Player Matchup

Baron Samedi
Baron Samedi
CesarGonz
Baron Samedi
Level 154
God Stats
3W - 4L
1,818 SR
Queue Stats
182W - 231L
1,456 Elo+
Party 2
Geb
Geb
MildBill56
Geb
Level 107
God Stats
25W - 10L
1,683 SR
Queue Stats
252W - 202L
1,589 Elo+
Party 1
Thanatos
Thanatos
PEROZA
Thanatos
Level 138
God Stats
2W - 5L
1,494 SR
Queue Stats
138W - 173L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
Level 151
God Stats
3W - 6L
1,636 SR
Queue Stats
213W - 256L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
dedneighbor14
Cliodhna
Level 155
God Stats
11W - 8L
1,701 SR
Queue Stats
145W - 118L
1,592 Elo+
Party 1
Team Averages
Level 141
1,667 SR
1,514 Elo+

VS

Team Averages
Level 130
1,657 SR
1,532 Elo+
Pele
Pele
Aces720
Pele
Level 125
God Stats
4W - 4L
1,414 SR
Queue Stats
49W - 50L
1,507 Elo+
Party 3
Mulan
Mulan
Adalo
Mulan
Level 141
God Stats
11W - 5L
1,675 SR
Queue Stats
378W - 378L
1,473 Elo+
Party 3
Agni
Agni
Ianc11
Agni
Level 106
God Stats
35W - 15L
1,753 SR
Queue Stats
430W - 384L
1,525 Elo+
Solo
Artemis
Artemis
RenBW13
Artemis
Level 119
God Stats
10W - 4L
1,588 SR
Queue Stats
95W - 80L
1,562 Elo+
Party 3
Hades
Hades
Sebakool
Hades
Level 157
God Stats
19W - 4L
1,854 SR
Queue Stats
392W - 412L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CesarGonz
Baron Samedi
16
2 / 5 / 5
10,259
446
19,211
26,994
12,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 9
10,102
439
7,503
27,603
29,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
PEROZA
Thanatos
15
4 / 10 / 0
10,023
436
11,636
23,462
9,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
20
4 / 6 / 3
12,227
532
16,552
21,654
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
dedneighbor14
Cliodhna
19
12 / 7 / 5
12,229
532
25,157
32,153
28,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aces720
Pele
18
10 / 4 / 4
12,558
546
19,111
30,335
13,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Adalo
Mulan
18
5 / 4 / 12
13,133
571
13,969
25,253
25,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
Ianc11
Agni
18
8 / 7 / 6
12,583
547
22,319
18,095
8,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RenBW13
Artemis
20
4 / 4 / 5
13,338
580
15,525
20,958
11,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Sebakool
Hades
19
5 / 4 / 6
12,981
564
20,992
25,050
16,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
23
Kills
32
32
Deaths
23
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
Aces720
Pele
10
4
4
3
W
Mulan
Adalo
Mulan
5
4
12
2.75
L
Baron Samedi
CesarGonz
Baron Samedi
2
5
5
0.9
W
Agni
Ianc11
Agni
8
7
6
1.57
L
1
4
9
1.38
L
Thanatos
PEROZA
Thanatos
4
10
0
0.4
W
Artemis
RenBW13
Artemis
4
4
5
1.63
L
Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
4
6
3
0.92
W
Hades
Sebakool
Hades
5
4
6
2
L
Cliodhna
dedneighbor14
Cliodhna
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,059
Damage
91,916
131,866
Taken
119,691
88,580
Mitigated
74,386
54,667
Healing
47,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aces720
Pele
19,111
3,792
0
9,746
30,335
13,424
521
5,715
24,620
0
108,394
W
Mulan
Adalo
Mulan
13,969
2,040
3,161
9,372
25,253
25,532
13
3,637
21,616
0
66,891
L
Baron Samedi
CesarGonz
Baron Samedi
19,211
1,969
1,649
13,272
26,994
12,770
0
13,072
13,816
74,289
0
W
Agni
Ianc11
Agni
22,319
2,726
330
4,245
18,095
8,260
0
2,927
15,168
81,983
0
L
7,503
616
913
4,381
27,603
29,786
0
7,088
20,222
27,454
0
L
Thanatos
PEROZA
Thanatos
11,636
2,336
0
13,313
23,462
9,008
0
9,138
13,984
0
54,310
W
Artemis
RenBW13
Artemis
15,525
7,313
0
8,132
20,958
11,127
3,288
1,463
19,495
0
109,146
L
Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
16,552
7,972
0
8,526
21,654
8,863
4,252
2,649
18,953
0
121,852
W
Hades
Sebakool
Hades
20,992
3,075
637
11,600
25,050
16,043
435
12,972
12,078
99,297
0
L
Cliodhna
dedneighbor14
Cliodhna
25,157
3,188
0
12,613
32,153
28,153
28
10,696
21,004
0
93,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,840
Gold Earned
64,593
495
Minions Killed
703
0
Camps Cleared
0
2,085,249
Distance Traveled
2,021,528
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,558
546
141
6
0
456,504
6
W
Mulan
13,133
571
72
3
0
450,476
8
L
Baron Samedi
10,259
446
90
4
0
376,121
5
W
Agni
12,583
547
124
5
0
382,572
4
L
Geb
10,102
439
24
1
0
463,458
2
L
Thanatos
10,023
436
79
3
0
425,305
0
W
Artemis
13,338
580
205
9
0
371,982
8
L
Ah Muzen Cab
12,227
532
189
8
0
387,585
0
W
Hades
12,981
564
161
7
0
359,994
3
L
Cliodhna
12,229
532
113
5
0
432,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role