Player Matchup

Danzaburou
Danzaburou
ClappDaddyFlex
Danzaburou
Level 26
God Stats
2W - 3L
1,793 SR
Queue Stats
30W - 36L
1,520 Elo+
Party 1
Anubis
Anubis
DreamyBoi
Anubis
Level 25
God Stats
1W - 4L
1,519 SR
Queue Stats
16W - 31L
1,508 Elo+
Party 3
Achilles
Achilles
SisTerBooMBooM7
Achilles
Level 146
God Stats
9W - 11L
1,391 SR
Queue Stats
115W - 109L
1,543 Elo+
Party 1
Pele
Pele
SnowKnows
Pele
Level 120
God Stats
2W - 2L
1,574 SR
Queue Stats
48W - 67L
1,482 Elo+
Party 3
Artio
Artio
chaygun
Artio
Level 153
God Stats
2W - 6L
1,692 SR
Queue Stats
42W - 38L
1,625 Elo+
Party 1
Team Averages
Level 94
1,594 SR
1,536 Elo+

VS

Team Averages
Level 86
1,530 SR
1,539 Elo+
Hel
Hel
 
Hel
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
OhLawdHeGank
Pele
Level 41
God Stats
1W - 0L
1,648 SR
Queue Stats
10W - 14L
1,454 Elo+
Party 2
Nike
Nike
Xx LioN24 xX
Nike
Level 159
God Stats
7W - 3L
1,683 SR
Queue Stats
107W - 111L
1,613 Elo+
Party 2
Ullr
Ullr
YooYurr
Ullr
Level 13
God Stats
12W - 10L
1,500 SR
Queue Stats
50W - 50L
1,541 Elo+
Solo
Sol
Sol
Zulanti
Sol
Level 159
God Stats
2W - 2L
1,322 SR
Queue Stats
38W - 29L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClappDaddyFlex
Danzaburou
14
2 / 5 / 6
7,935
721
8,178
10,097
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Anubis
DreamyBoi
Anubis
11
0 / 2 / 3
6,503
591
2,282
2,865
1,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
15
5 / 3 / 2
8,298
754
6,526
12,594
16,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
14
1 / 6 / 6
7,792
708
8,913
15,154
6,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
chaygun
Artio
14
2 / 3 / 5
7,549
686
6,740
13,762
14,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 3 / 11
8,209
746
6,716
8,314
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 4 / 5
9,069
824
7,900
10,665
4,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 8
7,953
723
6,558
11,661
9,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
YooYurr
Ullr
18
7 / 0 / 6
10,243
931
9,108
6,330
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
16
3 / 1 / 12
8,792
799
12,012
10,648
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
10
Kills
19
19
Deaths
10
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
11
2.5
L
Danzaburou
ClappDaddyFlex
Danzaburou
2
5
6
1
L
Anubis
DreamyBoi
Anubis
0
2
3
0.75
W
7
4
5
2.38
L
Achilles
5
3
2
2
L
Pele
1
6
6
0.67
W
0
2
8
2
W
Ullr
YooYurr
Ullr
7
0
6
10
W
Sol
3
1
12
9
L
Artio
chaygun
Artio
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,639
Damage
42,294
54,472
Taken
47,618
43,464
Mitigated
24,051
9,701
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,716
479
5,864
4,227
8,314
3,364
1,060
1,585
6,729
21,456
0
L
Danzaburou
ClappDaddyFlex
Danzaburou
8,178
2,181
0
288
10,097
4,829
0
2,690
7,407
0
25,205
L
Anubis
DreamyBoi
Anubis
2,282
0
84
353
2,865
1,258
0
942
1,923
6,575
0
W
7,900
1,447
0
494
10,665
4,444
1,681
1,781
8,884
0
22,394
L
Achilles
6,526
1,361
0
1,667
12,594
16,017
0
5,158
7,436
0
23,137
L
Pele
8,913
2,062
59
1,422
15,154
6,947
76
4,238
10,916
0
34,133
W
6,558
266
238
2,694
11,661
9,036
495
2,684
8,977
0
18,712
W
Ullr
YooYurr
Ullr
9,108
4,651
0
360
6,330
3,079
2,988
1,188
5,142
0
47,082
W
Sol
12,012
5,339
0
3,822
10,648
4,128
707
1,784
8,864
30,979
0
L
Artio
chaygun
Artio
6,740
434
2,570
3,258
13,762
14,413
0
5,700
8,062
17,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
44,266
155
Minions Killed
241
0
Camps Cleared
0
887,067
Distance Traveled
1,141,079
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,209
746
43
4
0
229,320
0
L
Danzaburou
7,935
721
30
3
0
184,024
0
L
Anubis
6,503
591
13
1
0
80,750
0
W
Pele
9,069
824
33
3
0
231,402
1
L
Achilles
8,298
754
34
3
0
207,254
0
L
Pele
7,792
708
60
5
0
203,824
2
W
Nike
7,953
723
34
3
0
223,003
1
W
Ullr
10,243
931
84
8
0
235,283
5
W
Sol
8,792
799
47
4
0
222,071
0
L
Artio
7,549
686
18
2
0
211,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role