Player Matchup

Aphrodite
Aphrodite
DAxUCExAMP
Aphrodite
Level 93
God Stats
3W - 5L
1,712 SR
Queue Stats
54W - 41L
1,633 Elo+
Party 1
Artemis
Artemis
lilppman
Artemis
Level 105
God Stats
4W - 8L
1,543 SR
Queue Stats
400W - 292L
1,679 Elo+
Party 1
Geb
Geb
wcjosue
Geb
Level 82
God Stats
51W - 24L
1,722 SR
Queue Stats
155W - 101L
1,633 Elo+
Party 1
Team Averages
Level 93
1,659 SR
1,648 Elo+

VS

Team Averages
Level 143
1,616 SR
1,553 Elo+
Poseidon
Poseidon
KILLJOY PUNKY
Poseidon
Level 141
God Stats
13W - 12L
1,557 SR
Queue Stats
105W - 114L
1,546 Elo+
Party 2
Hachiman
Hachiman
KaemonAwa
Hachiman
Level 127
God Stats
23W - 30L
1,504 SR
Queue Stats
147W - 163L
1,506 Elo+
Solo
Hercules
Hercules
Sephsoul1986
Hercules
Level 160
God Stats
3W - 4L
1,789 SR
Queue Stats
119W - 116L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DAxUCExAMP
Aphrodite
20
4 / 5 / 12
15,967
665
17,175
24,258
12,698
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
lilppman
Artemis
20
16 / 0 / 6
19,093
796
64,839
27,353
13,835
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
20
2 / 3 / 17
16,940
706
19,492
34,365
28,714
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KILLJOY PUNKY
Poseidon
20
3 / 7 / 4
14,767
615
18,687
23,390
9,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
KaemonAwa
Hachiman
19
4 / 8 / 2
14,506
604
27,838
32,109
12,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
Sephsoul1986
Hercules
19
1 / 7 / 5
14,129
589
17,455
60,950
65,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
8
8
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DAxUCExAMP
Aphrodite
4
5
12
2
L
Poseidon
KILLJOY PUNKY
Poseidon
3
7
4
0.71
L
Hachiman
KaemonAwa
Hachiman
4
8
2
0.63
L
Hercules
Sephsoul1986
Hercules
1
7
5
0.5
W
Artemis
lilppman
Artemis
16
0
6
19
W
Geb
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,506
Damage
63,980
85,976
Taken
116,449
55,247
Mitigated
87,430
46,425
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DAxUCExAMP
Aphrodite
17,175
1,594
15,773
15,289
24,258
12,698
141
6,489
17,769
52,477
0
L
Poseidon
KILLJOY PUNKY
Poseidon
18,687
1,405
0
4,400
23,390
9,624
118
8,452
14,938
69,962
0
L
Hachiman
KaemonAwa
Hachiman
27,838
16,102
0
4,032
32,109
12,549
696
12,863
19,246
0
76,557
L
Hercules
Sephsoul1986
Hercules
17,455
3,851
0
21,448
60,950
65,257
450
15,924
45,026
0
56,365
W
Artemis
lilppman
Artemis
64,839
37,313
0
10,778
27,353
13,835
2,634
6,333
21,020
0
148,420
W
Geb
19,492
1,408
0
4,585
34,365
28,714
245
6,213
25,388
58,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
43,402
242
Minions Killed
233
12
Camps Cleared
7
1,454,757
Distance Traveled
1,250,955
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,967
665
89
4
5
494,283
0
L
Poseidon
14,767
615
98
4
3
401,595
4
L
Hachiman
14,506
604
79
3
3
411,350
1
L
Hercules
14,129
589
56
2
1
438,010
6
W
Artemis
19,093
796
98
4
6
475,259
0
W
Geb
16,940
706
55
2
1
485,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role