Player Matchup

Anubis
Anubis
Indigoinsect432
Anubis
Level 83
God Stats
3W - 4L
1,579 SR
Queue Stats
70W - 72L
1,490 Elo+
Party 1
Medusa
Medusa
SaddDemotions
Medusa
Level 5
God Stats
2W - 2L
1,616 SR
Queue Stats
4W - 4L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
Sammysins
Sun Wukong
Level 40
God Stats
3W - 1L
1,811 SR
Queue Stats
6W - 11L
1,304 Elo+
Party 1
Arachne
Arachne
Zozmaa
Arachne
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,251 Elo+
Party 1
Ares
Ares
julio12315
Ares
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,227 Elo+
Party 1
Team Averages
Level 44
1,601 SR
1,326 Elo+

VS

Team Averages
Level 65
1,574 SR
1,403 Elo+
Chaac
Chaac
DemoExpert13
Chaac
Level 92
God Stats
4W - 0L
1,855 SR
Queue Stats
54W - 60L
1,370 Elo+
Solo
Anubis
Anubis
SoulHunterTM
Anubis
Level 85
God Stats
120W - 123L
1,506 SR
Queue Stats
140W - 149L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Wintry17
Cthulhu
Level 53
God Stats
4W - 2L
1,442 SR
Queue Stats
58W - 84L
1,403 Elo+
Party 2
Skadi
Skadi
crosti774
Skadi
Level 43
God Stats
15W - 19L
1,466 SR
Queue Stats
49W - 67L
1,395 Elo+
Party 2
Susano
Susano
strongkeepre
Susano
Level 51
God Stats
3W - 3L
1,602 SR
Queue Stats
48W - 64L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,169
617
6,808
6,719
3,115
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 0
6,104
610
5,332
6,915
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Sammysins
Sun Wukong
9
0 / 1 / 0
5,488
549
1,898
6,348
2,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Zozmaa
Arachne
10
3 / 0 / 3
6,276
628
3,793
5,517
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,522
352
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,447
345
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
2 / 5 / 0
5,607
561
4,448
10,879
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Wintry17
Cthulhu
9
0 / 0 / 0
5,264
526
3,779
4,628
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
crosti774
Skadi
9
0 / 0 / 0
5,019
502
3,635
6,108
1,836
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
9
1 / 2 / 0
5,141
514
1,263
7,200
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
3
3
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
3
2
3
2.25
L
1
0
0
1
L
Sun Wukong
Sammysins
Sun Wukong
0
1
0
0
W
Anubis
2
5
0
0.4
W
Cthulhu
Wintry17
Cthulhu
0
0
0
0
L
Arachne
Zozmaa
Arachne
3
0
3
4.5
W
Skadi
crosti774
Skadi
0
0
0
0
L
0
0
0
0
W
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
13,125
25,499
Taken
28,815
10,518
Mitigated
10,474
9,564
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
6,808
566
0
3,154
6,719
3,115
204
3,699
3,020
39,888
0
L
5,332
1,825
0
4,456
6,915
2,602
565
242
6,673
0
44,191
L
Sun Wukong
Sammysins
Sun Wukong
1,898
379
0
1,021
6,348
2,975
0
3,471
2,877
0
31,577
W
Anubis
4,448
355
0
3,445
10,879
3,583
180
6,028
4,851
40,235
0
W
Cthulhu
Wintry17
Cthulhu
3,779
48
0
1,526
4,628
2,624
252
0
4,628
34,679
0
L
Arachne
Zozmaa
Arachne
3,793
3,093
0
933
5,517
1,826
14
815
4,702
0
38,927
W
Skadi
crosti774
Skadi
3,635
1,065
0
2,598
6,108
1,836
379
0
6,108
0
28,987
L
0
0
0
0
0
0
0
0
0
0
0
W
Susano
1,263
361
0
3,074
7,200
2,431
0
780
6,420
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
24,478
261
Minions Killed
214
0
Camps Cleared
0
801,299
Distance Traveled
809,707
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,447
345
0
0
0
4,043
0
L
Anubis
6,169
617
62
6
0
189,999
3
L
Medusa
6,104
610
70
7
0
175,482
2
L
Sun Wukong
5,488
549
55
6
0
186,362
0
W
Anubis
5,607
561
62
6
0
166,673
1
W
Cthulhu
5,264
526
48
5
0
221,111
4
L
Arachne
6,276
628
74
7
0
249,456
0
W
Skadi
5,019
502
36
4
0
191,143
0
L
Ares
3,522
352
0
0
0
0
0
W
Susano
5,141
514
68
7
0
226,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role