Player Matchup

Skadi
Skadi
 
Skadi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Alpha_AntYT
Athena
Level 40
God Stats
3W - 5L
1,496 SR
Queue Stats
154W - 147L
1,401 Elo+
Party 3
Thanatos
Thanatos
BUSUTIL
Thanatos
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 123L
1,397 Elo+
Party 3
Achilles
Achilles
Neon-raskal
Achilles
Level 109
God Stats
1W - 2L
1,464 SR
Queue Stats
103W - 90L
1,531 Elo+
Party 3
Discordia
Discordia
RIOT_Talorn69
Discordia
Level 15
God Stats
4W - 4L
1,713 SR
Queue Stats
10W - 26L
1,686 Elo+
Party 3
Team Averages
Level 50
1,535 SR
1,503 Elo+

VS

Team Averages
Level 103
1,483 SR
1,395 Elo+
Hou Yi
Hou Yi
Nick2007todd_dew
Hou Yi
Level 97
God Stats
11W - 10L
1,544 SR
Queue Stats
404W - 387L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
fmslug
Amaterasu
Level 121
God Stats
12W - 7L
1,450 SR
Queue Stats
67W - 83L
1,405 Elo+
Party 2
Nemesis
Nemesis
malnoxx
Nemesis
Level 103
God Stats
10W - 8L
1,499 SR
Queue Stats
29W - 38L
1,319 Elo+
Party 2
Chronos
Chronos
reinbold4445
Chronos
Level 85
God Stats
2W - 1L
1,387 SR
Queue Stats
119W - 180L
1,351 Elo+
Party 1
Kuzenbo
Kuzenbo
zekethegeek816
Kuzenbo
Level 108
God Stats
5W - 7L
1,535 SR
Queue Stats
303W - 367L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 8 / 2
8,278
436
10,250
17,787
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
12
1 / 7 / 2
7,800
411
8,945
20,840
21,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
BUSUTIL
Thanatos
13
0 / 10 / 1
7,839
413
7,183
19,465
8,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Neon-raskal
Achilles
17
3 / 1 / 0
10,495
552
10,328
11,932
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
RIOT_Talorn69
Discordia
12
0 / 5 / 0
7,485
394
5,995
10,115
4,166
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 4
11,785
620
17,424
15,780
6,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
fmslug
Amaterasu
16
1 / 1 / 4
9,235
486
4,219
13,189
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
malnoxx
Nemesis
15
6 / 1 / 11
9,582
504
12,789
13,226
8,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
reinbold4445
Chronos
17
10 / 0 / 9
10,343
544
13,170
11,812
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 17
9,906
521
8,304
17,342
29,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
5
Kills
31
31
Deaths
5
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
8
2
0.25
L
Athena
1
7
2
0.29
L
Thanatos
BUSUTIL
Thanatos
0
10
1
0.05
L
Achilles
Neon-raskal
Achilles
3
1
0
3
W
10
2
4
6
L
Discordia
RIOT_Talorn69
Discordia
0
5
0
0
W
Amaterasu
fmslug
Amaterasu
1
1
4
3
W
Nemesis
malnoxx
Nemesis
6
1
11
11.5
W
Chronos
reinbold4445
Chronos
10
0
9
14.5
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
55,906
80,139
Taken
71,349
55,750
Mitigated
60,722
22,056
Healing
20,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,250
4,607
0
3,048
17,787
6,009
1,015
1,576
16,211
0
55,721
L
Athena
8,945
3,303
452
3,701
20,840
21,564
0
7,352
13,488
36,117
0
L
Thanatos
BUSUTIL
Thanatos
7,183
1,842
0
9,097
19,465
8,451
0
6,685
12,780
0
60,364
L
Achilles
Neon-raskal
Achilles
10,328
3,624
127
4,338
11,932
15,560
1,038
1,708
10,224
0
74,577
W
17,424
11,143
0
9,478
15,780
6,758
3,206
1,792
13,945
0
103,974
L
Discordia
RIOT_Talorn69
Discordia
5,995
470
38
1,255
10,115
4,166
585
4,153
5,962
40,835
0
W
Amaterasu
fmslug
Amaterasu
4,219
2,410
0
4,678
13,189
10,436
1,924
628
11,917
0
57,668
W
Nemesis
malnoxx
Nemesis
12,789
6,653
0
852
13,226
8,518
165
2,670
10,484
0
57,417
W
Chronos
reinbold4445
Chronos
13,170
5,567
0
3,601
11,812
5,792
665
3,771
7,995
81,995
0
W
8,304
3,969
0
2,174
17,342
29,218
268
6,751
10,552
32,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
50,851
410
Minions Killed
494
0
Camps Cleared
0
1,670,796
Distance Traveled
1,734,787
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,278
436
86
5
0
312,253
0
L
Athena
7,800
411
48
3
0
345,176
3
L
Thanatos
7,839
413
90
5
0
352,164
0
L
Achilles
10,495
552
124
7
0
367,568
1
W
Hou Yi
11,785
620
147
8
0
306,573
2
L
Discordia
7,485
394
62
3
0
293,635
2
W
Amaterasu
9,235
486
117
6
0
315,653
2
W
Nemesis
9,582
504
78
4
0
424,622
4
W
Chronos
10,343
544
113
6
0
355,920
1
W
Kuzenbo
9,906
521
39
2
0
332,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role