
4
4
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
1
2.5
L
Kuzenbo
Exia549
Kuzenbo
1
2
0
0.5
L
0
1
0
0
L
Apollo
LordChape
Apollo
1
2
0
0.5
W
Nemesis
PuggyBoi79
Nemesis
3
3
1
1.17
W
0
1
3
1.5
W
Heimdallr
SaItTheWound
Heimdallr
4
0
0
4
L
Bastet
SrPootz
Bastet
1
2
1
0.75
L
Izanami
1
3
2
0.67
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
18,965
45,782
Taken
46,192
21,946
Mitigated
25,865
21,651
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,208
3,068
56
5,555
8,664
3,194
0
2,501
6,163
0
40,493
L
Kuzenbo
Exia549
Kuzenbo
6,072
1,892
0
1,616
11,547
13,265
96
2,041
9,506
21,556
0
L
4,936
2,946
0
463
3,726
1,649
0
2,885
629
58,103
0
L
Apollo
LordChape
Apollo
2,104
1,490
0
4,512
10,974
4,463
0
50
10,913
0
48,227
W
Nemesis
PuggyBoi79
Nemesis
4,649
2,223
0
2,852
11,310
5,206
41
744
10,526
0
47,042
W
3,525
890
0
1,794
7,017
4,518
27
2,392
4,625
26,574
0
W
Heimdallr
SaItTheWound
Heimdallr
11,998
6,111
0
4,876
9,772
4,677
1,141
516
9,256
0
92,310
L
Bastet
SrPootz
Bastet
1,832
494
0
2,593
12,074
3,938
0
0
12,074
0
31,059
L
Izanami
4,021
2,021
0
0
7,871
2,550
0
1,334
6,537
0
34,292
W
2,997
253
258
6,260
9,019
4,351
541
4,513
4,204
95,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
32,683
528
Minions Killed
348
0
Camps Cleared
0
1,375,517
Distance Traveled
1,414,030
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,876
458
64
4
0
259,547
0
L
Kuzenbo
6,100
407
25
2
0
275,202
0
L
Vulcan
7,127
475
108
7
0
252,565
1
L
Apollo
6,956
464
95
6
0
342,986
10
W
Nemesis
7,473
498
83
6
0
311,139
3
W
Nox
7,104
474
48
3
0
246,414
4
W
Heimdallr
8,827
588
148
10
0
274,737
6
L
Bastet
6,123
408
56
4
0
266,309
0
L
Izanami
6,377
425
64
4
0
276,968
1
W
Hel
9,299
620
185
12
0
283,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role