Player Matchup

Apollo
Apollo
D0CTORJEKYLL
Apollo
Level 104
God Stats
4W - 4L
1,790 SR
Queue Stats
668W - 703L
1,487 Elo+
Party 1
Hera
Hera
DankinTankin
Hera
Level 105
God Stats
11W - 2L
1,599 SR
Queue Stats
176W - 158L
1,490 Elo+
Party 1
Izanami
Izanami
Duke Mutem
Izanami
Level 95
God Stats
7W - 1L
1,553 SR
Queue Stats
135W - 119L
1,497 Elo+
Party 1
Thanatos
Thanatos
Spartanking5595
Thanatos
Level 77
God Stats
6W - 9L
1,394 SR
Queue Stats
774W - 833L
1,506 Elo+
Party 1
Ra
Ra
UCNODVEERR
Ra
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
166W - 186L
1,443 Elo+
Party 1
Team Averages
Level 82
1,520 SR
1,485 Elo+

VS

Team Averages
Level 48
1,501 SR
1,239 Elo+
Ullr
Ullr
AvalancheFan133
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,109 Elo+
Party 2
Ao Kuang
Ao Kuang
IcedxLlamas
Ao Kuang
Level 66
God Stats
1W - 1L
1,743 SR
Queue Stats
43W - 45L
1,381 Elo+
Party 2
Terra
Terra
Kayard
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Solo
Cerberus
Cerberus
ThePunchingCrow
Cerberus
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 99L
1,389 Elo+
Party 2
Thoth
Thoth
iFkx
Thoth
Level 20
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 14L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 6 / 16
11,779
785
15,670
20,730
9,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 2 / 17
12,014
801
24,699
9,151
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Duke Mutem
Izanami
20
8 / 2 / 15
12,577
838
18,810
14,109
7,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
16
7 / 6 / 9
10,825
722
11,159
15,916
6,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 3 / 18
12,625
842
14,040
14,709
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
8,972
598
3,480
12,890
5,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
IcedxLlamas
Ao Kuang
18
10 / 6 / 3
12,139
809
17,891
21,436
11,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
Kayard
Terra
19
5 / 3 / 7
10,472
698
15,267
18,672
24,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
15
1 / 11 / 7
8,945
596
9,668
30,451
27,297
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
iFkx
Thoth
17
0 / 7 / 7
8,499
567
5,505
14,720
9,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
33
Kills
16
19
Deaths
33
75
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Apollo
4
6
16
2
W
7
2
17
7.75
W
Izanami
Duke Mutem
Izanami
8
2
15
7.75
L
Ao Kuang
IcedxLlamas
Ao Kuang
10
6
3
1.92
L
Terra
Kayard
Terra
5
3
7
2.83
W
Thanatos
7
6
9
1.92
L
Cerberus
1
11
7
0.41
W
7
3
18
5.33
L
Thoth
iFkx
Thoth
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,378
Damage
51,811
74,615
Taken
98,169
36,279
Mitigated
77,915
37,203
Healing
27,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,480
1,563
260
2,629
12,890
5,633
0
6,281
6,609
0
16,782
W
Apollo
15,670
7,353
1,076
2,052
20,730
9,995
895
12,242
8,488
0
27,025
W
24,699
5,331
3,142
2,111
9,151
4,260
551
4,937
4,214
48,849
0
W
Izanami
Duke Mutem
Izanami
18,810
11,644
1,172
4,752
14,109
7,397
6,525
11,016
3,093
0
46,041
L
Ao Kuang
IcedxLlamas
Ao Kuang
17,891
5,019
2,132
7,531
21,436
11,051
0
8,685
12,751
29,050
0
L
Terra
Kayard
Terra
15,267
1,342
2,511
7,050
18,672
24,700
0
7,625
11,047
29,645
0
W
Thanatos
11,159
1,952
1,570
6,034
15,916
6,814
305
8,678
7,238
0
15,906
L
Cerberus
9,668
504
106
3,180
30,451
27,297
0
7,738
22,713
20,018
0
W
14,040
847
8,498
6,796
14,709
7,813
375
11,458
3,251
28,858
0
L
Thoth
iFkx
Thoth
5,505
1,151
387
1,612
14,720
9,234
0
8,410
6,310
26,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,820
Gold Earned
49,027
173
Minions Killed
111
0
Camps Cleared
0
1,413,018
Distance Traveled
1,078,501
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,972
598
10
1
0
166,009
0
W
Apollo
11,779
785
31
2
0
292,777
1
W
Hera
12,014
801
37
2
0
306,285
4
W
Izanami
12,577
838
59
4
0
261,804
1
L
Ao Kuang
12,139
809
23
2
0
196,093
1
L
Terra
10,472
698
15
1
0
288,314
0
W
Thanatos
10,825
722
4
0
0
269,960
3
L
Cerberus
8,945
596
24
2
0
222,065
0
W
Ra
12,625
842
42
3
0
282,192
0
L
Thoth
8,499
567
39
3
0
206,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role